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Styles2304

Latest Activity

Posted in: Custom Mando + Disguise Function
 Styles2304
09-09-2008, 8:03 AM
#5
Ok cool! Anyone have any suggestions about the weighting issues?...  [Read More]
Posted in: Custom Mando + Disguise Function
 Styles2304
09-08-2008, 8:45 AM
#3
Well that certainly makes sense . . . I was kind of hoping to add a new set of mando but I'll play around with replacing them. Thanks. EDIT: Well I just tried that and I can't QUITE get it to work though it did successfully replace the other mandalo...  [Read More]
Posted in: Custom Mando + Disguise Function
 Styles2304
09-08-2008, 6:18 AM
#1
I know this has already been done but I made the boba fett style of mandalorian helmet and attached it to mando crusader armor in KOTOR 1 but how do I make it wearable by the player? I know it's all in the disguise function but I don't know how to ma...  [Read More]
Posted in: Error when Using Modview
 Styles2304
11-05-2006, 2:12 PM
#1
I modeled a saber hilt for jk2. I attempted to create a modified version of kyles saber from Jedi Knight. Anyways, when I open it in modview I get this error: R_LoadMDXM: models/weapons2/my_saber/saber_w.glm has more than 1000 verts on a surface (13...  [Read More]
Posted in: Jedi Knight Platform Fighter?
 Styles2304
05-06-2005, 1:37 AM
#3
Man that sucks . . . could anymore point me to some tuts that could maybe help me in accomplishing this? Something about creating a health bar and making a fixed position for the camera. I would think that would be about it right?...  [Read More]
Posted in: Jedi Knight Platform Fighter?
 Styles2304
05-04-2005, 2:20 PM
#1
Anyone know what happened to that mod that was gonna make JO or JA a platform fighter like Mortal Combat?...  [Read More]
Posted in: Changing the Level of Damage caused by a weapon?
 Styles2304
12-10-2004, 12:19 PM
#3
well that sucks . . . thanks though....  [Read More]
Pretty straight forward question . . . I was wondering, without having to do havy coding . . . perhaps a cfg file somewhere, if you could change the ammount of damage caused by a weapon. For instance, keeping weapons normal except the saber which wou...  [Read More]
Posted in: New Force Speed
 Styles2304
11-28-2004, 6:23 AM
#1
Does anyone know if it's possible to just slow everyone down but keep the player at normal speed instead of the way it is?...  [Read More]
Posted in: Mechwarrior Madcat (WIP)
 Styles2304
09-02-2004, 4:39 PM
#1
I'm posting this to try and get some attention for the mod I'm wanting to start. I need someone to help me skin, model, map, and maybe do a little coding. But I'm thinking just some multiplayer maps where you fight in mechs where each mech has differ...  [Read More]
Posted in: WIP: Prisoner
 Styles2304
06-16-2004, 5:18 PM
#4
Well . . . we can't have vehicles that use wheels at the moment but there aren't vehicles in my map anyway. I guess we can work on releasing some type of a map pack but two maps is no where enough....  [Read More]
Posted in: WIP: Prisoner
 Styles2304
06-15-2004, 3:59 PM
#1
Well I saw RoxStar is working on a Halo themed map so I decided to show some pics of mine. It's the prisoner multiplayer map from Halo. It's not done and I'll finish soon . . . but enjoy the pics. http://www.geocities.com/styles2304/prisoner.html...  [Read More]
Posted in: Getting Light Amp goggles into JA
 Styles2304
06-15-2004, 2:08 AM
#7
Thanks captain obvious. I'm not looking for vague answers because I know the steps, I can't find the goggles code or I wouldn't be asking this question. Now seriously, just don't post on anymore of my threads . . . you never know what you're talking...  [Read More]
Posted in: Getting Light Amp goggles into JA
 Styles2304
06-15-2004, 1:48 AM
#5
RoxStar . . . quit posting on my threads . . . all you do is waste everyones time. You've yet to help me with anything you pretended to know about and now you're changing the subject of my thread . . . please stop....  [Read More]
Posted in: Getting Light Amp goggles into JA
 Styles2304
06-15-2004, 12:24 AM
#3
It's gonna be for some maps that I'm making. Do you know how to do it?!? Man I hope this is possible....  [Read More]
Posted in: Getting Light Amp goggles into JA
 Styles2304
06-14-2004, 11:19 PM
#1
Does anyone know if this is possible or how to do it? (I posted this in the coding forum too . . . didn't get a response so I tried here.)...  [Read More]
Posted in: Light Amp Goggles in JA
 Styles2304
06-16-2004, 6:14 PM
#10
So is are you telling me there is no way to get the LA Goggles into SP mode?...  [Read More]
Posted in: Light Amp Goggles in JA
 Styles2304
06-16-2004, 1:12 PM
#8
Well that's a little more than I was wanting to do. I really just want the LA goggles . . . maybe a little more sensative that the originals. Thought maybe I could change the color to a type of purple or something. In Chronicles of Riddick: Escape Fr...  [Read More]
Posted in: Light Amp Goggles in JA
 Styles2304
06-15-2004, 6:34 PM
#6
So is this only possible in MP? I was kinda hoping to have it in SP and have some SP levels to go along with it....  [Read More]
Posted in: Light Amp Goggles in JA
 Styles2304
06-15-2004, 12:14 PM
#4
Well now that I have the great Wudan's attention . . . I want to make a nightsight mod . . . like Riddick you know? I have the glowing eyes and stuff looking pretty sweet but I wanted to try and mod the LA goggles to appear the way he sees things....  [Read More]
Posted in: Light Amp Goggles in JA
 Styles2304
06-14-2004, 10:10 PM
#2
No one know?...  [Read More]
Posted in: Light Amp Goggles in JA
 Styles2304
06-14-2004, 6:08 PM
#1
Ok in JA you can get the light amp goggles and if you rip a few a textures from JO you can get them in your inventory without receiving any errors . . . but you still can't use them. I'm gonna work on this a little more because I have a pretty sweet...  [Read More]
Posted in: JA mod: Jedi Fighter
 Styles2304
06-15-2004, 6:54 PM
#36
GET 'ER DONE...  [Read More]
Posted in: GLM Error Message
 Styles2304
04-18-2004, 12:08 AM
#9
Hmmm most likely. This is the first model I've ever made and intended to put in game. There isn't really a manual anywhere that tells you what kinds of things to do and not to do so I'm sure I just messed something up. Guess I can try to clean up the...  [Read More]
Posted in: How do you create your own skin/saber hilt?
 Styles2304
11-04-2006, 2:20 PM
#2
I'm very curious about this myself. I use to mod for JO and JA a LONG time ago and have started playing through the games again starting with Dark Forces. Anyways, I'm looking for the tut on getting a custom saberhilt in game as well....  [Read More]