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www.qeradiant.com) - now we REALLY don't need to use the other level maker thing
i can't install it. when I try it says:
"The Installshield Engine (iKernel.exe) could not be installed
The system can not read from the specified device"
Originally posted by FlashFearless
i can't install it. when I try it says:
"The Installshield Engine (iKernel.exe) could not be installed
The system can not read from the specified device"
same here, i'm waiting for another mirror site to free up so I can try downloading from a different site to see if that works (they're all busy except for the one in Australia)
I downloaded from the first 3DGamers mirror and it worked for me.
Ok, I just downloaded again from another site and am still getting that same error. Anyone know what that is?
Uh, nevermind, it's working now, I guess I should have closed all other running programs before running the install program.
i ahve been using gtk ever since that patch was made a while back. .its not offical.. just some1 on forums made it.. cant compile.. but can use entities and stuff... if i use this one.. wuill it just upgrade my old one?
Ah, GTK for JO at last. This is a fair improvement over JK2ed I reckon
Works like fine! Anyone have tried the ice shaders yet?
im doing a bsp for the first time in GTK.....woo hoo...no more crapping editing programs....everything seems to work here...lol.....if it compile right its a done deal...Jkradient going in the trash....!!!!!!!!!!!!WWWOOOOOOOO HHOOOOOOOO!!!!
Yes, I have had problems also when I install GTKRadiant before. If you get the iKernal.exe error, just try again. Keep trying... it will go eventually.
looks pretty much like JK2Radiant, but it has some better features...sorry Raven!! :p . started my first map (a duel one ;) ) and reading a tutorial to get a teleporter in it, but JK2 doesnt like it too much, anyone get a teleporter working in JK2?
I cant seem to deselct models imported. This worked fine before in JKrad aside from the path problem.
press the button that says ESC at the top left of your keyboard.:swear:
Regular comedian huh. When i press esc or goto the selection menu and deselect it disappears. But thanks for assuming im an idiot.
well....cmon..if you heard people ask what a brush is a million times youd start with the simple **** too.... i think your editor is not installd right..id try to uninstall then reinstall then open your map and try again.
Screw it .. Ill just use JKRad for model stuff.
I couldn't get compile to work on XP with JK2Radiant so I downloaded GtkRadiant but when I compile a map the .bsp appears but I can't go on it in-game.
The map is called "duel_dotf.bsp" and when I go into the console I type "devmap duel_dotf" and it says it can't find it.
PLEASE HELP ME!!!
Make sure its not a pure server
Originally posted by DarthCobra
Make sure its not a pure server
meaning : type in consolde
sv_pure 0 first :)
I just made a simple square map using the newest version of JK2 Radiant 1.28 jk2. After finishing it I went up to Bsp and clicked FullVis. After the Ms-Dos program was finished I was left with 2 files, one Lesson.map which I saved beforehand and now Lesson.bak. These files are located in the maps folder within the base folder. All the other maps I see people make have .pk3 after it and simply put it in their base folder. Someone please help me out on this.
^^has same problem, plz help!
Exit and Restard GTKradiant, i had the same problem too
Unikorn:
I typed it in just like you said here:
meaning : type in consolde
sv_pure 0 first :)
and I got some error saying that "first" was an invalid parameter :(
LMAO
j/k, I had to do that :p
the purple one
I have compiled the map duel_dotf.map to get duel_dotf.bak and duel_dotf.bsp. The .bsp is in the maps folder.
I started up the multi-player, went into a duel game, brought down the console and typed:
\sv_pure 0
\devmap duel_dotf
The result was an error message saying something along the lines of "Could not fin map duel_dotf.bsp" which IS in the maps folder.
WHAT AM I DOING WRONG!!! I am sure that I am doing something really simple wrong.
HELP ME!!!
You got to take the .bak file from the maps folder and place it into the base folder. Goto create server/game, click advanced and make sure pure server is off. Start a game, bring up the console and type in devmap (mapname). That should do it.
New problem. The map objects I place come out fine but it seems actual items from the game I place aren't showing up in the game (shields, weapons, etc), anyone know what I need to do? :fett:
Originally posted by DarthCobra
Regular comedian huh. When i press esc or goto the selection menu and deselect it disappears. But thanks for assuming im an idiot.
Here's a tip: Go to View>Filter, and uncheck everything, except for blocks. That might help.
Thanks for the help with the compiling question- it worked.
I have another question now though- is it possible to make a cylinder brush into a light, and how?
Or if it is not possible is there any shaders that will achieve a kind of moving electricity effect that will produce light.
I also want to know how to create force fields that are translucant, someone said it was something to do with alphas?
Thanks
hearing all these problems, I'm wondering if it's even worth upgrading. Could someone explain the difference between RadJK2 and GtK? I started mappin on Rad JK2, so I don't have any experience with gtk
Thanks Whooz. But i reinstalled an it works fine now.