I'm having a very strange model problem. I have had this occur before, and I have no idea how to solve it. Lately, every time I've exported a new item model, this problem, in some form or another, has plagued me.
Model:
http://i269.photobucket.com/albums/jj73/Sithspecter/screw_up06.jpg)
The problem takes place in-game, a random sort of texture or geometry seems to appear in some places on the model. Here is an example of the general gist of the texture/geom.
http://i269.photobucket.com/albums/jj73/Sithspecter/screw_up01.jpg)
The black spot is what keeps coming up. Except, it sometimes changes colors if I minimize KotOR, change modules, or something of that nature. Here are a few examples of the radical color change.
http://i269.photobucket.com/albums/jj73/Sithspecter/screw_up02.jpg)
http://i269.photobucket.com/albums/jj73/Sithspecter/screw_up03.jpg)
http://i269.photobucket.com/albums/jj73/Sithspecter/screw_up04.jpg)
Here is a picture of the UV map and texture. There is nothing whatsoever that looks anything like the thing in the last three pictures.
http://i269.photobucket.com/albums/jj73/Sithspecter/screw_up05.jpg)
I have tried detaching, cloning, exporting in mesh or poly, using MDLOps 5 and 6. I even reverted back to NWMax 7 and all to no improvement. If someone has had this occur before, I would definitely love to hear of a solution.
Also, would someone please be kind enough to test this and see if it happens on other PC’s. If you’re interested, PM me your email, and I will ship it to you right away. It's in K1, BTW.