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Jedi_Killer

Latest Posts

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Posted in: Theed Palace (MP entry codes & more):
 Jedi_Killer
06-02-2000, 6:31 AM
#3
Kurgan--did you ever leave?...  [Read More]
Posted in: Jk2 Sci-fi Mod
 Jedi_Killer
06-03-2001, 12:53 AM
#3
umm, why hold off on the project for JK2? From what we know now, the new game offers nothing improved over existing games like Elite Force. So why not start work on it in a system where it can be played currently. Later you can convert the mod to the...  [Read More]
Posted in: What To Expect?
 Jedi_Killer
06-02-2001, 7:15 PM
#3
Yes, if this was a normal game I'd expect JK Radiant to get released. But from what I've seen of the general LEC policy on editing their games, they won't be allowed to release JK Radiant. I imagine they will help out anyone who is trying to create a...  [Read More]
Posted in: Visual effects...
 Jedi_Killer
06-02-2001, 7:25 PM
#24
Okay maybe gore wasn't the right word--realism would have been better. In all the past games, they have always been careful to make the games semi-cartoony so that it never seemed like you were really killing anything. The exception to that would be...  [Read More]
Posted in: Visual effects...
 Jedi_Killer
06-02-2001, 12:39 AM
#19
But as for things in the game--I want moving plants. Possibly the addition of grass. There just isn't enough of it in games, and I think the engine can handle it--at least in small quantities....  [Read More]
Posted in: Visual effects...
 Jedi_Killer
06-02-2001, 12:35 AM
#18
The main problem I see with Ghoul is the level of violence. Previous SW games are not all that gorey. Things like crotch shots and seeing guys spin when hit in the shoulder with a shotgun are entertaining, but I think they also add to the realism fac...  [Read More]
Posted in: Why OUTCAST?? IDEAS please
 Jedi_Killer
06-02-2001, 11:41 PM
#15
Yeah I know all about PC sales. And I'm not exactly your average consumer. I was at E3 a couple weeks ago and I test games professionally. So my knowing about a particular game doesn't mean it's well known. I forget where I read it, but Stackpole (t...  [Read More]
Posted in: Why OUTCAST?? IDEAS please
 Jedi_Killer
06-02-2001, 6:32 PM
#6
Well the game Outcast didn't sell all that well--I doubt that would be too much of a problem. They were already moving away from it by Jedi Knight: Mysteries of the Sith. Also, that expansion pack might be some of the cause for confusion? It was def...  [Read More]
Posted in: Lightsabre duals, improved glyph system
 Jedi_Killer
06-03-2001, 12:49 AM
#22
Well my personal hope for the controls is something along the lines of the origional JK. I had no trouble controlling the saber and it was very quick to learn. But I would like to drop autoblock and have a block button. Afterall--blocking shouldn't b...  [Read More]
Posted in: Welcome to the party...
 Jedi_Killer
06-01-2001, 9:31 PM
#14
Yeah, it did grow a little fast. But it should be fun once it settles down and the server issues are worked out....  [Read More]
Posted in: To Jeff, SithSeed and the stuff
 Jedi_Killer
06-01-2001, 9:30 PM
#24
Canoli--Shift click on the link to the forums to open them up in their own window. That way you can see them full screen instead of in a little frame anyway....  [Read More]
Posted in: 'ello 'ello!!
 Jedi_Killer
06-01-2001, 9:32 PM
#44
I made it over here....  [Read More]
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