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Random Walking Script

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 Time Lord
01-19-2009, 5:29 AM
#1
Can anyone tell me what script allows characters to walk around a module (like the people in the Upper City of Taris).
 Seamhainn
01-19-2009, 6:23 AM
#2
 Time Lord
01-19-2009, 6:56 AM
#3
Thanks
 glovemaster
01-19-2009, 12:23 PM
#4
On this topic, if your having problems with them stopping when you converse with them then you need to add a script to fire onEndDialog with the line:
GN_WalkWayPoints();

I've also updated that tutorial. :)
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