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dufflover

Latest Threads

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Posted in: Pure Pazaak: Standalone Multiplayer Pazaak!
 dufflover
07-24-2005, 10:39 AM
#1
Latest Version: v1.2.4 (29/07/2007) - My Pure Pazaak Homepage (http://purepazaak.collateraldesign.co.uk/) (with download links and screens) - Obsidian Board Thread (http://forums.obsidianent.com/index.php?showtopic=35894) New to Pure Pazaak? What is...  [Read More]
Posted in: Pazaak Online - Opinions on Portrait placement
 dufflover
06-26-2004, 3:05 AM
#1
Well Pazaak Online v1.3.2 is nearly finished; the only thing left is the alignment of the player portraits in the game. I'm not sure where to put them in the main game area and everyone has different size screens/resolutions too. So best way to find...  [Read More]
Posted in: Pazaak Online v1.3.0
 dufflover
05-26-2004, 2:41 AM
#1
Here's what I've written at the BioWare forums, and since I can't bothered typing it out again: Pazaak Online v1.3.0 is ready to download: http://files.filefront.com/3061151 I've changed the version formatting so that people won't have to redownloa...  [Read More]
Posted in: Planned Custom Item Kit, negative attributes?
 dufflover
04-17-2004, 2:48 AM
#1
I'm thinking of creating some "sorta powerful" custom items which I guess satisfy the FPS players like me. The main focus points will be attack bonus (ie, less misses), more powerful guns, to compete with melee/LS weapons, and items giving...  [Read More]
Posted in: Increasing Attack rolls/bonus for all members
 dufflover
03-31-2004, 2:22 AM
#1
One thing I don't like about KotOR is missing with blasters and stuff. What would be the easiest item to mod to make your character have say an extra +8 (to the roll, so 16 points) dexterity? That way your damage would be the same but you have a high...  [Read More]
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