Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

"L" shaped brush

Page: 1 of 1
 Shadow_stone00
03-08-2004, 12:19 PM
#1
is it possible to make an "L" shaped brush using only one brush
for example maybe using cut, but i havent gotten able to shape like an L,
but keep the L perpendicular
 lassev
03-08-2004, 12:31 PM
#2
It's quite impossible. You cannot make a brush that curves outwards, only inwards. If you place an imaginary line inside a brush connecting two random spatial coordinates, it must all the time stay inside the brush - it cannot ever leave the brush and then come back inside.

But don't let these cruel words dishearten your adventurer's heart on your quest for a perfect brush :)
 *Dark
03-08-2004, 4:43 PM
#3
you got it muddled up, it must be convex, not concave
 lassev
03-08-2004, 7:56 PM
#4
Oh yeah. "Curve" was a wrong word, and definitely not the one I should have used.

Well, "convex" and "concave" weren't included in my English vocabulary before this... :)
 JeeMonkey
03-09-2004, 4:25 PM
#5
i dont thinik he is talking about making a curve, or a convex or a concave. i think he is asking how to make "an L shaped brush" with 90 degree angles at all corners. i too have been wondering how to do this and have found so far that the best thing to do is make 2 brushes and place them beside eachother to make an L or cut an L shap out of one giant brush. in the end, no matter how many brushes it took u to make your L shape, it will not effect game play and should affect the compiling proces much.
 *Dark
03-09-2004, 4:55 PM
#6
i kno, i was just correcting what he said

(remember that concave goes inwards because of the cave part)
 WadeV1589
03-09-2004, 5:00 PM
#7
Just to clear it up you CANNOT make an L shape with just once brush, you can make it out of 1 patch mesh but it's a lot of trouble and the lighting on it will be all smooth and unfitting.
Page: 1 of 1