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TOR wish-list

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 Jae Onasi
11-25-2008, 1:00 AM
#1
Blame work being slow for a post this long. I had waaaaay too much time to work on this instead. :D These are in no particular order of importance, though I can do that if someone is interested in that.

1. Good story. I have absolutely no idea how you can merge RP concepts of your personal decisions having an outcome on the story with an MMO, but if you can, great.

2. A character like Jolee who makes lots of pithy comments. I adore Jolee.

3. Something that isn't a bandwidth hog. My entire family wants to play this game when it comes out, and if all 4 of us are on the internet at the same time, it could be a little problematic if the game requires a lot of resources. Also, we'd like to not be viewed as some shady kind of bot site because all 4 of us happen to be playing from the same IP at the same time.

4. Something that doesn't cost an arm and a leg every month. A multiple account discount (within reason) would be very nice for us families.

5. A good story

6. A character like Jolee

7. Many great lines for HK-47, because I want to double over laughing like I did in both Kotor and TSL.

8. Raphael Sbarge--his voice is just too sexy not to be included somewhere. Make some Onasi descendant for him to voice.

9. Thoughtful romance arcs, more along the lines of female Revan/Carth, and less like the "OMG, I like you, let's go suck tonsils in the cargo hold!" male Revan/Bastila version. However, make it optional, because some people hate romance, including my 11 year old who thinks anything remotely romantic is Bad and kissing is Evil And Of The Devil.

10. Multiple planets and environments to explore.

11. Lots of quests to help people level up. I'd rather do a lot of quests and minimize grinding. Killing monsters just for xp purposes gets boring very quickly.

12. A nice tropical planet to play on. I live in the US version of The Great White North. If I want a Hoth environment, all I have to do is look outside my window in January. I'd rather think about tropical beaches in January and escape my Real Life rather than be reminded of the fact that I'm ignoring the snow that should be shoveled off my walk.

13. A good story

14. More Jolee-type dialog. (On a tangent: Jolee's ghost is called forth. "You're asking for advice from someone who's been dead, what, almost 300 years? Do I look like I care what silly little war you young people have gotten into this time? Now, shoo!! I want my sleep, damn it!"

15. NO twitch-based combat, please. I'm an Auld Pharte. I hate button-mashing. I got my quota 25 years ago burning out 3 Atari controllers playing Asteroids, Pac-man, and Circus Atari. If I want an FPS, I'll go get Crysis. Besides, I need a system where my extra 'life experience' will give me a bit of an edge over my kids. I never want to hear them say, "LOL, we so pwned Mom!!" If you have to have twitch-based FPS stuff somewhere to keep the hyper-generation happy, at least make it an optional quest or something.

16. Skills that can either be changed out easily (a la Guild Wars) or are always available for use (a la Lord of the Rings Online)

17. Good story.

18. Lots of Jolee-type quips (you may be sensing a theme here....)

19. Models for our characters that are somewhat realistic. Yes, I know it is Video Game Rule #1 that all females must have a 500EEEEEEEEE cup size to attract horny 13 year olds, and thus the only choice in breast size is either 'huge' or 'even more huge'. Please give some kind of PC model where I'm not wondering if her bra is going to explode off into the Unknown Regions at any moment. A B-cup would be sufficient. While you're at it making 'hawt girlz', please make some cute guys. since we're usually looking at the characters from behind, cute buns would be most welcome.

20. Multiple camera views and the ability to zoom out. This is not just to facilitate full viewing of said male buns above, but because first-person view makes me feel a bit ill. An over-the-shoulder or top-down view would be really nice.

21. Some laptop support. Yes, I take my laptop to conferences. Yes, during the really boring lectures that don't apply to me anyway, I sit in the back row and play MMOs on the hotel's wi-fi.

22. Keep PvE and PvP separate. I have to work in and out of the home to support my gaming habit. I don't want to have to fight a group of college guys on summer break who have nothing better to do than spend all their waking hours perfecting their Killer Skillz to take down us lesser mortals. There's no way I could keep up with that.

23. A system where the quests are short enough, or places in the open world or an intances where we can safely stop if needed. I don't want to die because I had to dash off to take care of a kid crisis or get a bio-break.

24. Some well-varied character customization. Weapon and armor customization would also be nice.

25. Add new content periodically.

26. Lots of different classes and races to play.

27. Heroes/henchment/whatever you want to call them so that I can do a lot of things solo if necessary.

28. Servers that aren't over-crowded.

29. If you do have different races, don't kill them with excess penalties. Have a few small bonuses and a few small penalties.

30. Auction house. The buy/sell system in Guild Wars is rife with abuse--I'd like to avoid that in TOR.

31. Ability to craft your own upgrades.

32. Ignore feature and language filter. I do not wish to be subjected to the foul language from a kid who's just discovered that saying the f-bomb repeatedly is the height of humor.

33. Decent looking armor. While the Corollary to Video Game Rule #1 says that the less clothing there is on a female, the greater the AC is, but some of us gals would actually like a little more clothing than pasties and a g-string. We're Jedi, Sith, or Soldiers--not sluts.

34. Please do not make a slut class. Thank you.

35. More Jolee-style dialog and quips.

36. Great story!!!

So, what are you wanting in this MMO?
 Mav
11-25-2008, 1:41 AM
#2
37. A pilot class, call it a smuggler if you must, but I just want to be a damn pilot, with atmospheric flight being a large bonus.

38. Space combat, if you're not going to have a pilot class, you better damn well at least make it so I can fly my own ship in space.

39. Great story :D

40. Jolee things... :xp:

yea, I'm a little one-sided on the pilot thing....
 adamqd
11-25-2008, 3:54 AM
#3
I think Jae said it all lol :) +1
 Sabretooth
11-25-2008, 7:31 AM
#4
Great Expectations

1. Dynamic Storyline
- Let stories not stem forth from the fountainhead of the stale and the old, of the boring; but from the class and creed selected by the player, changed by dynamic nature of the game; by the players in competition, by the worlds our character visits, by the property he owns... In all the galaxy, let no one story be repeated for more than one man.

2. Space Combat
- Let the essence of Star Wars, space exploration and combat be an integral component of this enterprise, that the player may own a ship of any size he may prefer: from the utility starfighter to the gargantuan ships by which he may do commerce. Let there be sophisticated gameplay in this, and that what happens in space affects the story greatly: may there be perils in the asteroid belts, in smuggling routes, on planets of the Outer Rim, of supernovas and extraterrestrial creatures.

3. Markets and Black Markets
- That every player may have the right to sell what is his and what is his acquaintance's. That pure profit may be a suitable method of gameplay, as opposed to the fruitless pursuit of good or evil, levels and experience. That thieves may actively steal and sell, smuggling be rife, and crime play as important a role as in any wide-ranging conflict in history. Let the life of a smuggler be one open for the player to take upon; by their own risk.

4. Tournaments
- Let there be tournaments of games galore: Pazaak, swoop racing and duelling at the least. Treasure hunting, space-based races, mayhap even scavenger hunts. Let the community have a direct sense of competition, and rejoice in that.

5. Customization
- Take the path of the Warhammer and let there be great customization is appearance, personality, weaponry and things varied. Let the avatar one plays be the very mirror of one's soul, a virtual entity performing fantastical deeds the player may command: that there be no holds on what options the player has as far as modification is concerned.

6. Dynamic Lightsaber Combat Animations
- That techniques of procedural generation are applied to animations to create fluid, random and inventive animations for lightsaber combat; thereby eliminating the clunky and predictable animation that plagued the second game of the line. Let there be a sense of epicness and unpredictability in combat, as opposed to sheer statistical combat. Let there be entertainment.

7. Regularly Added Fresh New Content
- Let there be new content added regularly, not only in matters of planets and quests, but in drastic changes of previous planets, to make the environment appear unpredictable, ever-changing and flowing. Let there be areas blocked off to a certain group, or volcanic eruptions or torrential flooding.

8. Community Power
- Let the people have power in their hands, by having much of the above-mentioned content created by the people and approved by BioWare-appointed authority. Let there be a plethora of creativity regarding weapons, ships, armours, pets, clothes and whatever else may be imagined.
 ExarKun423
11-25-2008, 9:04 AM
#5
Jae And Sabretooth practically said it all :)
 gianner
11-26-2008, 8:18 AM
#6
Nothing more to say... for now.
I do wish they make a good piloting system.
 Rev7
11-26-2008, 4:20 PM
#7
We're Jedi, Sith, or Soldiers--not sluts.

:rofl:
I think Jae said it all lol :) +1
+20
<snip>
:nod:
Jae And Sabretooth practically said it all :)
Why yes, yes they did.

It definately needs a good story.
 Ztalker
11-26-2008, 6:27 PM
#8
All above, +1.

EPICNESS.

Ever watched the cut-scene of Force Unleashed going towards the last fight?
He says his farewells, end then...I'll just link it. It just had Star Wars all over it. Can only compare it too the feeling of entering the Star Forge. You know it's going to end...that...story feel. WoW hasn't given it me yet. That cold shiver down your spine. That's all I ask.

Linkie to Force Unleashed:
http://www.youtube.com/watch?v=mRK6U9tZxyI&feature=channel)
 Rinku
11-26-2008, 6:36 PM
#9
MAC!!!!! It has to be for mac or else I wont care for this game.
 gianner
11-27-2008, 7:10 AM
#10
Ztalker that cutscene is the best. The kiss, and the the fall...
I want to feel that too. Lets hope they have emotion, drama etc in-game.
 SW01
11-27-2008, 10:33 AM
#11
^

Indeed it was! It was very well executed, but I wonder how cutscenes would be implemented into an mmo, if at all?

Hope BioWare is able to do it -that they get this story element done properly, not relegated to a few silent text boxes...

Something I was thinking of the other day, a minor thing but would be nice - if the Jedi and Sith lightsabres made their distinctive ignition sounds, particularly the hiss of the Sith sabres.

And I also agree with Jae's and Sabretooth's points! :D
 glovemaster
12-04-2008, 4:33 PM
#12
Gotta agree with emphasis on story. If they have me running around killing 10 oversized sewer rats for every quest for 1000 quests then I will loath the game with a passion :p
I just hope it doesn't end up as SWG and WoW crammed together and you run around doing tedious tasks on your "trainer's" "to do list", before sending you to another "trainer" who is miles away and you have to walk it because your not the right level to run, or something equally as frustrating <_<

I would like to see piloting, ships, SWG tried it and they did a relatively good job, providing you used the ship in space but then expected you to ride miles out into the tatooine desert to rescue some prat, who tells you he's lost his pen... So you run around looking for his pen and then he tells you that he has called for help and instead of going with you back, he stands there in the desert because ofc hes an NPC ¬.¬
[/ranting] :xp:

I guess I'd also like to see a crafting system, I rather liked SWG's crafting system, though I just like things to be quite complicated. Though whatever, so long as you can make your own stuff I'd be happy :p

I could probably go on all day. ^.^ Though I don't doubt Bioware can pull something decent off. :)
 TriggerGod
12-04-2008, 8:16 PM
#13
1 - Real Time, not Turn-Based - While I realize this is a pipe-dream, I do adore Real Time fighting, like in an FPS. I'm ok with a Turn-Based system, but I just like Real Time better. This is a wish list anyways.

2 - Piloting - Taking KOTOR and TSL's turret mini-games to the next level. I believe there should be some levels where you can pilot your space-ship around obstacles and debris.

3 - REAL Customization - Once again, taking KOTOR and TSL to the next level. I liked to play as the character that looked most like me. In KOTOR, it was Mr. Mullet, and in TSL it was Jesus/Obi-Wan. In TOR, I want real customization. Taking a base head, and adding features. You have a buzz cut? set your hair length to 0-1(cm, hopefully). You have facial hair? Maybe a whole database full of different types of chin badgers and lip ferrets. (lolwut?) Or, you can make your character unique. Give your character a pink mohawk and a wild untamed beard that looks like it could be a nest for baby owls. (and for some odd reason, you hear chirping throughout the day, as if its right next to you) And this can also go for lightsabers. Do you want an S-Curve emitter shroud lightsaber with its emitter showing like Anakin's? Or do you want an Obi-Wan/Luke style lightsaber hilt, with a lower and upper grip, with the graflex button? Make customization just that; customization. (if that was tl;dr, look at sabre's post. its basically the same thing)

4 - Lightsabers do not hold Pringles - while I realize the sabers have gotten better, they might miss something and have one of the sabers double as a thermos. Although this is just me being paranoid about the sabers. :ninja2:

5 - D4RtH VRDER is not your father - Restrict the freaking naming system! Keep people from having famous names in their names. Commander Qyi-Bon Kenobi is not a good name, and neither is Coda, the Yoda-thing. And, keep one or two capitals, for first and last names. That'll stop Alternating Caps. And no numbers unless your a droid (if that is one of the allowed classes) or a species that uses some sort of naming system in families.

thats my list for now.
 Nedak
12-04-2008, 8:41 PM
#14
I wish to destroy Reven.

Oh, and epic classes (including Mando)
 Da_man
12-05-2008, 12:47 AM
#15
1 - Real Time, not Turn-Based - While I realize this is a pipe-dream, I do adore Real Time fighting, like in an FPS. I'm ok with a Turn-Based system, but I just like Real Time better. This is a wish list anyways.

How about a compromise and have a V.A.T.S like system from Fallout 3?

3 - REAL Customization - Once again, taking KOTOR and TSL to the next level. I liked to play as the character that looked most like me. In KOTOR, it was Mr. Mullet, and in TSL it was Jesus/Obi-Wan. In TOR, I want real customization. Taking a base head, and adding features. You have a buzz cut? set your hair length to 0-1(cm, hopefully). You have facial hair? Maybe a whole database full of different types of chin badgers and lip ferrets. (lolwut?) Or, you can make your character unique. Give your character a pink mohawk and a wild untamed beard that looks like it could be a nest for baby owls. (and for some odd reason, you hear chirping throughout the day, as if its right next to you) And this can also go for lightsabers. Do you want an S-Curve emitter shroud lightsaber with its emitter showing like Anakin's? Or do you want an Obi-Wan/Luke style lightsaber hilt, with a lower and upper grip, with the graflex button? Make customization just that; customization. (if that was tl;dr, look at sabre's post. its basically the same thing)

I would like to have my own heads hat I can pick and choose what i want, like the customization options in Fallout 3 and Oblivion, not just 20 or so stock heads.

Mine:

1. In-game music player: Some people might hate me for this, but I'd get tired listening to the same music over and over again. I'd like some sort of control over the music that plays, such as building a custom playlist(s) for yourself while you go off and kill the Sith/Jedi/everything.

2. User-created content: Some mods on certain servers would be awesome. Not just only you can see it, but when you join a server, It automatically downloads whatever mods you don't have, like in Garry's Mod.

3. More weapon Models: I got tired of seeing the same model with different textures in Kotor and TSL. At least some variations. Like if you have a Sith Sniper Rifle, at least give it a scope. And more lightsaber models. Not everyone had the same shape, color, and shininess of lighsabers.

[/Rant]
 Tommycat
12-05-2008, 9:26 AM
#16
I'm gonna echo the comment about having my own music... at least as an option. I hate listening to the same music over and over and over and over and... you get the idea. I have a library of music that would last years. It would be nice to at least get to hear something different once in a while. Fire up my PVP music and get to blastin. Most of my games I find a song that fits it and I do better. Somebody better pray I don't find an online game that fits Bach.
 Samnmax221
12-05-2008, 4:50 PM
#17
1. That this whole stupid endeavor gets ****canned and the Lucasarts board of directors all die in a grease fire.
 Zwier Zak
12-05-2008, 6:13 PM
#18
1. That this whole stupid endeavor gets ****canned and the Lucasarts board of directors all die in a grease fire.

Amen brother!
 Q
12-06-2008, 9:04 PM
#19
1. That this whole stupid endeavor gets ****canned and the Lucasarts board of directors all die in a grease fire.
Well, since neither of those possibilities is very likely, my wishes are:

1) That it at least provides an acceptable conclusion to the KotOR2 cliffhanger and does an adequate job of tying up all of the loose ends while delivering a decent story of its own and awesome gameplay.

2) In the event that the above conditions (which are quite reasonable, IMO) are not met, I hope that the game sucks so bad that LA admits that it made a mistake and proceeds to make a KotOR3 SPRPG (also not likely).
 TriggerGod
12-07-2008, 12:03 AM
#20
How about a compromise and have a V.A.T.S like system from Fallout 3?

Sounds like a good deal. :)

6 - Apparently The Clone Wars is the new animation standard :\ - If you haven't noticed it by now, you might need some new eyes. Make it a little less like a cartoon, and more like a game. Improve upon what [little] Obsidian did. Make textures not mirrored, but a full face. That way, more detail can be added, and, if they did allow modding, (which I bet they will..) it would help us as well. And please; no low poly models for the excuse "ZOMG UR COMP WON"T BE ABLE 2 TAKE IT!!111!", use as high poly models as you can, instead of the low detail stuff you and Obsidian used.

7 - Story is the Key... - Bioware has expressed how important the story is... but lets compare K1 to TSL. K1 has a better all around gameplay, but TSL has the better story. ZOMG Plot twist and your Revan, and you survived an explosion that was meant to kill you. The council replaces your memory... come on. In TSL, you wake up in an abandoned mining facility, and you have to fight through hoards of frenzied droids, just to land on a dying planet in jail. Doesn't that just spell awesome? Hire someone with a really good talent for stories to write the story, while Bioware/LA makes the plot.

8 - ...Not the Uber-Saber of Pwnage +9000 you got from a mission from the mage outside of your house -
Part 1: Items aren't the most important part, only a small part.
Part 2: Super-Advanced AI. While your on Courscant, the people of Tython continue to do what they normally do. Kind of like what Fable 2 did. And don't have people just sitting in the same place for 12 months, waiting for you to talk to him. He has to clean his house!

[Possibly] more to come.
 Tommycat
12-08-2008, 3:53 AM
#21
7 - Story is the Key... - Bioware has expressed how important the story is... but lets compare K1 to TSL. K1 has a better all around gameplay, but TSL has the better story. ZOMG Plot twist and your Revan, and you survived an explosion that was meant to kill you. The council replaces your memory... come on. In TSL, you wake up in an abandoned mining facility, and you have to fight through hoards of frenzied droids, just to land on a dying planet in jail. Doesn't that just spell awesome? Hire someone with a really good talent for stories to write the story, while Bioware/LA makes the plot.


Actually I think the KotOR II story was crap, but the premise was quite good. The actual intended story would have surpassed KotOR I but that wasn't what made it into game. I like how Bioware handled the introduction in Mass Effect. The story was good all the way through. I thought Mass Effect was very MMO like. Personal preference would have been to have Mass Effect as an MMO, and Bioware do KotOR III, but oh well... I mean you could be on either the Reaper side or the Citadel side. Reaper side has Krogan, Geth, and indoctrinated(maybe even Batarian). Citadel side has Human Asari Turian and Salarian
 DAWUSS
12-22-2008, 9:20 PM
#22
To add to this list, Zaalbar. IIRC he could still be alive during this time period, and it would be another link to the past and good for continuity
 Rabish Bini
01-01-2009, 1:27 AM
#23
For during the intro it to say:
"Screw an MMO, this is a TSL sequel"
And it is a TSL sequel, not a stupid MMO

If not possible, I'd like to see Revan die in a humorous way so all the fanboys start crying, OR you have to kill Revan, and the fanboys get pissed off real bad.
 tehpassenger
01-15-2009, 6:16 PM
#24
First and formost i'd like to actully use all my party members and not just two of them at a time. ofcorce having 10 at a time is a bit too much but i'd perfur at the most 5 players in a group, this will fit better with commando/soldier roles. Perhaps some roles can have more in their group then other?

and or leveling up allows more character to join your party(like becoming a squad commander you can gain 6-8) but i think that some roles should have less than others.


I'd like to see a "being cut from the force" as a punishment ingame, making the character start at 1 and choose another profession, then after some odd levels more(needs to be fairly high imo) the can repersue the force.

i'd defantly like to see more then just humans as players, i'd like specific and vast amount of races to chose from(more then galaxies offered at the very least) and some good bonuses and proper penalities, aswell as a choise of distingushing humans from near humans in abilities and penalties.as there are differently do some degree.


since the game is under a 'cold war' i'd like the game to be completely user driven story, where the players deside the story.


If you have the rank of jedi knight, perhaps you can take in a youngling for a padawan for your party. instead of recruiting rifraft you encounter that 'appear' to be connected...
Same for high ranked sith and taking in an apprentice.

player owned ships and vehicles are a must, as well as space battles. perhaps have a side option to instantly travel or fly yourself.

Edit: ad ofc more and better lightsaber/melee animations.

and more melee forms, and hand to hand combat forms
 Samnmax221
01-15-2009, 8:19 PM
#25
You do know this is a MMO, right?
 TKA-001
01-15-2009, 8:30 PM
#26
1. Jedi and Sith occasionally using swords in addition to/instead of lightsabers would look nice.

2. Snow.
 SW01
01-15-2009, 9:17 PM
#27
2. Snow.

That raises a point - I'm not sure if this is already present, but it would be nice to see shifting weather relative to each world, and definitely night to day transitions. Just imagine Coruscant at night...
 tehpassenger
01-15-2009, 10:47 PM
#28
You do know this is a MMO, right?

how is your question relavant to my post?
 GeneralPloKoon
01-15-2009, 10:54 PM
#29
I want TOR to be KOTORIII. Not possible?

Then all I wish for is no fee to play the game.
 Samnmax221
01-16-2009, 12:00 AM
#30
how is your question relavant to my post?
The things you listed off are generally considered single player things.
 tehpassenger
01-16-2009, 12:26 AM
#31
Errr, they have said their will be NPC's that will travel with you... so their will be groups, i jsut ask you can use all of them instead of two at a time. this is not impossable.

You could be penalized and demoted in an mmo... so being 'cut' fro mthe force is logical.

more felxible character faces/race types is not persistant with mmos? seeing as i made a dierect coralation with galaxies....

Gaining a padawan would be appart of the NPCs you could pick up, i would just like them to be actual padawans and not grown adults you pick off the street corners.

galaxies had ships, so obviously that wasent a sp request.\

better animation and forms is sp? half of what i stated was allready above.

;)
 SW01
01-16-2009, 3:17 AM
#32
they have said their will be NPC's that will travel with you... so their will be groups, i jsut ask you can use all of them instead of two at a time. this is not impossable.

From what little we've been told, it looks as if we'll only have one party member at all, never mind in the active party at the same time. Just imagine the super-lag of hundreds of people in one place with multiple unique characters each...Still, it would have been a nice idea!

You could be penalized and demoted in an mmo... so being 'cut' fro mthe force is logical.

Ugh...I hate thoe type of things about MMOs - and something like that would be a horrible way to 'punish' a player for something in-game below outright rule-breaking.

more felxible character faces/race types

Absolutely - can't have a thousand players looking exactly the same now. can we? :D

Gaining a padawan would be appart of the NPCs you could pick up, i would just like them to be actual padawans and not grown adults you pick off the street corners.

Yeah, this would have been interesting. I can see though how it might be better suited for the slower pace of a SPRPG. But, maybe BioWare will have some padawan element, but it is seems likely that it would be the same as in TSL - get someone already good in combat, discover link to force, train.

galaxies had ships, so obviously that wasent a sp request.\

Good lord I sincerely hope they allow individual ships - if we have to go between planets by transport hulk, it's gonna suck the fun right out of travelling. :(
 Darklink41
01-21-2009, 5:24 PM
#33
Well, there are a few things I'd like to see:
1. A direct connection with the other games
- Even if this is just to appease the fans of the two previous games, it would be nice to have an active relationship with them. Mention the actions you did in KoToR and TSL frequently. I'd like to know if I had an impact or not = P

2. Don't make PvP so vital!
- I don't want to have to go halfway across the world to do a mission and get slain by some power hungry player just because I had to cross 4 different PvP areas to get there. I enjoy PvE in travel areas and PvP in designated areas outside of those areas (Maybe like a dead end area or instanced areas.)

3. Jedi and Sith = The Other Classes
-"Oh look, I'm a droid and I just got cut in two by a Jedi, how fun."
I understand class pro's and con's (I.E. Droids are weak to lightsabers but strong to blasterfire) but atleast try to make them all even. I'd also like variety! More classes means more to do!

4. Either multiple classes obtainable per character or no extra charge for new characters.
- I'd love to be able to be a Corellian smuggler and a Sith, but that doesn't seem to fit into the Star Wars universe well lol. Free extra characters would free that up, but then you have to re-do quests on these new characters, so that is the downside.

5. Updates Updates Updates!
- Please give frequent updates! New content and expansion packs would be very welcome I would imagine.

6. A different style of MMO
- I don't want a cookie cutter MMO from this. I want a new star wars experience that will enthrall me and play at my heart strings. I want to get my adrenaline pumping AND have a sentimental moment with my friends. Don't just pack it full of action and leave the important things out, if a character dies and I was close to him in the story, I want to feel the heart break!!!

7. Last but not least..
-OPEN BETA!!! There's a reason I check TOR's website daily, please let me and everyone else here have a chace to beta test the game!
 tehpassenger
01-21-2009, 5:53 PM
#34
From what little we've been told, it looks as if we'll only have one party member at all, never mind in the active party at the same time. Just imagine the super-lag of hundreds of people in one place with multiple unique characters each...Still, it would have been a nice idea!

Yeah, this would have been interesting. I can see though how it might be better suited for the slower pace of a SPRPG. But, maybe BioWare will have some padawan element, but it is seems likely that it would be the same as in TSL - get someone already good in combat, discover link to force, train.


Yes, so ive read after reading your post, it is restricted to one npc at a time. i highly disagree with this since if they are indeed going to create specific roles such as the soldiers i believe it should simulate a squad, not just a duo.


i would be most dissatisfied if they didnt have a padawan role, raving grown characters that are 'connected' and just gain jedi status on a whim is tacky. it should be done the right way, imho.
 Darkkender
01-27-2009, 11:38 PM
#35
Well I haven't spoke up for a while but my vote is for customizable aka modable user interface. What can I say modder for life. Also fully customizable colors and styles for your clothing nothing worse than running around and seeing 50 other players wearing the exact same thing. I need a sense of uniqueness.
 Jeff
01-27-2009, 11:49 PM
#36
Well I haven't spoke up for a while but my vote is for customizable aka modable user interface. What can I say modder for life. Also fully customizable colors and styles for your clothing nothing worse than running around and seeing 50 other players wearing the exact same thing. I need a sense of uniqueness.I'm definitely hoping and expect there will be UI mods, I know some people were asking for client-side mods, I don't think that's as likely. And I know what you mean about the outfits, I actually found my clone once in WoW.
 Darkkender
01-28-2009, 2:42 PM
#37
I'm definitely hoping and expect there will be UI mods, I know some people were asking for client-side mods, I don't think that's as likely. And I know what you mean about the outfits, I actually found my clone once in WoW.

Just once? I walk in to Org and frequently see the same 30 Orc DK's with the exact same gear and they are all lvl 80. The only thing different is the name. It makes a hunter sick. :p
 EnderWiggin
01-28-2009, 3:47 PM
#38
Good to see you, Darkkender :)

_EW_
 Paddythegreat
01-28-2009, 7:27 PM
#39
Character customization for appearance is important for me, I need to look very different to everyone else and it creates a better atmosphere in game when the populations appearance is diverse.
 tehpassenger
01-29-2009, 1:28 AM
#40
Well I haven't spoke up for a while but my vote is for customizable aka modable user interface. What can I say modder for life. Also fully customizable colors and styles for your clothing nothing worse than running around and seeing 50 other players wearing the exact same thing. I need a sense of uniqueness.

+1

i also would like to add that tatoo's will be exspansive, from minor tats, to full body tats. and overlaying tats.
 jinger
01-30-2009, 10:01 PM
#41
1. A game that doesn't feel like WoW.
2. An old Republic that doesn't look like the new one.
3. A Korriban that doesn't look like ancient Egypt.
4. Jedi Robes. I hate armors on a Jedi.
5. No ****ing clone troopers. I'm sick of them.
6. Good voice acting. It's essential if I am to care for a character.
7. Atmosphere. The kind that the KotOR games delivered.
8. The ability to play through the whole game without having to deal with online kids jerking around and spoiling the game's atmosphere.
9. Indeed it would be best if the MMO part could be limited to battles and no one could speak during it.
 Darkkender
01-31-2009, 9:29 AM
#42
1. A game that doesn't feel like WoW.

Depending on what you feel not feeling like WOW is. The plan is to have a 4th pillar of story to the game. But most likely if you have as rigid a desire of some of your below wishes then you will likely be dissapointed.

2. An old Republic that doesn't look like the new one.

Well that might be hard because again this is your perception. In a lot of ways Kotor felt like the episode 1 republic. Why because as part of SW Lore the republic had stagnated for thousands of years.

3. A Korriban that doesn't look like ancient Egypt.

Not going to happen. It has pretty well been established in a variety of SW games and resources that Korriban is a barren desert planet with a variety of sith tombs that all have a pyramid shape. I would be greatly disapointed if they decided to complete re-write these pre-defined images.

4. Jedi Robes. I hate armors on a Jedi.

Then don't wear armor as once again it won't happen. Not to mention my Jedi will be wearing armor nuch like is seen in the artwork for the game.

5. No ****ing clone troopers. I'm sick of them.

There aren't any I know of but you will likely see sith soldiers like we did in K1 & K2.

6. Good voice acting. It's essential if I am to care for a character.

This has not been a strong suit for MMO's so depends on there plans relating to there 4th pillar philosophy. However I wouldn't put much hope into it.

7. Atmosphere. The kind that the KotOR games delivered.

The screenshots alone have alreaady provided this for us so win 1.

8. The ability to play through the whole game without having to deal with online.

LOL, It is sad to say but since it is an MMO you won't ever see this. Not as mainstream as this will be.

9. Indeed it would be best if the MMO part could be limited to battles and no one could speak during it.

Also won't happen. There is too much complexity to try to work out these type's of mechanics and no real game. It would actually break the basic structure of an MMO.
 jinger
01-31-2009, 10:13 AM
#43
I already know. I was just venting my frustration. Sorry. Those were my hopes for the game though, even before I saw the screencaps.
1. Those high ceilings and the overall appearance of those locations, and the models'animation feel just like WoW.
2. Sith Empire warships and overall design… it's like watching the Clone Wars.
3. Those pyramids on Korriban. Why don't they just start calling the Dark Lords pharaohs? Maybe I'm being too hard on them but it just seems so lame.
4. TSL robes were awesome, they looked more like those from the movies, so why change that.
5. Those Sith soldiers look exactly like the clone troopers.
6. I have a feeling that at least with this point they will come through. They said they wanted to make the best story-driven games ever.
7. I loathe that glossy graphics, but maybe it won't ruin the atmosphere.
8. I know it's impossible. I can hear them jerking around shouting "you lamer… you f**… those ninja bla bla bla (=pound me with Force Lightning)"
9. That would be awesome. Maybe there's hope for that.
 Volar the Healer
02-03-2009, 3:51 PM
#44
I would add:

1) a skill tree that is so large it is not possible to complete it, where a character can improve a skill OR gain a new one, but there is no way to get them all. I prefer 'Diablo''s skill trees to Wow's. The purpose is to ensure no two characters are the same. These differences would include craft skills, weapon skills and force skills; in short all skills.

2) a variable height chosen randomly by race, and a muscle/build chosen by strength - so every character's body will not look EXACTLY the same (with a different head). Not everyone wants to play sterotypical musclebound or (shall we say) "over-endowed" characters. Some of us would like to replicate the movie...or at least be half way realistic. The developers could draw on 'Age of Conan's character generator if they need an example. Though KotOR's could be much simpler.
 Ibelin
02-13-2009, 10:01 AM
#45
The only thing is:+reveal what happened to Revan(depend on dark-sided or light-sided,male or female) and Bastila,and the Exile.
 Zerimar Nyliram
02-13-2009, 5:15 PM
#46
One thing that I've been fearing ever since the world of Tython was revealed to be featured in the game: I hope that what the game reveals about the origins of the Jedi Order remain relatively vague and not too defined. The reason for this is that I am currently working on a story about this very event which I hope to present to Lucas Publishing once I've made a name for myself as a fantasy and science fiction writer and make it known that I am an avid Star Wars follower and have always wished to write for the franchise. (This is the best way to go about it since they have a strict invite-only policy. Another strategy would be to possibly get noticed through Dark Horse Comics.)

"The Making of Tython" documentary has made me even more paranoid because the designer said that the player could uncover information about the infant Jedi Order, which I pray to God does not conflict with, or completely rip to pieces, what I am currently writing.

The way they're designing Tython has already caused a huge continuity error in my story, which I will later have to go back and fix or work around: in Darth Bane: Rule of Two, the planet is completely enveloped in thick fog.



So yes, that is my one wish regarding this game: not too much info on the first Jedi. There will probably be more later, but that is all I can think of at the moment.



I also wholeheartedly agree with these ideas:

8. The ability to play through the whole game without having to deal with online kids jerking around and spoiling the game's atmosphere.
9. Indeed it would be best if the MMO part could be limited to battles and no one could speak during it.
 jedi_christian
02-14-2009, 7:21 AM
#47
I hope there won't run a million Jedi/Sith out there..... ;)
 shukkoku
02-14-2009, 10:25 PM
#48
what I really want is customizable colors or designs on armor so that everyone looks slightly different, apposed to in most MMOs where after the first few levels every looks the same.
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