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DeathKnight

Latest Posts

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Posted in: I need help plz!
 DeathKnight
12-22-2001, 5:05 AM
#3
Thank's alot stan! ;)...  [Read More]
Posted in: I need help plz!
 DeathKnight
12-21-2001, 4:28 AM
#1
Hi to all, I'm trying to make my own campaign, and i'm at the first scenario. here is my problem: I would like the scenario to be "mission accomplished" when i get a specified unit to a specified spot. I await all answers impatiently;)...  [Read More]
Posted in: Shader problem
 DeathKnight
07-31-2004, 1:18 PM
#2
and also lightning(assets1, gfx, misc, lightning3), i edited the shader in Lightning Man by Vertical Illusion, added it to my own skin, it still didn't work. This skin is supposed to be a secret one in my skin pack. I'm really confused on this. Can a...  [Read More]
Posted in: Shader problem
 DeathKnight
07-30-2004, 3:26 PM
#1
well i was trying to add the shader fire2, fire3, and fire 4 to my skin's arm and torso (fire2,3,and 4 are found in assets1, gfx, effects), i copied and pasted it into my own shader file, and i directed it to the torso and arms, but it didn't work in...  [Read More]
Posted in: MD3 to GLM
 DeathKnight
07-01-2004, 2:36 AM
#1
I was wondering how you can convert a md3 (Quake 3) to a glm (JKA). I tried using the md3View from one of Raven's Tools, but there are many md3s in a Quake 3 model. There are about 6 md3 files and about 4 or 5 .skin files too. If anyone knows please...  [Read More]
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