Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Tomas

Latest Posts

Page: 2 of 2
Posted in: Monkey Island 1 audio tracks
 Tomas
05-24-2002, 10:23 AM
#2
Try playing the CD in a CD player. :) I'm not sure, but I think it works with the Monkey Madness version....  [Read More]
Posted in: Ripping Character Images
 Tomas
05-21-2002, 4:24 PM
#4
There's no problem, it just tells you how to use the program. For example, let's say you want to explore the costumes in Sam & Max. Then you'd run the program like this: costrip.exe c:\samnmax\samnmax.001 You obviously have to replace c:\samnmax...  [Read More]
Posted in: Ripping Character Images
 Tomas
05-21-2002, 1:07 PM
#2
SCUMM Revisited can not be used for ripping characters, no. At least not from the earlier games (Sam & Max, DOTT etc.) but some costumes (character images) from the later SCUMM games like Full Throttle, The Dig and Curse of Monkey Island can be r...  [Read More]
Posted in: SCUMMBag
 Tomas
05-06-2002, 2:17 PM
#10
Hee, reminds me of when I found Paco's MI comic on Dalixam's site before it had even been announced... :D...  [Read More]
Posted in: SCUMM Interpreter?
 Tomas
02-09-2002, 6:57 PM
#14
Originally posted by LucasTones Those pics mean nothing to me. For all I know they are fakes - is there a web page? I mean, I could make it look like I had made a Nokia downloadable WAP game if I wanted - hey... Why exactly would those screenshots...  [Read More]
Posted in: SCUMM Interpreter?
 Tomas
02-09-2002, 5:29 AM
#10
Yes, someone did attempt to port ScummVM to the GBA a while ago. Don't know what happened to it though. Find some old screenshots here (http://evildildo.com/gbascummvm/)....  [Read More]
Posted in: SCUMM Interpreter?
 Tomas
02-03-2002, 8:55 AM
#7
OK, well the address is scummvm.sf.net (http://scummvm.sf.net) as it always has been. And it seems to be working, no?...  [Read More]
Posted in: SCUMM Interpreter?
 Tomas
02-03-2002, 5:12 AM
#5
Well, that is infact a picture of Guybrush. From the Dial-A-Pirate code wheel to be precise... and you're right, it looks kinda goofy. :D Did I miss something, or since when is SCUMMRev an interpreter?...  [Read More]
Posted in: SCUMM Interpreter?
 Tomas
02-02-2002, 5:33 PM
#2
You mean ScummVM (http://scummvm.sf.net)?...  [Read More]
Posted in: Costume viewer
 Tomas
01-06-2002, 2:31 PM
#3
I uploaded the other, better costume viewer for you. http://scumm.mixnmojo.com/programs/costrip15.ZIP If it doesn't work try again in a few minutes. DNS problems......  [Read More]
Posted in: adventures games, dammit!
 Tomas
01-06-2002, 6:04 PM
#15
Well, finding the game is part of the adventure, no? :)...  [Read More]
Posted in: adventures games, dammit!
 Tomas
01-06-2002, 2:37 PM
#12
Try any of these games: Orion Burger Chewy: Escape from F5 Duckman: The Graphic Adventures of a Private D1ck Great games with lots of humor!...  [Read More]
Err, you never noticed those backgrounds are similar until now? :)...  [Read More]
Posted in: Does SCUMM Revised still have a site somewhere?
 Tomas
12-17-2001, 12:40 PM
#2
Try scummrev.mixnmojo.com (http://scummrev.mixnmojo.com). It seems to be back up again, no?...  [Read More]
Posted in: I may as well ask....
 Tomas
12-06-2001, 12:23 PM
#12
You could get the new free open source SCUMM implementation. It's called ScummVM and runs on several OS's, including Windows. Not all games are supported right now but you can play DOTT, MI1&2, Indy4 and a little bit of Sam & Max and Full Thr...  [Read More]
Page: 2 of 2