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cchargin

Latest Posts

Page: 5 of 5
Posted in: extract0-3 available
 cchargin
05-30-2004, 3:51 PM
#10
hello all, also is there a way to get the the mesh to attach to the bones? Do you mean getting the animations stored in s_female03.mdl to apply to Missions model? Right now i think that is a limitation of the gmax importer. The ascii mdl files hav...  [Read More]
Posted in: extract0-3 available
 cchargin
05-30-2004, 1:03 AM
#6
Hello, Juhanis head works fine for me. The files I extracted using kotor tool are: p_juhanih.mdl p_juhanih.mdx P_JuhaniH01.tga Are you sure you have a .tga file and not a .tpc renamed to .tga?...  [Read More]
Posted in: extract0-3 available
 cchargin
05-29-2004, 11:31 PM
#1
Hello everyone, Extract0-3 is now available at: http://home.comcast.net/~cchargin/kotor/extract0-3.zip You should also get the new nwn importer for max and gmax I found at: http://nwmax.dladventures.com/ Whats new in extract0-3 -Models that previ...  [Read More]
Page: 5 of 5