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WIP: Orbital Transfer Station

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 Leslie Judge
02-20-2003, 1:16 PM
#51
Hehe, first thing I'm going to try will be riding the ship. :)
 wedge2211
02-20-2003, 10:23 PM
#52
Okay, Les, take it for a spin! :D

I'm going to send an email to the beta testers now...surprisingly, both map versions only came out to about 2-3 megs each (it's amazing what using the standard JKII textures can do, isn't it? :)) I just finished bot-routing them and I watched a few bot games. Woohoo. Looks like things are going OK.

Depending on the feedback I get, this will be submitted at the end of the weekend/beginning of next week.

YAY! Chaulk up #3!
 Altus_Thrawn
02-22-2003, 9:06 AM
#53
Really looking great. If it is not to late, can I beta test?
 wedge2211
02-22-2003, 11:15 AM
#54
Unfortunately, yeah, it's too late. The map's already in testing. Hopefully, you'll be able to play the final release in the not too distant future...
 Altus_Thrawn
02-24-2003, 2:08 PM
#55
OK, thanks. When I saw one pic from your map I couldn't decide if it came from your map or a movie...just a tribute to how great it is.
 wedge2211
02-24-2003, 3:57 PM
#56
:D Haha, thanks!

out of curiosity, can you tell me which pic it was?
 Altus_Thrawn
02-24-2003, 4:25 PM
#57
http://wso.williams.edu/~jshoer/images/shot0126.jpg)
I am also sure the greenish one is not from an ingame screenshot. :)
 wedge2211
02-24-2003, 4:28 PM
#58
Well, the green ones are ingame screenshots that I messed around with. Levelshots.

Well, I've gotten feedback from all the Beta testers, I'm hoping to run the final-final-all-done compile tonight.
 Altus_Thrawn
02-24-2003, 4:56 PM
#59
Wow....that is nice...real nice. Awsome map Wedge, plain awsome.

By the way, your patch mesh and automated elevator pages are both very good. :)
 wedge2211
02-25-2003, 12:08 PM
#60
ALL RIGHT! The Orbital Transfer Station has been submitted to pcgamemods.com and jkii.net as of a moment ago! The zip file is about 5.5-6 MB, and should be appearing on those two sites within the next few days. Special thanks to the beta testers for catching the errors, and everybody out there please download it and let me know what you think!

Fear not, JKII mappers, I have already begun my next project! :cool:
 Altus_Thrawn
03-01-2003, 7:54 PM
#61
For some reason I have not seen the map on any sites yet......*crys* "I want OTS!"
 wedge2211
03-01-2003, 10:25 PM
#62
Originally posted by Altus_Thrawn
For some reason I have not seen the map on any sites yet......

ditto...I haven't seen either pcgamemods or jkii.net updated at all since I submitted, give it a day or two more, I guess...
 boinga1
03-01-2003, 10:38 PM
#63
send it to jk2files.com, neither jkii.net nor pcgamemods has updated in about a month (more, actually).
 Altus_Thrawn
03-02-2003, 9:47 AM
#64
I agree, JK2 files seems to be the only active Jk2 filesite thesedays.
 Pnut_Man
03-02-2003, 10:45 AM
#65
Wedge I was checking out your site and I noticed the TAL ERULANEI project. I think it could substitute as a Yuuzhan Vong ship...heh..
 wedge2211
03-02-2003, 1:12 PM
#66
pcgamemods was last updated on 23 Feb, not SO long ago. jkii.net...well, I saw news postings yesterday, but the file servers haven't been updated in a while. (CotA is still like #5 on thier "new files" list. :))

Pnut: Yuuzhan Vong...hmm, didn't quite think of it in that context. I am aiming to make it look purely organic, like it just grew up out of the ground. But it's not meant to be Vong, nor is it even meant to be a spaceship. :D I'm working on the leftmost "tube" structure, it looks awesome thus far, I want to polish it off so I can get a screenie up. This thing is gonna be tough to do, but I'm getting there...sorta...
 wedge2211
03-03-2003, 6:57 PM
#67
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