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Doors

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 JeeMonkey
02-26-2004, 4:52 PM
#1
hey all, how ya doin?

[QUESTIONS]
1) how do i make a door close after a period of time (even if the player is under it)
2) how do i make the door cause damge when it closes?
3) can i make a door swing open?

[NOTES]
i found a tutorial for gtk radient on how to make a door swing open but i wasnt for ja (it was for like some kind of g.i.joe game)and so the texture needed to swing to door was n/a.
 lassev
02-26-2004, 5:20 PM
#2
1) If memory serves, a triggered door behaves like that. So you need a trigger_multiple around the door, targeted to the door. The door needs... um... wait key, to know how long to stay open (or delay key, I don't remember). The trigger also need a wait key.

2) It does. Just set how much. I imagine there's a key for that.

3) Check one of the not-so-old threads right at JA Mapping...
 GothiX
02-26-2004, 6:27 PM
#3
1.) "crusher" spawnflag.

2.) "dmg" key.

Don't be lazy, read the damn entity description.
 lassev
02-26-2004, 7:13 PM
#4
Originally posted by GothiX
1.) "crusher" spawnflag.

2.) "dmg" key.

Don't be lazy, read the damn entity description.

:( OK. I'll do that next time... I was just too lazy to launch Radiant.
 JeeMonkey
02-27-2004, 6:57 AM
#5
lol what is a spawnflag?
 GothiX
02-27-2004, 7:45 AM
#6
Lasse, I wasn't referring to you. :)

JeeMonkey, look at the checkboxes in the entity window.
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