Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

Model problem

Page: 1 of 1
 Zanatio
05-08-2005, 4:13 AM
#1
I've got this weird thing happening: I stuck a model, models/map_objects/imperial/cell_door_frame.md3 (the cell door frame from Dossuun) in my map, and it comes up fine in Radiant, but when I run the level in JA the model is completely dark. I've tried messing around with lights and the various bsp options, and I've tried using the other cell_door models, but they all refuse to display properly! All other models seem to be ok, it's just these ones.
 lassev
05-08-2005, 4:21 AM
#2
Try using light_juniors or alter the shader code (the shader being the reason why the model's not lighted).
 madjawa
05-08-2005, 4:36 AM
#3
or use a misc_model_static, it worked for me (bacta tanks)
 lassev
05-08-2005, 10:36 AM
#4
Misc_model_statics get no lightmapping at all, but if that's no problem, then it's certainly one solution.
Page: 1 of 1