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Chaingun...max. kills

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 MagnaGuard
12-03-2005, 1:54 AM
#1
What is the maximum amount of kills you've earned in a round before it overheats? And remain constantly firing without stopping. Mine's 4 (shot em' all in the head.)
 deamonomic
12-03-2005, 1:57 AM
#2
dunno never used it really
 zerted
12-03-2005, 5:17 AM
#3
I picked five and up. I do my best to stop firing before the chaingun overheats. This way, you don't have to wait as long to start firing again. Overall, you get more firing time.
 droidekaslayr
12-03-2005, 7:17 AM
#4
4, i use it with cation most times, but i have been know to charge chain-gun blaring
i got 4 when i was on tantive IV down a coridor
 The Eyes
12-03-2005, 8:54 AM
#5
5 on Tantive IV, usually 4 on most other levels.
 Commander Obi-Wan
12-03-2005, 2:29 PM
#6
I picked five and up. I do my best to stop firing before the chaingun overheats. This way, you don't have to wait as long to start firing again. Overall, you get more firing time.

I also tend to do the same. More efficient. :xp:
 MagnaGuard
12-03-2005, 10:06 PM
#7
I picked five and up. I do my best to stop firing before the chaingun overheats. This way, you don't have to wait as long to start firing again. Overall, you get more firing time.

How many though without letting the firing button go and letting it overheat.
 zerted
12-03-2005, 11:20 PM
#8
Max, I'd have to say about six. This was on a single player mission on Elite. I had all the three awards too. I think I normally get about 2, but I don't play the unit often. I try to pick units off one at a time instead of going up aganist a loarge group.
 Darth Alec
12-04-2005, 2:36 PM
#9
Its five and up. I get that on the Death Star, 750 reinforcements, 32 bots and only one command post for them. And to make it worse for the enemy, it was on two player. Two commanders firing at the same time, the results, 27 dead bots!
 ParanoidAndroid
12-04-2005, 6:21 PM
#10
Two, I have horrible luck with the clone commander, it seems every time I spawn as him I am always sniped by some droid before I can get above 2 kills, I avoid the unit by instinct now...
 Redtech
12-05-2005, 7:41 AM
#11
Don't really use the commander. I don't get that high either. It's mainly because I'm not used to the charge-up time on the cannon. By the way, anyone notice that it isn't a chaingun? The barrel doesn't rotate in 3rd or first person!
 zerted
12-05-2005, 8:16 AM
#12
Nope, didn't notice. Another place set aside by the graphic developers. Maybe the external frame doesn't rotate, but something inside does.
 Redtech
12-05-2005, 8:37 AM
#13
Kinda ruins the idea of a chaingun though. Could have been a heavy assault rifle for all it matters.
 Darth Covetous
12-05-2005, 12:45 PM
#14
I've gotten 7 (at least) on Kamino. Was running towards a CP and looked down a ramp and there were tons of Bots standing there firisng at something else. I just opened fire, its easy when they're all in a line and they don't move.
 MandaloreBIC
12-05-2005, 9:51 PM
#15
your right!!! the barrel doesn't spin!!!!omg! they really should fix that...
anyway the most kills i got was 3, and that was when like 4 other bots were shooting at the enemies too at close range, it was on Utapau, at the y cross place near the reb/rep main spawn...
 biny
12-06-2005, 12:29 PM
#16
I've gotten four because sometimes it's like a firing sqaud and the 4 droids are standing in a nice little row. But not for long...

:) :)
 Master William
12-06-2005, 11:46 PM
#17
Oh, yes, they should really fix the barrel gun instead of all the bugs and whatnot. :P
You don't even know if it's an error or if the gun actually works that way. :P

As for the Commander weapon, I've only killed two or three in one load.
 Redtech
12-07-2005, 8:17 AM
#18
Well, I'm sure the Elite Beam rifle is meant to only hurt at pistol range, or that every weapon looks like a shotgun if it isn't a machine gun.

Attention to detail is why everyone loves Halo. I mean, the damned sniper rifle has a viewable TV screen!
 MagnaGuard
12-09-2005, 11:35 PM
#19
I'm pretty dissapointed with how the chaingun looks (looks more like the Imprial Shocktrooper's rocket laucher to me.) *sigh*
 OoMandaloreoO
12-10-2005, 5:30 AM
#20
aahhhhhh 5
 Redtech
12-10-2005, 7:36 AM
#21
Nah, the chaingun is a unique model. Look carefully, it does have barrels. The rocket launchers look okay to me. Shame everyone has the same grenade launcher, or that the Magnaguard shoots misiles from a HAND PISTOL!!
 PoiuyWired
12-10-2005, 6:12 PM
#22
Well, how about the same model for anything from rifles to shotguns to flamers?
 Redtech
12-13-2005, 7:31 AM
#23
Each side has individual machine guns, but everything else is duplicated to some extent. LAZY MODDLERS!
 MachineCult
12-13-2005, 4:45 PM
#24
Why exactly is there suddenly loads of chainguns in Battlefront II the only projectile weapons I remember from the movies were Zam Wessells and the Tusken Raiders rifles, and they aren't even chainguns.
 zerted
12-13-2005, 6:01 PM
#25
I don't see loads of chainguns. Only two units have them.
 MachineCult
12-13-2005, 6:03 PM
#26
I'm talking about on vehicles aswell.
(and whats the second unit?)
 zerted
12-13-2005, 6:17 PM
#27
Oh, I didn't think of the turrets, fighters, and other vehicles with such weapons. The two ground units with chaingun type weapons (means units who fire at high rates of fire ) are the Rebublic's Clone Commander and the CIS' Droideka. You could say the droideka isn't. It fires faster than any other unit (except clone commander), so I say it is.
 MachineCult
12-13-2005, 6:30 PM
#28
No the Droideka only has rapid fire blasters, Chaingun doesn't mean just a high rate of fire, it means that the gun uses an external source of power (a motor), rather than recoil, to cycle the weapon. A Chaingun is refering to a projectile firing weapon.
 MagnaGuard
12-13-2005, 9:33 PM
#29
Oh, I didn't think of the turrets, fighters, and other vehicles with such weapons. The two ground units with chaingun type weapons (means units who fire at high rates of fire ) are the Rebublic's Clone Commander and the CIS' Droideka. You could say the droideka isn't. It fires faster than any other unit (except clone commander), so I say it is.

The only star fighter I know of that has a chain gun like weapon is the droid Tri-Fighter
 TSR
12-14-2005, 4:24 AM
#30
And the rebel V-wing bomber
 TSR
12-14-2005, 4:26 AM
#31
I've just noticed how big the clone shotgun is... almost as tall as the clone himself. I see they had size in mind when they were creating it LOL
 MachineCult
12-14-2005, 8:34 AM
#32
It's just the same model as the Clone Blaster rifle.
 TSR
12-14-2005, 8:39 AM
#33
But you'd think the designers would have put more effort into it. I mean, look at the rebel smuggler's shotgun. It's tiny!
 MachineCult
12-14-2005, 8:52 AM
#34
It's the same shotgun as the Rebel Pilots in SWBF1, accept with different ammunition.
 TSR
12-14-2005, 8:55 AM
#35
Only the person using it in SWBF2 (smuggler) looks way cooler than in SWBF1m(pilot)...
Bright orange suits? please...
 zerted
12-14-2005, 9:07 AM
#36
...Bright orange suits? please...Thats how they were in the movies.

Yea, I guess I'm wrong about the droideka having a chaingun type weapon.
 Redtech
12-14-2005, 10:26 AM
#37
And to repeat my comment (for the slow).

Lazy moddlers!
The smuggler's shotgun is the same as the Bothan's disintegrator.

As for the Destroyer, well, is shoots fast, that's all that matters.
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