Now availble for FINAL testing to first 5 or 6 people that drop me a line here in this thread.
This map includes SAGA gameplay mode and support for ALL other regular modes as well.
WARNING: You WILL need a FAST machine P4 1.3 + GeForce 2 or better.
WARNING: Download is nearly 20MB!!!!
Thanks
Monsoontide
hey man! glad to see you're finishing this up! i loved the early version. i'd be glad to beta test. here's my e-mail: robinhawk@yahoo.com
i'd be great if a bunch of us could test this online sometime too.
For anyone worried about the size of the file not fitting their e-mail, I will make it available for you to download at your liesure.
Monsoontide
Originally posted by monsoontide
For anyone worried about the size of the file not fitting their e-mail, I will make it available for you to download at your liesure.
Monsoontide
I was thinking just that, count me in :)
Excellent, thanks Kengo and mariners2001
Actually just waiting for my latest compile to finsih (Should be done by 3 this afternoon) Then I will make it available to you for download.
For anyone else interested but unsure, you can check out the WIP
screens at
ftp://68.4.22.173/Monsoontide/JK2/
Username: tide1
Password: monsoon1
Monsoontide
I'm interested! I've been wanting to play a saga map.
Email:
scotchy10008@hotmail.com or zjed9@imail.etsu.edu
AIM: scotchy10008
Hey Monsoon, you already know I'm interested.
AMD Athlon 2000+ 1.7 ghz
512 MB DDR Ram
Geforce 4 TI 4400 128 MB
I'm downloading the map, but it's midnight here so I'll try it tomorrow afternoon. Looong time. :)
One more position for tester left!!!!
Current Testers:
mariners2001
Kengo
Scotchy
Sunburn
JEDI_Anakin_S
Keo718 (I didn't forget you!)
Leslie Judge
Gentlemen you should shortly recieve an email with details on downloading the pk3.
Thankyou
Monsoontide
Current Testers:
mariners2001
Kengo
Scotchy
Sunburn
JEDI_Anakin_S
Did you forget about me?
Er... LJ, which one are you downloading?
Thankyou everyone. The testeing positions are now filled.
Keo718
Kengo
Leslie Judge
Jedi_Anakin_S
I need your e-mails, so I send you download details and last minute info.
Thx,
Monsoontide
monsoonwave@earthlink.net
Hmm... I didn't get it.
I seem to be having trouble with that address.
try
monsoontide@earthlink.net
hey monsoontide,
if you're not sending the file directly to our account, you could just PM the info and the link to us, couldn't you?
I could if I had it turned on!
Monsoontide
There is a missing SAGA file
Here's the solution.
On my download server there is now a folder called ui. Inside this is another folder call jk2mp and inside this is a missing file called gameinfo.txt.
1: Copy the whole thing (i.e. the ui folder) to your the root of your C: drive. (this is important)
2: Open the anchorheadnew.pk3 file with winzip
3: Click the ADD icon a the top and select the gaminfo.txt file - make certain the save full path info check box is ticked.
4: Close the archive and all should be well!
Let me know if this works there is an alternative but it means screwing with the assets.pk3 files.
Monsoontide
There is a file called base.pk3 on ther server.
Simply place that inside your JK2 base folder.
And SAGA should now work!
Monsoontide
Originally posted by mariners2001
i'd be great if a bunch of us could test this online sometime too.
Might help provide some extra insight into the map...sounds like fun as well :)
if you guys want to that'd be great. let's see what we can do. if someone can get a server up let us know.
Excellent plan,
I'd host it but I'm on a wimpy 56K dialup so not really suited to running a server.
This is also the reason I listed all the testers, so you guys cab hook up and arrange this sort of thing.
Let me know how it goes!
Monsoontide
monsoontide,
Just wondering...
Do bots work correctly in the SAGA game mode?
Do they know what to do?
i'd host it, but my computer is a wimp, :D
i can play it just fine, but i doubt it could host very well.
Yes, I believe they do!
QUOTE:
The interesting thing about this is bot behavior regarding objectives.
While you can't count on a bot to do something like, say, push a button, use a particular force power on something, manipulation items properly, etc., bots are actually fairly well-done! For each objective, (if attackers is set to '1') the bot will go find what targets the objective, find what targets that, etc., until it makes a list of OBJECTIVE SOURCES. These are things like breakable items, buttons, etc., that originally trigger objectives. It then picks one of these sources and attacks toward it. (If you've ever played one of Blizzards RTS's, you know what I mean. It moves toward its objective, while attacking all enemies it comes across.) I'm not sure how intelligent this system is, as I've never tested it on a bot-mapped map before. However, at the very least, the bots will try and hold the area AROUND the objective until someone bright enough to complete it comes along.
If attackers is 0, the bots on your team show yet another spurt of intelligence. They do what they did if attackers was 1, except for the OTHER TEAM'S OBJECTIVES. Except instead of making an effort to complete the objective, they just try and keep the enemy away from the objective source. Pretty smart, eh?
Which reminds me I'm going to work on updating the Bot Routing for this map to eliminate the clogging at the top and bottom of elevator shafts, so will have a small update for you ready by tomorrow at the latest.
I managed to get the red flag to near the blue base and I could swear one of the bots on my team kinda escorted me back the rest of the way to the blue flag...or he was just hoping I'd die and he could get an easy cap! Either way, very realistic behavoir :)
Yes it's funny, I was playing SAGA today and since the bots for both teams are set to defend, I keep being killed by a Darth Vader who was lurking in the most unexpected places!
Monsoontide
Hey Monsoon, unbelievable work. I sent some feedback to your e-mail address. I'll send more soon.
That's good news about the bots!!!:D
I can't wait till your map is released monsoontide!
Hi Guys,
I've placed an updated Botroute file on the server.
Download it and replace the one in the pk3 file. (Be sure to make certain it goes in the right place i.e. botroutes/anchorheadnew.wnt)
I tested it a bit and the bots seem to shoot at you from all directions now!!!
I hope to have a map update for you later in the week to address the issues you have raised so far.
Monsoontide
Hey all, I might be able to host this afternoon around 5:30 pst. Unfortunately I'm at work right now and I don't know my ip offhand. I also have to find out (when I get home) if my wife and son have other plans for me :)
Anyway, I'll say tentatively that I'll host and I'll post on here around 5:15 or so and let you all know. I also have icq.
Work 51358248
Home 1134211
username:mode
SunBurN
I'll keep checking back until around 6pm pst. If no one responds, the maybe we can try it again tomorrow evening.
SunBurN
Just Me :-)
& I can't participate
Sorry
Ah, was offline last night, will be online tonight tho. What is time difference between pst and GMT? :c3po:
I think it's about 8 hours! (I could be wrong though!)
TESTERS
Ther Will Be A New Updated PK3 file tonight. :D
Check the BETA TESTING thread for more details.
Thx,
Monsoontide :deathii:
I used to be in an Anglo-American TFC clan so time difference issues are something I've learned to live with, although the lag can be a pain :) Looking forward to that update :D
Yeah...
I'm on PST time so that's GMT minus 8hrs and I think SunBurn is Eastern time so I think that's GMT - 5hrs???
Not sure where everyone else is located,
So co-ordinating may be a problem.
Sigh!
Monsoontide
I'm on PST time so that's GMT minus 8hrs and I think SunBurn is Eastern time so I think that's GMT - 5hrs???
No, actually I'm also on PST (pacific standard time) up in Seattle WA area. So Monsoontide and I should be on the same time. One of the other beta testers (mariners2001) is also PST and I think is also up here in the Seattle area.
Anyways, last night I was having problems with being able to join games due to a ui/menus.txt error I kept getting whenever I tried to join a game. So I ended up reinstalling jedioutcast last night and I have to go back and get it all working again. So I don't think I'll be able to host tonight. It's looking like Friday night (probably late like around 11pm pst) would be a good time. I'll let you all know, and if that time doesn't work, then maybe we can all coordinate some time over the weekend. Talk with you all soon,
SunBurN
Sorry! My I'm still learning my US geography! Damn foreigners ;-)
(I'm from New Zealand - Living in LA now !sigh! LA has not been kind)
Monsoontide
Hehh :D I'm in Hungary. CEST (Central European Summer Time) is here, so it's GMT+1 and +1 because of the summer time. :)
I used to live in Auckland :)
From the point of view of us Europeans maybe later is actually better, as 11pm pst is actually 7am GMT I think, so we'd just have to get up early instead of staying up all night :cool:
With the bot routes having been improved and updated though, perhaps having a big online trial of the map with people isn't really so neccesary, but it would still be fun :D
From the point of view of us Europeans maybe later is actually better, as 11pm pst is actually 7am GMT I think, so we'd just have to get up early instead of staying up all night
If 11pm (7am GMT) is too early for you, I don't have a problem staying up later...midnight, 1am pst, just let me know.
SunBurN
Yeah, I'm in Seattle so 11pm PST sounds fine to me.
I should be OK with 7am as long as I remember to set the alarm clock to stun :)
I wonder if it'd be possible to get a beta of this, as I'm supremely interested in the SAGA gametype, at the very least from a mapping standpoint.. would that be possible?
Specs:
AMD Athlon XP 2000+
512mb DDR RAM
GeForce 3
Cable (i.e., 20mb = no problem)
I'm also a mapper, so, I could hopefully both learn from this and help you out (in a testing format) with the nitpicky little things that I (from experience) really despise doing. (I shall destroy thee, hint brushes..)
I really hope that the SAGA gametype evolves into a fullscale mod-type..thing.. as it sounds extremely interesting.
If you so desire, send the file to gonk@manaforge.com (as gonk@swgalaxies.net isn't working currently :()
[edit: Email added]