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anton_138

Latest Posts

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Posted in: FAQ for EaW answered ENJOY!
 anton_138
09-29-2005, 3:58 PM
#12
how would you expect the 2 types to be used in EaW? *** here's a "SW canon" question... if EaW starts before ANH, do you already have Han&Chewie as Rebels at the beginning fo the game, or will you have to finish a mission on Tatooine...  [Read More]
Posted in: FAQ for EaW answered ENJOY!
 anton_138
09-29-2005, 2:50 PM
#10
any comments on the statement 11:25 into the 47 minute video about EaW having two types of shields, energy and particle? i don't recall seeing that in any other SW games besides KotOR, so i'm curious to see how particle shields will be used. having n...  [Read More]
Posted in: FAQ for EaW answered ENJOY!
 anton_138
09-28-2005, 7:21 PM
#7
I have some cool ideas for this game! Sorry mate the game is pretty much planed already on paper and way in development. Also developers can't read ideas from fans, but they can see feedback topics if you stick to official LEC materials. Feed back...  [Read More]
Posted in: Possible expansions or sequals?
 anton_138
09-29-2005, 3:54 PM
#55
excellent point!...  [Read More]
Posted in: Possible expansions or sequals?
 anton_138
09-29-2005, 3:18 PM
#52
yeah, Jan, it may have been as effective and fruitful as trying to get a point across on message-boards, but at least he gave it his all... still sucked, though. when i read it i had to put the book down and let it soak in, because i knew that was th...  [Read More]
Posted in: Possible expansions or sequals?
 anton_138
09-29-2005, 1:43 PM
#50
well, i think this NJO debate is pretty one-sided, since it seems neither Windu nor LIAYD actually know the series. here's why i DON'T think NJO is too far outside of "normal" SW... the Vong do have weapons/armor resistant to lightsabers,...  [Read More]
Posted in: Possible expansions or sequals?
 anton_138
09-28-2005, 6:42 PM
#42
The only era I would even consider is the pre-prequel era, between the Sith and the Republic. Why? It was popularized by KotOR and looks and feels enough like the movies to be popular among casual Star Wars fan. Hardcore and EU fans might want someth...  [Read More]
Posted in: Possible expansions or sequals?
 anton_138
09-28-2005, 5:34 PM
#40
while the Jedi heroes in Rebellion certainly had an edge over standard troops, there wasn't a whole lot of management involved with them. other than the specific "Jedi Training" mission with Luke or Vader the benefit of the Jedi were their...  [Read More]
Posted in: Possible expansions or sequals?
 anton_138
09-28-2005, 5:23 PM
#37
*spoiler* - (NJO series spoiler in this message, for those who've not read it) well, Popcorn, all i can say is Lucas may have created the SW universe and all, and as far as the movies he definitely contributes greatly, but as far as the books (rememb...  [Read More]
Posted in: Possible expansions or sequals?
 anton_138
09-28-2005, 2:31 AM
#33
yeah, Naja, after reading about 100 SW books you realize you've gone from being a fan to being a junkie, always waiting for your next fix. i never got a chance to read the comics/graphic novels (expensive, and hard to find in used book stores), thoug...  [Read More]
Posted in: Possible expansions or sequals?
 anton_138
09-27-2005, 11:12 PM
#31
true, Naja, but for some reason i'd hate to think of game developers, instead of actual sci-fi/fantasy authors, writing the earliest of SW history. absolutely no offense meant to any game developers who may read this!...  [Read More]
Posted in: Possible expansions or sequals?
 anton_138
09-27-2005, 2:09 AM
#29
another good SW era for an expansion pack would be the time of Exar Kun, the Sith Wars, and the Mandalorian Wars (before the Sith were limited to 2 members by Darth Bane) so both sides would have a nice selection of Jedi heroes. besides, maybe it wil...  [Read More]
Posted in: Possible expansions or sequals?
 anton_138
09-26-2005, 10:40 PM
#27
well, to butt into where i wasn't invited, i will just say that anyone who has read the original Star Wars book (which, for those who did not know, was actually ghost-written by Dean Foster, who has written the books for many movies and wrote "S...  [Read More]
Posted in: Is EaW the new "SW: Rebellion"?
 anton_138
09-26-2005, 10:10 PM
#18
very true, Jan. when i first saw the screenshots and vids i thought the appearance of the ground battles looked like an updated FoCom. my favorite visual aspect of FoCom has always been the camera controls and views. i always got a thrill from puttin...  [Read More]
Posted in: Is EaW the new "SW: Rebellion"?
 anton_138
09-25-2005, 1:40 PM
#12
well, JMaster, if you'd ever played Rebellion the similarities would be obvious and whatever may, or may not, have been said in an interview by whomever doesn't change these facts about both Rebellion and EaW... you control one of the 2 main factions...  [Read More]
Posted in: Is EaW the new "SW: Rebellion"?
 anton_138
09-25-2005, 5:56 AM
#9
DMUK, Rebellion definitely had a lot to learn to play it at its full potential. to make it worse i'm one of those stubborn people who read the instructions only as a last resort, so it took me forever to realize what all i could actually do in the ga...  [Read More]
Posted in: Is EaW the new "SW: Rebellion"?
 anton_138
09-23-2005, 9:20 PM
#7
hey, popcorn. i'm glad there are other Rebellion fans out there, and you're right... there is a LOT to learn in that game. i don't expect too many people to want a game quite as involved as Rebellion, but the idea of EaW seems to be the same as Rebel...  [Read More]
Posted in: Confirmed: Death Star CAN destroy Capitol Ships
 anton_138
09-29-2005, 3:58 PM
#68
they could add a film room and record ability like they did with the XWA patch....  [Read More]
Posted in: Confirmed: Death Star CAN destroy Capitol Ships
 anton_138
09-28-2005, 7:54 PM
#60
well, LIAYD, IF EaW ended up with no more tactical strategy than Rebellion i'm sure you'd be disappointed... and i probably would be, too. in Rebellion your tactical abilites were extremely limited. you had some useful control over ship grouping and...  [Read More]
Posted in: Confirmed: Death Star CAN destroy Capitol Ships
 anton_138
09-28-2005, 1:08 AM
#56
that last paragraph sounds pretty much like Rebellion, Naja... but that's obviously wishful thinking on my part....  [Read More]
Posted in: Confirmed: Death Star CAN destroy Capitol Ships
 anton_138
09-27-2005, 11:01 PM
#54
well, until the demo comes out or the devs release more gameplay info it's anyone's guess. i can be thick headed so it sometimes takes me a while to catch on, but i think i'm coming around. see if this is any closer... if there's no resource managem...  [Read More]
Posted in: Confirmed: Death Star CAN destroy Capitol Ships
 anton_138
09-27-2005, 6:40 PM
#52
if i'm understanding you correctly, SithMaster, you're concern is that RTS games usually give you SOMETHING to focus on, combat or economics, so that you are never truly idle in the game, and diminishing the economical control might leave a lot of de...  [Read More]
Posted in: What excites you most about EaW?
 anton_138
09-27-2005, 6:04 PM
#38
no kidding! i've actually gotten so frustrated with AI team-members in BF that i shot them myself just to get them out of my way or out of pure spite. awful strategy, i know, but sometimes it just makes me feel better....  [Read More]
Posted in: What excites you most about EaW?
 anton_138
09-27-2005, 5:47 PM
#36
true, JokeMaster, possessing a unit would not enhance it's game-given abilities, but playing a trooper in Battlefront doesn't give you any sort of edge over other troopers except you can outhink, and therefor outfight, them. the ability to take what'...  [Read More]
Posted in: What excites you most about EaW?
 anton_138
09-27-2005, 4:47 PM
#34
well, seeing as how i've been a SW fan since before Atari or cable tv, i had to vote that i just love SW, but what excites me about EaW in particular, what sets it apart from other SW RTSs is definitely the ability to control both ground and space ba...  [Read More]
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