ok i searched everywhere for an answer to this problem and i found the answer......only the answer doesnt make sense
i am gettin an error that says ************ ERROR ************
MAX_MAP_BRUSHES (32768)
so i search around for a solution and it says that the problem isnt the number of brushes, but the number of surfaces matters.......only i deleted every single brush and surface that i added since the last good version of my map.....and then some
but the problem hasnt been fixed.
what the F- is going on?
and why should the number of surfaces matter when my map takes seconds to load in gtk radient, and has great fps?
ok its been over a week and no one has responded.......thx a lot!
ERROR: MAX_MAP_BRUSHSIDES
This is normally a problem with your total amount of brushes on the map being over the limit, the limit is apparently 32768, so you should try to get rid of some brushes. If your amount of brushes is around that area or you can remove some brush sides, each brush has multiply sides so try removing some of the sides that wouldn't be seen when playing
you posted that a bit back if you've read it i have no clue but make sure the brushes inside are detail so they arn't drawn as a different area or select the stuff you want and prefab it then open it
try brush clean up too