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SlipGun

Latest Activity

Posted in: Article on Grim Fandango in SuperLounge Magazine
 SlipGun
07-27-2005, 2:52 AM
#3
But the concept art is right here (http://grimfandango.net/?page=conceptart)!...  [Read More]
Posted in: Who would you marry?
 SlipGun
05-27-2005, 4:21 AM
#11
LOL!...  [Read More]
Posted in: Who would you marry?
 SlipGun
05-26-2005, 8:46 AM
#9
Certainly not Olivia. Femme fatales aren't good for much more than a roll in the hay - that's what they're designed for. Now Meche I'd like to bring home to mom. If I were a girl, Salvador would probably steal my heart....  [Read More]
Posted in: How did Tim Schafer end up as a game designer?
 SlipGun
01-01-2005, 12:02 PM
#3
Thank you so much, that's everything and a little more than what I wanted to know :D...  [Read More]
Posted in: How did Tim Schafer end up as a game designer?
 SlipGun
12-27-2004, 11:50 PM
#1
This isn't directly related to Grim Fandango, but I've always wondered what he studied at Berkeley and how he got his big break as game designer at LucasArts....  [Read More]
Posted in: Grim Fandango Box Redesigns
 SlipGun
02-29-2004, 6:36 PM
#2
I don't like the final redesign, I think some of the mockups are better. I'm guess just not too big on the green and purple ......  [Read More]
Posted in: Collector's Edition
 SlipGun
02-28-2004, 1:35 AM
#2
This is the first I've heard of a collector's edition, never seen it on sale anywhere. Are you sure it exists?...  [Read More]
Posted in: Buying GF
 SlipGun
02-26-2004, 8:58 PM
#7
I don't think the jewel case has the little instruction booklet. You could grab it from this link (http://www.replacementdocs.com/docs/PC/Grim%20Fandango%20-%20Manual.pdf) if you like (3.6 MB)...  [Read More]
Posted in: Buying GF
 SlipGun
02-25-2004, 7:42 PM
#2
The gameplay (keyboard controls, 3D environment) is the same as EMI, but the storyline is simply the best, the cutscenes have the power to rival the best films and the characters and dialogue are the most memorable I've ever seen in a game or movie....  [Read More]
Posted in: Top 5 most stunning moments
 SlipGun
02-25-2004, 7:51 PM
#7
All the transition scenes between the years are truly fantastic. It takes my breath away to watch the camera rising into the sky, which then changes from day to night (or vice versa), seeing the yellow letters appear and then the drop down on the sam...  [Read More]
Posted in: Top 5 most stunning moments
 SlipGun
02-25-2004, 12:44 AM
#3
By champagne you mean when she knocks him off the ship with the bottle?...  [Read More]
Posted in: Top 5 most stunning moments
 SlipGun
02-24-2004, 4:35 PM
#1
Here's mine ... I did a full top 10 for anyone who has trouble remembering the game, but just post your top 5. [list=1] Domino is crushed by the coral crusher Nick Virago goes to hell in the #9 Lola's death at the lighthouse Digging up Salvador's bo...  [Read More]
Posted in: Movie references
 SlipGun
06-04-2005, 1:30 PM
#17
Good one, Samnmax, I'll get around to watching that. Cat People and the Birds were two other movies that made me think of GF, if only because of the obvious fascination with the animals. Nothing outside of that, though....  [Read More]
Posted in: Movie references
 SlipGun
06-03-2005, 12:27 PM
#15
Just added five or six movies. Can't believe it's been over a year :o I haven't even played the game since but it won't leave my head....  [Read More]
Posted in: Movie references
 SlipGun
03-18-2005, 2:24 AM
#13
Well, Tim Schafer has openly acknowledged the influence of the old film noir movies in his work (most references of which I took from, the Third Man being considrered one of the best noir, so surely Tim's seen it) and I'm willing to bet he's seen ple...  [Read More]
Posted in: Movie references
 SlipGun
02-17-2004, 10:27 PM
#1
There have been a few posts on this topic, but scattered among different threads. Here's my take ... I've added a few more (again!), check them out. In bold are movies acknowledged as influences by the man himself. The list includes references to Ba...  [Read More]
Posted in: Lucasarts sales figures
 SlipGun
02-16-2004, 8:41 PM
#3
In an interview to one of France's main video games newspapers, Tim Schafer, the man behind Grim Fandango, had that typically sad-but-true statement: "Putting aside its qualities, Grim was a commercial setback. Our previous title, Full Throttle,...  [Read More]
Posted in: Lucasarts sales figures
 SlipGun
02-11-2004, 9:23 PM
#1
I'm interested in seeing just how much money they've made off each game, in both US and international sales. Anyone?...  [Read More]
Posted in: Art of Grim Fandango
 SlipGun
02-13-2004, 11:26 PM
#4
Thanks a mint, Jannar, I really needed those links :D Is this (http://www.lucasarts.com/products/grim/grim_concept_art.htm) the only Grim Fandango concept art webpage?...  [Read More]
Posted in: Art of Grim Fandango
 SlipGun
02-11-2004, 9:09 PM
#1
Lucasarts really needs to do an "Art of" book, similar to what Pixar has done with their movies. I would love to see prints of Grim Fandango concept art and quality anti-aliased final renders. I'm sure there are people who would pay more fo...  [Read More]
Posted in: whos ur fave character and why?
 SlipGun
02-21-2004, 8:53 PM
#31
I know, but I just wanted to indulge....  [Read More]
Posted in: whos ur fave character and why?
 SlipGun
02-16-2004, 6:56 PM
#29
Roughly in order ... 32. Aitor Ese, lazy wine casket roller 31. The assasins 30. The Johnny Thunder boys 29. Blue Casket cool cats 28. Doug and Doug, twins 27. The clown 26. Terry and the Union bees 25. Celso Flores, client 24. Hector Lemans, big bo...  [Read More]