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Outlaw_VR

Latest Activity

Posted in: My main gripe about SWBattlefront...
 Outlaw_VR
10-03-2004, 12:26 PM
#8
Most players who want a Blaster damage inscrease are PC users....  [Read More]
Posted in: Slow Down Game, Players move too fast
 Outlaw_VR
09-28-2004, 9:57 PM
#3
Its not so much forward speed thats too fast but strafing and backpeddling speed. I agree it needs to be toned down, at least for the PC version. Its probably perfect for console versions....  [Read More]
Posted in: Making it PC friendly
 Outlaw_VR
09-29-2004, 8:03 AM
#14
EDIT: I also wouldn't mind seeing a speed reduction for rocket troops, and clip reduction coupled with a damage increase (which it will make more effective against armor, but less shots for infantry) if they keep the rocket laucher splash damage the...  [Read More]
Posted in: Making it PC friendly
 Outlaw_VR
09-29-2004, 7:47 AM
#13
...if you're right up against a wall, the distance between you and the point of impact is 0, thus it's a direct hit No its not, otherwise a super battle droid would kill himself in one shot in that same wall test, which it doesn't. Do the wall tes...  [Read More]
Posted in: Making it PC friendly
 Outlaw_VR
09-29-2004, 6:14 AM
#11
The area of effect is fine. Only a direct shot kills. Keep moving and it's not a problem. No, you can kill someone without a direct hit. Go test it out for yourself. You can shoot someone up to 2 feet away from them and kill them. This is with eith...  [Read More]
Posted in: Making it PC friendly
 Outlaw_VR
09-28-2004, 4:13 PM
#7
1. Actually it becomes a competition of who has the better leading aim. I think the strafing is fine. Probably should be slowed down a little for realism but not by much. I agree if the your opponent strafes in one direction. Then you can find the...  [Read More]
Posted in: Making it PC friendly
 Outlaw_VR
09-28-2004, 4:00 PM
#6
I've noticed the same thing about the sniper rifles. Didn't pay attention to which faction I was playing. I thought it had to do something with where the hitboxes for the head are placed on the characters. I'll do some testing....  [Read More]
Posted in: Making it PC friendly
 Outlaw_VR
09-28-2004, 8:29 AM
#1
Its no mystery that PC gamers are less then satisfied with the current build of game. The game has lot of promise, but has a feel of a PC FPS game that came out 4 years ago. The lack luster in-game browser has a lot to do with it, but not all. The ga...  [Read More]
Posted in: Improvements I'd like to see
 Outlaw_VR
09-27-2004, 1:33 PM
#7
I think if they simply gave jumping and tumble rolls longer pauses in between each it wouldn't be so bad. Maybe something like 3 secs....  [Read More]
Posted in: Improvements I'd like to see
 Outlaw_VR
09-27-2004, 12:54 PM
#5
I play almost exclusively as sniper/rocket troop So do I, and almost everyone else I know. This is what Im talking about. Standard infantry is weak compared to the one shot kill ability of a sniper and anti-vehicle class. They need to up the blaste...  [Read More]
Posted in: Improvements I'd like to see
 Outlaw_VR
09-27-2004, 11:53 AM
#3
In addtion to a standard damage increase, the rocket launcher should have its damage increased additionally by a third, but have its clip reduced by a third. Will make more effective against vehicles (since you are out-puting the same amount of damag...  [Read More]
Posted in: Suggestions for Improvement
 Outlaw_VR
09-26-2004, 2:32 PM
#7
This is basically what I replied with in the other thread you posted this on. 1. The game's pace is too fast. I realize that the trend in first person shooters is to make them frantic and have things whizzing past at all times, but it does not wor...  [Read More]
Posted in: (my big) suggestion list
 Outlaw_VR
09-25-2004, 4:15 PM
#2
I agree with most of this, all solid suggestions. The browser fixes and higher blaster damage are on the top of my list....  [Read More]
Posted in: Post Suggestions Here
 Outlaw_VR
09-26-2004, 1:52 PM
#13
1. The game's pace is too fast. I realize that the trend in first person shooters is to make them frantic and have things whizzing past at all times, but it does not work well for Battlefront. The excessively fast pace of the game is basically turn...  [Read More]
Posted in: Weak Weapons
 Outlaw_VR
09-27-2004, 9:09 AM
#19
Well IMO, not only would this improve gameplay for the better but make it feel like Star Wars. Majority of battles in Star Wars were with blaster guns. When I go to an all HUMAN PLAYER server and see the majority of players killing infantry with mis...  [Read More]
Posted in: Weak Weapons
 Outlaw_VR
09-25-2004, 2:50 PM
#16
I totally agree with original poster (though I would have been less inflammatory towards the kids ;) ) I have the numbers here. The Rebel Infantry, StormTrooper, Clone Tropper, Basic Droid, Super Battle Droid, and the Droideka's main weapons all ta...  [Read More]