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LoRdNaTaS

Latest Posts

Page: 2 of 4
Well I have been working on a new Stats and Status script in php for SWBF 2 and SWBF 1 if anyone is still playing 1. But I just wanted to make sure I was not wasting my time.. If you guys still want these programs let me know.. The newest status sc...  [Read More]
Posted in: Firewall ports for PS2 and dedicated PC Server
 LoRdNaTaS
11-13-2004, 1:02 PM
#2
Please review the following Sticky Post: http://www.lucasforums.com/showthread.php?s=&threadid=136364 It should have everything you need....  [Read More]
Posted in: SWBF Server 1.1 possible bug
 LoRdNaTaS
11-06-2004, 10:39 PM
#1
Well in the process of making the v1.3 of SWBF Stats and Status I have found what seems to be a bug in the newest release of the SWBF Server. The Stats and Status scripts are based off what the server sends out on port 3658 and in the previous versi...  [Read More]
Posted in: Post 'BUGS IN 1.1'
 LoRdNaTaS
11-06-2004, 10:59 PM
#3
Well in the process of making the v1.3 of SWBF Stats and Status I have found what seems to be a bug in the newest release of the SWBF Server. The Stats and Status scripts are based off what the server sends out on port 3658 and in the previous versi...  [Read More]
Posted in: Cpu Usage
 LoRdNaTaS
11-04-2004, 8:25 AM
#2
That seems weird due to I am running SWBF 1.1 Server, CS Source Server, Ventrillo, and GTA MTA Server and my process with no one on any of the servers is like 22% for the whole machine. SWBF is running at 4 - 7% constent. And my server runs 1.30GH...  [Read More]
Posted in: Question for running a server.
 LoRdNaTaS
11-04-2004, 8:28 AM
#8
With the 1.1 server patch there is a boot option: This is from the server help file: IN GAME SERVER WINDOW: Clicking on the in game server window opens up a pop-up window that allows you to BOOT and BAN Players from the game. Boot: Click on a pl...  [Read More]
Posted in: Minimum requirements
 LoRdNaTaS
11-09-2004, 11:18 AM
#3
the machine you have should work fine but your internet connection is what is going to limit you on the number of human players you can have on your server. With the 128k upload you are probably looking at only being able to allow 4 human players on...  [Read More]
Posted in: Dedicated Server Problem help me
 LoRdNaTaS
10-27-2004, 6:24 AM
#5
As long as the dedicated server is on another machine than the one you are playing on you should be able to join it. I have had my dedicated server up since the release and have no problem joining it. But it is also hosted on a seperate machine from...  [Read More]
Posted in: master server
 LoRdNaTaS
10-21-2004, 6:17 AM
#2
I know of one. But I would assume there are more. master.gamespy.com...  [Read More]
Posted in: Tickets
 LoRdNaTaS
11-17-2004, 2:11 PM
#6
Select the map that you want to change th ticket count for and just below the selected maps box you will see two textboxes with the default values of 250. You can modify these to what ever you want up to 1000 tickets per side. You will have to do...  [Read More]
Posted in: Tickets
 LoRdNaTaS
11-17-2004, 1:17 PM
#4
you can do it on the 1.1 server. There you have to remote to your server and change the tickets....  [Read More]
Posted in: get around 3d card req't???
 LoRdNaTaS
10-20-2004, 10:11 PM
#2
I kind of hate to say this but I do not think there is a way of getting around it.. 3D is required and if the card does not have it then you wont be able to play. Sorry....  [Read More]
Posted in: Server Crash
 LoRdNaTaS
10-11-2004, 11:17 PM
#2
have you modified the frame rate? I am currenly running a server set to 28 users and it has been full for the past 4 hours or so now and has not crashed once. But it seem to have issues and crash sometimes when I modified my frame rate. And this is...  [Read More]
Posted in: List of non-fps capped servers
 LoRdNaTaS
10-11-2004, 6:26 AM
#8
Just an FYI about servers with modded fps. I ran a test over the weekend for the second time and the results were the same. Check here for the results of the test. http://www.lucasforums.com/showthread.php?s=&threadid=137716...  [Read More]
Posted in: Rage XL and SWB Direct Server
 LoRdNaTaS
10-09-2004, 8:57 AM
#4
Well due to the only release right now is a winBlows dedicated server and I am running it on winBlows 2003 I just use Remote Console for the server. There is a tool in another thread that will allow you to remote admin your server but I have not in...  [Read More]
Posted in: Rage XL and SWB Direct Server
 LoRdNaTaS
10-08-2004, 8:04 AM
#2
As far as I have seen it does not matter what video card your server has due to there is a command option that is the server.ini file that states /norender which from what I have found tells the server not to use the video card....  [Read More]
Posted in: PC dedicated server
 LoRdNaTaS
10-07-2004, 9:21 PM
#2
No you do not have to have the game to run a server. Just to play on it....  [Read More]
Posted in: Remote Admin For SWBF
 LoRdNaTaS
10-09-2004, 9:00 AM
#12
The way I look at it is that if we did not have people that just wrote apps and scripts for this stuff we would not have any of the Status, Stats or this remote tools that are currently available. And hey if you can write something better then do i...  [Read More]
Posted in: Remote Admin For SWBF
 LoRdNaTaS
10-07-2004, 9:39 AM
#7
FYI your download does not work... It states that "You do not have the correct permissions to download this file." This message was still given after I signed up on your site.. Might want to get this fixed....  [Read More]
Posted in: Server Admins, help us beat the FPS cap!
 LoRdNaTaS
10-10-2004, 6:23 PM
#24
---- UPDATE ---- Ok kids I ran the server from Saturday to Sunday 7:12pm PST and these are the things that I noticed.... 1. Drop in players on the server roughly by 60% 2. Jumpiness of the game. 3. Issue with getting into the vehicles. 4. Large amou...  [Read More]
Posted in: Server Admins, help us beat the FPS cap!
 LoRdNaTaS
10-09-2004, 9:35 AM
#22
---- UPDATE ---- Ok kids I ran the server from Saturday to Sunday 7:12pm PST and these are the things that I noticed.... 1. Drop in players on the server roughly by 60% 2. Jumpiness of the game. 3. Issue with getting into the vehicles. 4. Large amou...  [Read More]
Posted in: Server Admins, help us beat the FPS cap!
 LoRdNaTaS
10-06-2004, 10:14 AM
#18
so when you enter the vehicle it starts moving right a way. Hence not kicking you out....  [Read More]
Posted in: Server Admins, help us beat the FPS cap!
 LoRdNaTaS
10-06-2004, 10:00 AM
#16
Originally posted by [RNGD]Tyrant players should be thankful that admins even run servers publically. Currently there are no controls whatsoever (the type that admins are used to with every other game on the market). Essentially public servers now...  [Read More]
Posted in: I'm totally lost...
 LoRdNaTaS
10-06-2004, 5:34 PM
#27
Check this out: http://www.opentechsupport.net/forums/archive/topic/25762-1.html Check this one out also: http://www.portforward.com/2wire/1000hw-portforwarding.htm nevermind the port number but it might help...  [Read More]
Posted in: I'm totally lost...
 LoRdNaTaS
10-06-2004, 3:48 PM
#25
go to my web site and click on the link for SLOA Web Irc...  [Read More]
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