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90SK

Latest Posts

Page: 2 of 60
Posted in: Will 2013 Be Better Than 2012 for Video Games?
 90SK
02-13-2013, 12:31 AM
#12
I asked if they still make vidya because I don't really play that much anymore. :/ I thought with new mods and games like Black Mesa I would play more, but it was actually the opposite that occurred. Now I have a backlog of games to play and am slow...  [Read More]
Posted in: M4-78 Enhancement Project
 90SK
12-28-2012, 8:58 PM
#3
Juicy, and delicious! I can't wait to play this, congratulations on a successful release!...  [Read More]
Posted in: [Help] C.S.I. (Cyborg Sith Initiative) [KOTOR2]
 90SK
10-24-2012, 11:56 AM
#10
I love the Onderonian model, looks great! All the skins look great actually though I agree with Canderis about the colors being somewhat unSithlike. Still, I hope you're able to get them in game alright, they really do look amazing!...  [Read More]
Posted in: Post The Funniest Memes You Have Ever Seen Here!
 90SK
11-03-2012, 10:54 AM
#63
I feel like I've posted this at some point, but not here so here it is. http://www.youtube.com/watch?v=l7iVsdRbhnc...  [Read More]
Posted in: Post The Funniest Memes You Have Ever Seen Here!
 90SK
10-29-2012, 8:30 PM
#60
If you've ever watched "Oppa Gangnam Style", whether you are a Republican, Democrat, or neither, I believe you will find this video pretty hilarious. haha Yes! I have seen this and it is awesome. I don't understand. What caused the man t...  [Read More]
Posted in: Post The Funniest Memes You Have Ever Seen Here!
 90SK
10-29-2012, 7:37 PM
#58
I thought this video was amusing: https://www.youtube.com/watch?feature=player_embedded&v=SclDiN-lcYE...  [Read More]
Posted in: 90SK Retexture Project Stuff
 90SK
03-07-2014, 11:03 AM
#161
I am planning a push to reincorporate robes on page 4 with robes on page 16. I am replacing the dancers outfit with the Jal Shey armors, making it the unique exile armor, having a skin variant for the received dancers outfit, and having one or two mo...  [Read More]
Posted in: 90SK Retexture Project Stuff
 90SK
08-26-2013, 9:06 PM
#157
^ Those models were removed from the mod, I think is what you're seeing. While I no longer have use of the abandoned RGB Marauder tunics, I will attempt to readd my versions of the movie style master robes to the current build of the mod. You could...  [Read More]
Posted in: 90SK Retexture Project Stuff
 90SK
08-12-2013, 4:07 PM
#153
http://deadlystream.com/forum/files/file/206-tsl-loot-and-immersion-upgrade/?st=10#commentsStart Update complete for what is now TSL Loot and Immersion Upgrade. I put a list of changes in the comments, you will primarily see a difference in the robe...  [Read More]
Posted in: 90SK Retexture Project Stuff
 90SK
07-29-2013, 2:59 AM
#148
http://img825.imageshack.us/img825/6149/f29o.jpg (http://imageshack.us/photo/my-images/825/f29o.jpg/) I have a newer, slightly nicer, slimmer version of the Ultimate Appearance Mod ready for testing, pretty much for item file issues and whatnot. Sin...  [Read More]
Posted in: 90SK Retexture Project Stuff
 90SK
07-06-2013, 6:32 PM
#146
While I have yet to complete a full screenshot of the content implemented in the Ultimate Appearance Mod, there is a full description of what's included. A new game is required in order to use the items in this mod. This is not the final build, I am...  [Read More]
Posted in: 90SK Retexture Project Stuff
 90SK
06-27-2013, 3:34 PM
#140
A beta version of my TSL Appearance Enhancement Mod is available on DeadlyStream, available for testing and playthroughs. Some of the features of the previous Ultimate Appearance Upgrade have been removed while other features have been added or expan...  [Read More]
Posted in: 90SK Retexture Project Stuff
 90SK
06-16-2013, 5:16 PM
#138
Rediscovered my nss files!! Will include them with upcoming release....  [Read More]
Posted in: 90SK Retexture Project Stuff
 90SK
06-03-2013, 1:01 AM
#133
http://imageshack.us/a/img90/1427/progressd.jpg (http://imageshack.us/photo/my-images/90/progressd.jpg/) http://imageshack.us/a/img407/5206/updateo.jpg (http://imageshack.us/photo/my-images/407/updateo.jpg/) Small changes only, some reduction even....  [Read More]
Posted in: 90SK Retexture Project Stuff
 90SK
02-01-2013, 5:28 PM
#131
I am on hiatus right now pending a recent move to the west coast from the east coast. I am planning on eventually adding as much additional content to my Ultimate Appearance Mod as I can, including cutscenes from my Super Content Mod, new cutscenes i...  [Read More]
Posted in: 90SK Retexture Project Stuff
 90SK
12-24-2012, 4:21 AM
#128
Ehh, after some deliberation I have aborted my recruit project. However, I am assembling a an addition to my Ultimate Appearance Mod 4.0 that will change the mod into "TSL Content Expansion", something I am attempting to instate as a staple...  [Read More]
Posted in: 90SK Retexture Project Stuff
 90SK
12-09-2012, 2:11 PM
#127
Slow progress on the recruit, I don't know why my recruiting dialog doesn't work, the NPC spawns fine but when I click on him the camera moves but no dialog occurs. Pictures of some of the color choices for armor: http://imageshack.us/a/img713/566...  [Read More]
Posted in: 90SK Retexture Project Stuff
 90SK
11-28-2012, 12:09 AM
#126
Progressing the recruitment mod, since I have limited scripting knowledge the best way I figure to recruit the merchant is to remove the merchant UTC and spawn a special recruitable NPC (the same). The problem is, his dialog won't fire, I click on hi...  [Read More]
Posted in: 90SK Retexture Project Stuff
 90SK
11-19-2012, 10:08 PM
#125
Breakthrough: http://deadlystream.com/forum/files/file/263-new-bounty-hunters-on-onderon/ This content is finally available! Some additional scripting gave the original appearance in SUPER content mod new life as an independent and TSLRCM compatible...  [Read More]
Posted in: 90SK Retexture Project Stuff
 90SK
11-16-2012, 1:21 AM
#124
I progressed my recruitment mod. The dialog is written and I am almost finished scripting the initial recruitment. The new merchant, Starless, now has dialog that allows him to be recruited in HK-47's slot. He is a powerful dual wielding combatant f...  [Read More]
Posted in: 90SK Retexture Project Stuff
 90SK
11-13-2012, 2:21 PM
#122
Update: I have released a portion of my story content, a new merchant on Onderon that sells armor and saber crystals mainly. http://deadlystream.com/forum/files/file/257-new-onderon-merchant/ He has custom dialog voiced by me and will fight hostil...  [Read More]
Posted in: 90SK Retexture Project Stuff
 90SK
10-24-2012, 9:33 PM
#121
Jal Shey armors are out, I included the k1 style tunic robes also: http://deadlystream.com/forum/files/file/206-ultimate-appearance-mod/ So, changes from 3.0 to 4.0 include buffing stats for robes and Jal Shey Armors, using the master robe class Han...  [Read More]
Posted in: 90SK Retexture Project Stuff
 90SK
10-23-2012, 10:39 PM
#119
I am adding different types of Jal Shey armors to the 4.0 of UAM: The short robe tunics based on the marauder robe from UAM 1.0, The Ubese Environment Suits for Jal Shey Armors The armored robe model for Jal Shey Armors, Possibly the Movie Jedi Maste...  [Read More]
Posted in: Newbiemodder's Korriban Expansion
 90SK
01-10-2013, 11:52 AM
#65
I couldn't find my NSS files (again!) but what I did was get the UTC names of the HKs with the whereami armband and then attach an NPC removal script to dialog before the area in the same module. Pretty simple the HKs cleared out and made space for m...  [Read More]
Posted in: Newbiemodder's Korriban Expansion
 90SK
01-09-2013, 11:58 PM
#62
That was the conflict I had with content I made I was trying to implement, a scene I made around an area had HKs that I had to remove. I can share the scripts I used if necessary....  [Read More]
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