Hi I want to know how to make an object that u can pull/push like u see in the yavin_temple from JK2 :D oh and its for MP btw
Thx
Could somebody please answer me? All I want to know is how to make a brush that you can pull/push...like the ones they have in the Jedi Training Grounds, when you have to pull a stone from the wall so you can stand on it to reach the platform above...=P its for multiplayer btw
Thx
It's probably done with a func_static and a script.
Could you be a little more specific, I really want to know how to do this too.
Could somebody please answer =/ and I know its not done with a script because ive put yavin_temple in JA without its scripts but the brushes u can force pull/push still work
Well, a func_door entity gives you an option ("force_activate" flag, and possibly also "toggle" flag in addition to that - haven't tried it though) to make an entity that moves between two locations (the door open/closed positions), whenever you use either push or pull at it.
Func_static and a script gives a lot more possibilities because you can actually control if the player should use push or pull. Such a script that would control the brush itself to move is so simple thing to make (any elevator script is 100% analogous in practice) that I don't bother to explain it here.
EDIT: Added some additional information maybe needed
Could somebody please answer =/
Please please please, learn some patience and be nice to people. Getting like that only puts people off helping you.
It is doen with a func_static and a scrip the only thing I dont know is the script that is used to do it. My suggestion is try playing around with func_static and see what you can come up with. Then if you get it to work, share it with the rest of the editing community.