Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

seawolfe

Latest Posts

Page: 2 of 2
Posted in: Travelling to other planets IS possible, try it.
 seawolfe
07-28-2004, 5:34 PM
#26
Hmm .. just got onto this thread somehow and .. wow .. very interesting .. so now I'm wanting to work on a full area mod. To hell with just playing with crystals. I get the feeling I'm going to be asking a lot of questions about things though so be...  [Read More]
Posted in: using kotor tools
 seawolfe
07-28-2004, 4:50 PM
#5
Hey Fred .. I don't suppose you could make Kotor Tools check the override directory for .2da files eh?...  [Read More]
Posted in: using kotor tools
 seawolfe
07-26-2004, 11:52 PM
#3
Well .. someone posted just as I put in a post about being ignored ... fortunately I caught it before leaving tonight .. thanks for the info Jedi_5002....  [Read More]
Posted in: using kotor tools
 seawolfe
07-26-2004, 9:20 PM
#1
I just started playing around with modding KotOR so am not familiar with the tools .. I downloaded kotor tools and all of his recommended extras and I started in on creating crystals. I realize that in not making a light crystal I am subjecting myse...  [Read More]
Posted in: light sabre crystals
 seawolfe
07-28-2004, 1:15 PM
#8
Thanks for that. I should have figured that would be the problem and solution after having done cross platform programming (a lot of unix programs that work on windows do the same thing)....  [Read More]
Posted in: light sabre crystals
 seawolfe
07-27-2004, 2:34 AM
#5
does anyone know how the random damage modifier works? It always displays 0 dmg in the descriptions. Also .. how do I get rid of all the white blocks in my item descriptions?...  [Read More]
Posted in: light sabre crystals
 seawolfe
07-26-2004, 6:37 PM
#2
Okay .. nevermind 1 and 2 .. if I had done a little more reading in the uti file descriptions I would have figured that out .. as to 3 .. what are the g_w_nnnsbr06.uti files for? Well .. okay .. they are gold lightsabres .. but there are no gold crys...  [Read More]
Posted in: light sabre crystals
 seawolfe
07-26-2004, 6:13 PM
#1
Okay .. so I have read through the mod tutorials and I noticed that everyone likes to mod lightsabres and the primary crystal. But I haven't seen anything on moding secondary crystals. Soooo .. I am looking at moding secondary crystals. I have a goo...  [Read More]
Posted in: List of downloads - Tools and mods
 seawolfe
07-22-2004, 3:16 PM
#125
Has anyone seen a new location for the Dantooine Aftermath Module? The link in the original post works but the download link on that page says the file doesn't exist. Is this the same as the Dantooine War Mod .. I've seen that on another site but you...  [Read More]
Page: 2 of 2