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Wookster

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Posted in: NPC in JK2 MP
 Wookster
03-19-2004, 9:42 PM
#1
Its been suggested to me that such a feat is possible if you can modify the code for MP. Basically all I want to accomplish, is to run an NPC script in MP. Where the func_ does one start?...  [Read More]
Posted in: Assimilate problems, help?
 Wookster
02-05-2004, 10:19 PM
#1
I have gone and edited a chiss model from the original Jk2 assets pk3. After adding a skeleton and bone weight, I export to XSI format using the latest Max 6 export plugin. After doing so, I try to compile with Assimilate but get the following error:...  [Read More]
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