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mediablitz

Latest Activity

Posted in: 2 reasons why JA needs a new patch !!
 mediablitz
01-07-2005, 6:17 AM
#3
There will never be another patch for jka...  [Read More]
Posted in: JA/JAR Mod Source...
 mediablitz
01-11-2005, 12:34 AM
#42
They took kick out in jka because super newbies complained about it so much. It's beyond retarded to say it "wasn't meant to be in the game" if you mean jk2. If you mean jka, of course it wasn't meant to be in jka. but it was in jk2 from st...  [Read More]
Posted in: JA/JAR Mod Source...
 mediablitz
01-10-2005, 11:46 PM
#38
InsaneSith newbie, how about you suck me? Go pull your moderator power trips on someone else...  [Read More]
Posted in: JA/JAR Mod Source...
 mediablitz
01-10-2005, 9:54 PM
#36
razor newbie, go practice your bowing on the pad on ffa_bespin...  [Read More]
Posted in: JA/JAR Mod Source...
 mediablitz
01-10-2005, 1:08 PM
#32
I think it's pretty ironic when kick spamming (which was hated during the JK2 days) is now called a "classic" move. It was only hated by newbies like you. But the game isn't JK2, its JKA, so of course they won't be the same. uh, it's b...  [Read More]
Posted in: JA/JAR Mod Source...
 mediablitz
01-09-2005, 9:44 PM
#28
basejka sucks. sorry to rain on your parade. horrible and sloppy hit detection, dumbed down gameplay, removal of classic jk2 moves, and insane random damage (75 point damage saber throws...lol). Xmod truly did fix all of this....  [Read More]
Posted in: JA/JAR Mod Source...
 mediablitz
12-30-2004, 6:03 PM
#18
I take back what I said about JA reloaded, I assumed it was basically the same mod as JA+. I did a bit of looking into it, and it doesn't change the core settings of gameplay. However, my rant against ja+ is still completely valid of course....  [Read More]
Posted in: JA/JAR Mod Source...
 mediablitz
12-30-2004, 2:25 PM
#16
His CTF server is a laughable attempt to show how his mod can be used competitively. The self-kill command is buggy and unreliable on that server, and protect+absorb at the same time is also enabled....  [Read More]
Posted in: JA/JAR Mod Source...
 mediablitz
12-30-2004, 8:09 AM
#13
I thought that reloaded mod was just JA+ (sliders mod) with even more rpg emotes...  [Read More]
Posted in: JA/JAR Mod Source...
 mediablitz
12-29-2004, 9:59 AM
#6
The core of the problem is this....every other FPS ever made on the Quake engine had a responsible mod making community, and a competitive minded player community. The modding community made mods to improve the competitive aspect of the game, which i...  [Read More]
Posted in: JA/JAR Mod Source...
 mediablitz
12-29-2004, 12:04 AM
#3
The problem with your mod is that there aren't enough things to make gameplay ridiculous. Sure, jetpacks and grapplehooks being enabled make killing somone in an FFA impossible if they really want to avoid death, but that's just not enough. please ad...  [Read More]
Posted in: Some funny old jk2 threads
 mediablitz
12-28-2004, 9:22 AM
#1
shockingly this old post is still relevant http://www.lucasforums.com/showthread.php?s=&threadid=108472 haha...yes...this was hilarious, I remember it well. afterwards, special and I beat that clan 2 vs 13 in a ctf match. http://www.lucasforu...  [Read More]
What needs to be accepted here is that when one is on a signifigantly higher level of skill at a game, they also have a signifigantly higher understanding of the depth and subtlties of the game. Someone such as that is simply in a better position to...  [Read More]
Newbie, I was pointing out that saying everyone would own fallen after the RPG newbs are gone (like that's going to happen) was ridiculous. And skilled players opinions do matter, i'm afraid. Fallen simply echoes the thoughts of the majority of compe...  [Read More]
uh...prime...Fallen was the leader of a team that went undefeated for a half a year on the TWL ladder..the largest and most respected ladder in jk2...  [Read More]
After the doom 3 engine is solidly out of date, expect a new jedi knight series game using that engine. JK series always gets the ass end of the deal. However, I did hear they were working on a title. it's "Jedi Knight: Revenge of the RPG Newbs&...  [Read More]
I've watched you carry out this little campaign against my clan on multiple boards for weeks... with saying a word. This is the only board i've mentioned your ungrateful newbie clan on. Blast, I barely said 5 words the whole time I was on your serv...  [Read More]
tk4 you are clueless. do you even know what jk2 style kick is? that little front kick on saber staff is beyond useless. There are mods which put the jk2 style kick back in. I was playing on a mod...  [Read More]
there is no jk2 style kicking in basejka, which basically renders half the gametypes unplayable...  [Read More]
Not all the rest are trash. Anber is very strong. Some of the euros are pretty damn good as well. Foa has got some vicious aim as well...  [Read More]
The refresh crowd is not like the old DSbr crowd that would kick people just for not being hardcore elite. Tons of newbies go to refresh...they just don't get picked. Refresh servers are pick up games. Two captains pick teams. These servers remain th...  [Read More]
This thread is the perfect example of what is wrong with this game. Siege RPG newbies come and talk trash, then disappear when a challenge is issued. I don't know who any of you are except for UJ and Rumor, but I don't see any of you on Refresh or th...  [Read More]
The siege guys seem to have abandoned this thread. I don't blame them. Just more mouthy newbies who talk **** until it comes to the point where they have to back it up or run like hell. Like most newbies, they ran like hell....  [Read More]
After all this **** talk, yeah, i'd like to 1v1 you as well....  [Read More]
As for siege vs CTF, it takes seriously 10x as much effort, skill and time to master strafe jumping alone as it does to master siege. That's just one small aspect of CTF that one has to master to be truly good at it. The bottomline is i'm showing you...  [Read More]