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TK-425

Latest Posts

Page: 5 of 17
Posted in: Q&a
 TK-425
01-23-2005, 4:34 PM
#3
What els?:)...  [Read More]
Posted in: Q&a
 TK-425
01-23-2005, 2:39 PM
#1
What ever happend to the Q&A thread?...  [Read More]
Posted in: Jo problems
 TK-425
01-23-2005, 3:55 PM
#5
Ok, but I will have to have somthing like BehavED right?...  [Read More]
Posted in: Jo problems
 TK-425
01-23-2005, 11:03 AM
#3
Well, not if it just leaves black soot behind instead of actualy burning the wall like it did in the movies;) Yeah, I do own JO and can access the pk3s if thats what you mean. So Its just script editing mostly then? I need to download the SDK for tha...  [Read More]
Posted in: Jo problems
 TK-425
01-23-2005, 5:06 AM
#1
I am trying to convert a mod for JA to JO and I dont know that much about outcast so I will show you my list of problems and you guys can tell me how I can fix it. 1.How would I change npc weapons 2.How would I change npc force powers 3.The Howler &...  [Read More]
Posted in: Test
 TK-425
01-10-2005, 5:26 AM
#3
But the npc is used on the yavin map when the jedi are training....  [Read More]
Posted in: 2 reasons why JA needs a new patch !!
 TK-425
01-14-2005, 5:22 PM
#37
JO always had the better saber system. Anyway look at ravens Stormtrooper, watch ANH, and then tell me raven knows best:rolleyes:...  [Read More]
Posted in: Big problem with WinZip
 TK-425
01-26-2005, 4:59 AM
#20
gfx/damage/rivetmark { surfaceparm nomarks surfaceparm trans polygonOffset q3map_nolightmap { clampmap gfx/damage/rivetmark blendFunc GL_DST_COLOR GL_SRC_COLOR } } gfx/damage/burnmark4 { polygonOffset q3map_nolightmap { map gfx/effects/scorch blendF...  [Read More]
Posted in: Big problem with WinZip
 TK-425
01-26-2005, 4:58 AM
#19
Ok, I'm beggining to understand. The texture would be the pictures mentioned. I will post the shader cuz everything looks fine with it....  [Read More]
Posted in: Big problem with WinZip
 TK-425
01-25-2005, 2:49 PM
#17
OK. But what do you mean by what you said? Your link doesnt really help me with that, does it?...  [Read More]
Posted in: Big problem with WinZip
 TK-425
01-25-2005, 4:43 AM
#15
Ummm?...  [Read More]
Posted in: Big problem with WinZip
 TK-425
01-24-2005, 5:37 PM
#13
Found the shader. It was marks.shader. But big problem, I add it to the pk3 and get this error message when I shoot a weapon WARNING: RE_AddPolyToScene: NULL poly shader and once it starts saying that it doesnt stop. Also, guess what, the image doesn...  [Read More]
Posted in: Boba Fett's jetpack
 TK-425
01-10-2005, 12:37 PM
#7
Also, I have a question about your signature. What brains?...  [Read More]
Posted in: Boba Fett's jetpack
 TK-425
01-10-2005, 12:33 PM
#6
I have played JA. Although, you cant always trust raven software to do everything accurately. Also you have to consider the limitations of the map he's flying around in....  [Read More]
Posted in: Endor Siege
 TK-425
01-25-2005, 3:45 AM
#97
LOL. Well, I was pretty much joking anyway:D...  [Read More]
Posted in: Endor Siege
 TK-425
01-25-2005, 2:49 AM
#95
i hope this will be a realy nice map :dozey:...  [Read More]
Posted in: Endor Siege
 TK-425
01-24-2005, 1:58 PM
#93
Originally posted by Nokill yay more screens :D i hope this will be a realy nice map ;) <sarcasm="Why would you say that in front of monsoontides face?">...  [Read More]
Posted in: Realism Project Mod (official LF thread)
 TK-425
01-23-2005, 2:53 AM
#55
Well, thanks for the picture but I'm not sure I like the droid:) It doesnt quite look like it came out of the Star Wars movies you know what I mean? I am sirously thinking about putting the radTrooper in though, I wonder what 8252 would think about i...  [Read More]
Posted in: Realism Project Mod (official LF thread)
 TK-425
01-18-2005, 1:27 PM
#53
Hmm, I dont know what they are. Try to find a pic of it and post it, then I will make a judgment:D...  [Read More]
Posted in: Realism Project Mod (official LF thread)
 TK-425
01-18-2005, 4:38 AM
#51
Hey guys, I was just wondering if I should replace the hazardtrooper with the RADTrooper (http://www.starwars.com/databank/organization/radtroopers/eu.html)...  [Read More]
Posted in: Stormtrooper Mod
 TK-425
01-23-2005, 2:42 PM
#19
Sounds like there will be an SDK soon after the game releases...  [Read More]
Posted in: Stormtrooper Mod
 TK-425
01-21-2005, 3:26 AM
#16
I do to, but I have to do it for the sake of realism....  [Read More]
Posted in: Stormtrooper Mod
 TK-425
01-15-2005, 2:54 PM
#13
Take a close look at the Stormtrooper Commando helmet:)...  [Read More]
Posted in: Stormtrooper Mod
 TK-425
01-14-2005, 5:09 PM
#11
Click TK-8252's link:)...  [Read More]
Posted in: Jedi ACADEMY screenshots in 8MB video card!!!!!!!!!
 TK-425
01-13-2005, 3:07 PM
#41
Ok, well atleast you know why I thought what I thought:D...  [Read More]
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