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The Truth about Admin Mods...

Page: 1 of 3
 zERoCooL2479
01-01-2004, 4:06 PM
#1
If none of you are familliar with me, I am cHoSeN oNe creator of Jedi Academy Mod for JK2 and JA Reloaded for Jedi Academy. My mod started with the continuation of the Vulcanus Admin Mod from a great friend and brilliant author Marcel Strik. As his time was scarce and could not code, He allowed me to take the burden of spawning a new series mod called Jedi Academy Mod which was initially for the Jedi Academy only (http://www.thejediacademy.net) As the word heard around that a "new admin mod" existed, I began receiving many requests to release the mod publicly.

Well...to make a long story short, it became a huge aspect in the way we played JK2. When the new game for PC was announce "Jedi Knight: Jedi Academy" I was very excited and began to think of new things to add to the modding/gaming community. Realizing my error in offering abusable tools for admins, I simply voided placing those commands in the new mod labeled "JA Reloaded" as the name has more than one significance.

The source code was released and I began my project immediatly, finding out there was more differences than I anticipated with the coding for JA it took longer than expected for a 1.0 version. About 5 days after source was released, a surprising "Omni Admin Mod" came about offering almost everything I have created as well as MarS in his mod. We know who this guy is (BOFH/Spectrum/LashingOut). He told me that he wanted my source code to create a mod solely for SOF2 and that he was not creating one for Jedi Academy, as the game was "horrible" in his eyes. This is Liar and plagerist #1...

Two days after that, JA+ Mod came out with similar functions as Omni and my JA Mod 1.4 for jk2; too close to the title of my mod. (as Jedi Academy Mod was simply called JA Mod for short). So now we had two admin mods about us with a well known one on its way (JA Reloaded) A few days after that, JA Reloaded 1.0 was released and was a huge success as expected. Time progressed and both Omni and JA+ Mod answered back with version after version. Looking at the features of JA+ Mod excusively, I noticed he was taking direct ideas and names from the mod I created for JK2. This is plagerist #2...

I emailed Slider about this and he said that "...all admin mod have those functions so I coded them" I quickly replied with a rebuttle stating that he was obviously taking exact things I made for jk2 and placing them in his mod for JK3. Sure, its a different game, but those are still ideas and hard work that MarS and I have created. Obviously I was going to do the same for my mod (JA Reloaded) with the absense of those abusable commands that Slider and LashingOut failed to eliminate from their mods.

Slider continued to fork out version after version to 1.5, which basically sums up all the things he can copy from my mod. (There is little left) It seems that JA+ Mod is a cheap, mirrored imitation of my mod for JK2, ported to JK3. This not only insults me and ruins my credibility, but it clearly states that Slider is nothing but a plagerist that has no talent and should be jailed for his actions.

I created this thread because I am fed up with him and LashingOut from copying me and other authors to profit their mods. It is sick and disgusts me.

If you wish to see the similarities, I will post links to all readme's of the mods, including mine soon. The war has begun and these abusable/plageristic admin mods are out of control. The only way we can stop them, is to rid of their use...their purpose. I'm going to go ahead and start a "vote no on JA+ and Omni/Revolutions". Until these authors are brought to justice or simply change their ways, real authors like MarS, Hex, Lee Oattes, RazorAce, Wudan, and myself will never be noticed for the inventiveness and creativity for the gaming community.

Thank you for your time!

Sincerely
Michael J. Nohai (aka cHoSeN oNe)
 zERoCooL2479
01-01-2004, 4:09 PM
#2
Here is the latest email I sent to Slider:

>>From: slider744@hotmail.com
>>To: chosenone@nyc.com

>
> a lot of admin cmd of my mod were in all admin mod ......
>
> some were in yours but not all.....
>
> and i coded a lot of things that are not in your JK2 mod.....
>
>
> and i planne to make also a lot of new things.....that u do not have.....
>
> in your mod,u also use admin cmd that was idea of others (admin guns,
> plenty
> of cmd f vulcanus admin mod)
>

--------------
First of all, this just shows you how much you know...NOTHING!!!

My mod was built using vulcanus source code. The author wanted me to continue the mod. Some commands? Try most (90%) of the commands are from my mod...Here is what you just stole from me thus far:

1)amterminator/unterminator
2)amwhois
3)amtele
4)amorigin
5)ampunish/unpunish
6)amnpcaccess
7)allowadminaccess
8)knight level admin (which was created cause of OUR ranking system)(http://www.thejediacademy.net)
9)amlockteam
10)amforceteam
11)amprotect
12)enabling bot_honorableduelacceptance so that its no longer cheat protected.
13)logout
14)cvar bit values for admin/knight commands.
15)amsurrender
16)amwait (i.e. amatease)
----
Things you stole from Vulcanus:
1)amempower/unempower
2)amsay
3)ampsay
4)amsilence/unsilence
5)amslap
6)amrename
7)amsleep/wake
8)amstatus
9)amlogin
10)motd/motdtime
11)broadcast/target/all messages for admin commands
12)aminfo
13)etc. (misc cvars and minor changes to gametypes)

--This is just off the top of my head. So you see this makes up about 90%+ of your features and I have yet to see one ounce of your own ideas placed in the mod. Do you even realize what you are doing? You really need to change the way you do things!!
 zERoCooL2479
01-01-2004, 4:17 PM
#3
JOIN THE REVOLUTION!!!!
 AsoAron
01-01-2004, 4:21 PM
#4
i agree.

"Ripping" commands from other mods is lame.

Sure. JA mod just has some commands, that should be in every mod, since they are just good.
Still, i think people should ask permission from the original author to copy certain things from mods.

Ripping = lame. Copying 1 on 1 is even lamer. Come on. If you rip, AT LEAST take the time to edit the readme files, instead of copying them one on one.

Honestly, i think mods should be approved more strictly.
Of course, we can always use some new mods, but where's the creativity?

Everyone has the right to practise modding/coding. We all need to start somewhere. If you want to read the source code from the JA mod, and learn from it, that's fine imho, but dont add the same things in "your" mod, without asking, nor giving credit to the orginal author.
 CuZzA
01-01-2004, 4:25 PM
#5
right. I have known c1 for nearly a year now, and i have seen his work EVEN BEFORE i applied to become a member in the JA. Me and my mates would all play the JA mod, version after version, when i relized i should join the JA...and i did. i learnt so much off the JA mod and now i hear this...hmm...pretty lame dont you you think?

copying somebody elses work just because yours isn't as successful isn't right. C1 and Mars worked 2gether then some 'newbie' thought it would be a great idea 2 copy somebody elses mod, change a few things, then say it's theirs...no way. considering i dont know C1, i still have the confidence to say that i am on his side as this is, basically, pure greed. Slider wanted to get all the glory from a few ppl...but hey, look at C1, he has thousands...millions (?) that play his mod, which i think is incredable

oh well, thats my $0.02

ps: C1 RULES!
 CuZzA
01-01-2004, 4:25 PM
#6
oops, double post :P
 lllKyNeSlll
01-01-2004, 4:30 PM
#7
Yes, I"ve always respected your Academy to teach people things. What you should do is to get people in your academy to understand your situation. Then, get them to go out to other servers and spread the word.
Me, I'm a dishonest man and a dishonest man u can always trust to be dishonest. Honestly, it's the honest one u want to look out for.
 thomasskywalker
01-01-2004, 4:41 PM
#8
Seems to me like this Slider guy has no pride at all! Can't he see that he's making a complete fool out of himself? :swear:

BTW:

JEDI ACADEMY MOD AND JA RELOADED FOREVER!!!!! C1 ROCKS!!!!! W0000000000T!!!!!!! :D
 Wolfwood(JS)
01-01-2004, 4:50 PM
#9
It truly is sad when you rip commands from someone else cause your to dumb to make them yourself. I mean, that just shows what a complete rip off you are. It wouldnt surprise me if he would make a game soon called Jedi Knight: Slider but it would be the exact jk3 only the character name would be slider...... Seriously lame man, seriously, seriously lame....:mad: :mad:

*Cough* Rip Off *Cough*

Signed:

Jack Sparrow
(nickname already taken so I had to use this one :p)
 padawan jonny
01-01-2004, 5:00 PM
#10
Fortunately, I was more than satisfied with JA Reloaded/JA Mod because I knew that this admin mod was made by a skilled and respected prgrammer. The advantage with using C1's mod, is that you know that it was created by an intelligent person, who whole-heartedly created a the perfect admin mod. Somehow, C1 always manages to better his already perfect mod :)

And Slider, answer me this. Why would WE, the GAMERS, settle for second best? We all know and trust Chosen one. We know that his work is always of Top-quality. Hell, I would PAY for a copy of JA Reloaded. I mean that.

I'll be perfectly honest. I will NEVER download another admin mod again, unless it is created by C1.

I also encourage EVERYONE to stay well away from other mods. After all, why should YOU settle for second best? why should YOU settle for a cheap, badly edited copy? why should YOU settle for bad programming, when you can have C1 programming? Answer me that.
 Marker0077
01-01-2004, 5:03 PM
#11
First off, because of the whole Lee Oattes/ShroomDuck ordeal, I know what you're going through but you're getting a little out of hand on a few of the comments. I recommend you cool off before you go commenting because I don't think you really want a flame thread here, you just want to get your point across.

Secondly, I spoke with Slider & told him about Janos's situation & how Janos is dealing with allowing the abusive admin commands in private mods & taking precautions in dealing with them in case they ever leak out but appearently he didn't heed my warning (like I figured he wouldn't).

He just made the first step to putting himself in that same boat as BOFH. He's already been warned a few times about the consequences in putting the abusive admin commands out there publically like that, now he'll have to deal with it. If he needs help from the other coders in the community, they'll more than likely tell him to FO; Even BOFH has removed (or so he has told me) abusive commands from his mod so for him to do it was just stupid.

I plan on covering a variety of areas in the CM manual, this will be one of them. I'll even cover how to remove these abusive mods from their server lists. That should put a dent in his fan base & I'll do the same for any mods that make abusive admin commands available.
 [JEDI] Adam
01-01-2004, 5:04 PM
#12
Well,

I agree with Mike. He's right about that rip off's. Those guys are a bit pathetic. As we see they can code but riping off ideas isnt good way to get popular. If you guys can realy code that good why you wouldent make an Client side mod ? There are lots of mods with can be made without any rip off's and can be quite cool. Take a look at Movie Battles (with is one of the greatest mods I ever saw) its completly diffrind. Its not based on any other mods. And he's gameplay is totaly awsome.

Same thing is with Mike JA Reloaded. Its unique. It was continuation of first admin mod with author permision.
Your guys even rip off commands - amterminator ? you cant replace it with own ideas ? why always "am" on begining of the commands, why even same name's for few admin commands ? Cant you make something unique ?

I'm making admin mod neither but wont develope it separatly or he's code. Its admin mod for our own mods with we will make. Commands are even diffrind and he dont contain any futures similar to JA Reloaded.

So try to be orginal guys ;)

As for mike:

You see its free world u cant deny them to do admin mod if they want.

Sorry for all my gramma mistakes.
 gotcha8903
01-01-2004, 5:08 PM
#13
doesnt JA Reloaded have a copyright? and arent there copyright laws? and isnt there a police force? send him a fine, or a pair of handcuffs ;)


i wonder if any of the things he "planne" to put in "his" mod ever got in there........


EDIT: Something to take note of, on lucasfiles JA Reloaded has a 5/5, while omni and JA + have a 1/5:rolleyes:
 zERoCooL2479
01-01-2004, 5:14 PM
#14
Oh no, thats not the case here. Anyone can make their own mod whether its an Admin mod or clientside, or whatever...the point is to copy others hard work and pawn them off as your own is wrong and unacceptable.

It seems that this Slider won't stop with his accessive copyright infringement upon other modders. The only way it can be stopped is that no one uses the mod, as he will be forced to create something on his own.

I feel when this situation is straightened out, and things are semi-normal in the Jedi gaming community, I will feel that my work here is done.
 zERoCooL2479
01-01-2004, 5:17 PM
#15
This is what comes with the source code...
-----------------------------------------------------------
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l. remove, alter, modify, disable or reduce any of the anti-piracy measures or components contained in the Star Wars, Jedi Knight: Jedi Academy game, including, without limitation, the exe check or the CD check.



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 ozzcoz
01-01-2004, 5:21 PM
#16
As a member of the JA and enjoyer of c1's mod, it saddens me to see another 'coder' if you can call him that, ripping the code and claiming it as his own in what is no doubt an inferior version.:mad:

Root out plagiarists everywhere and burn them at the stake (metaphorically speaking of course). They only make life worser for the rest of us.:mad: :mad:

As a student and a human being i am disgusted.:mad: :mad: :mad:

By the way, i'm mad.:mad:
 Anakin
01-01-2004, 5:32 PM
#17
You have my support mate- All the help that you have given us on AOTC:TC is great and thank you for continued support with us.
 zERoCooL2479
01-01-2004, 5:44 PM
#18
You will find this entertaining, heh.
--------------------------------------
From: "slider max" <slider744@hotmail.com>
Date: Thu, January 1, 2004 1:34 pm
To: chosenone@nyc.com

among a lot of cmd u accuse me to steal, there are a lot of cmd that we can
find every mod of JK2 that were containing admin cmds.....

a lot of admin cmds in all admin mod are immediate and needed.....

when the SDK of raven has been released for JK3, i began to code full force
duel, flipkick.....and i would like to controle everything on my server so i
began to code a lot of admin cmds.....

the first version of my mod was released before yours....i didn't know that
u will decide to code an admin mod for JK3....

when i saw that, i already code a lot of admin cmd that was based on what i
had liked more in admin cmds of JK2 mods......

but i also coded a lot of new features that your mod does not have.....
and your mod has also features that mine does not have....

each mod has its own particularity but it is clear that all admin mod will
have a lot of cmd in commun because they are a need.....


but it is true that i used idea from other mods in JK2.....but it is a
different game now....
and i also coded very new features.....

when X-mod and Omnimod coded respectively flipkick and duel full force, i do
not accuse them to steal my ideas because it seems to be a need in their
mods.....

according to me from your idea i have used only those thos ideas:
-1)amterminator/unterminator ==> no i didn't coded that
>2)amwhois ==> NO because they are in all admin mods
>3)amtele ==> yes
>4)amorigin => yes
>5)ampunish/unpunish ==> yes
>6)amnpcaccess ==> no didn't coded that
>7)allowadminaccess ==> no didn't coded that
>8)knight level admin (which was created cause of OUR ranking
>system)(http://www.thejediacademy.net) ==> no because several admin level
>are in all admin mod
>9)amlockteam ==> no because it is an idea from raven see the rcon cmds
>forceteam
>10)amforceteam ==> no too
>11)amprotect ==> yes i use your idea on that
>12)enabling bot_honorableduelacceptance so that its no longer cheat
>protected. ==> no it is in every mods
>13)logout ==> NO because when you want to log as an admin you may want to
>logout
>14)cvar bit values for admin/knight commands. ==> i coded that because
>everybody want more configurable cmd, and i couldn't put a cvar for all
>cmds so i made like g_weapondisable 15)amsurrender ==> no this emots is in
>every mod
>16)amwait (i.e. amatease) ==> this emots is in every mod

so it is true that i used some of your ideas but not all u accuse me to
use....
just a little part....

but my mod contains many admin cmd very new and a lot of new features of the
game play
each mod has its particularity but its is true that every admin cmds part of
mods tend to have a lot of cmd in common because their are a need and not
only in JEdi knight but also sof2 or Cs or unreal....

--------------------------

Dude, you are so wrong. amwait and amsurrender is every mod? ehem...look at the dates of when the mod came out. I was the first to add those emotes, then I decided to allow LashingOut to have them so I gave them to him. So yeah, you stole it from me. Amnpcaccess...your wannabe copy-cat command is "admGrant" as for other commands up there, not "all" admin mods have them...just one...MINE!!!

Nice try, but you are wrong again.
 zERoCooL2479
01-01-2004, 5:47 PM
#19
Again, this just shows how untalented this author is...

JOIN THE REVOLUTION!!!!

STOP USING ABUSIVE MODS LIKE JA+ MOD AND OMNI ADMIN MOD.
 MasteR PudsLiG
01-01-2004, 5:47 PM
#20
I agree with most of you... but just because ja+ and omnimod are total rip offs, doesnt mean that ja realoaded is the only thing that has atleast some origanal features, xmod2 is very good indeed and i think they are both as good as eachother, give or take.
 [BLU]Twilight
01-01-2004, 5:47 PM
#21
This must be pretty discouraging to people who do take the time to write their own code and do so creatively, and shouldn't be tolerated.

For the two organizations I am associated with; SGN (http://www.sgnonline.com) and the BLU Order (http://www.thebluorder.com), we are banning all non Hokai-coded mods for our JKA and JK2 servers.

If you aren't willing to put in the work to make something brilliant (or at least original, please don't bother to steal someone else's creation in part or whole to call it your own.
 zERoCooL2479
01-01-2004, 5:53 PM
#22
I agree...xMod is a great alternative and Hex has excellent ideas. Although I'm supposivley on the xMod team, I havent contributed much yet as I haven't had time outside my mod. With hope, I can offer help to him if he needs :)
 Little Red Riding Hood
01-01-2004, 5:59 PM
#23
There's only one thing worse than a plagerist; and that's a bad plagerist, who doesn't even bother to rename the commands, which are all stolen from an original mod.


MasteR PudsLiG-> Nope, and that was never stated. :)

Other mods are good, and we need more mods than just JAR, for the sake of difference, but ripping off another mod is just down there along with making viruses to ruin other people's computers.



- Jacen Aratan, Jedi Academy Knight / Little Red Riding Hood
 Semicolon
01-01-2004, 6:03 PM
#24
Hey there Chosen! We are using JAR over at our clan server right now and I love it. So easy to use! Do you think in the next update of it you might be able to put a profanity filter in there like in xmod? Otherwise very awsome job man!!!
 MasteR PudsLiG
01-01-2004, 6:05 PM
#25
Of course it wasn't stated otherwise i would of quoted. I just read the part somone saying to avoid all other admin mods and thought, well xmod2 rules also.
 JaikoDKana
01-01-2004, 6:12 PM
#26
Im totally with C1 on this one. The Mods created by C1 where of sole purpose to aid the JK community. However these plagerist are only interested in making a name for themselves through childish "copy cat" methods of steeling Chosen-Ones work.

I also see many similarities between the mods and i sincerly doubt that they are of coincidence.

-"To live in Denial is to live without Truth"-

-JaikoD'Kana-
 Master William
01-01-2004, 6:23 PM
#27
Yeah, I know. Still JA+ has stuff your mod doesn't. Ok, I admit it, there's only one reason I don't want to use JA Reloaded at our clanserver. It has no JK2 flipkicks ;)

But one of the gameservers.net public servers that I administrate do use it, and it's good. We use JA+ 1.5 on our clanserver right now, but if we find it hard to use or if it causes problems for us, we might switch over to JA Reloaded. First we had Omnimod 1.3, then Xmod 2.2.0, now JA+ 1.5... heh
 zERoCooL2479
01-01-2004, 6:28 PM
#28
Well the flip kick was easy to implement cause the code is already there, just commented pretty much. That is one thing I already have made for the upcoming 1.3 which will be a huge success. It will have things that have not been seen before in admin mods. You can quote me on that ;)
 |GG|Carl
01-01-2004, 7:01 PM
#29
Originally posted by zERoCooL2479
STOP USING ABUSIVE MODS LIKE JA+ MOD AND OMNI ADMIN MOD.
I agree:D.

But zERoCooL, if you have so many evidences, why don't you tell the staff at jk3files, lucasfiles, pcgamemods or whatever to detelte the "copied" mods from their servers?
 lllKyNeSlll
01-01-2004, 7:03 PM
#30
How can slider accuse people for ripping off flip kicks? Flip kick was invented by the jk2 base coders not him. The code exists already. So technically one can't EVER accuse others of ripping off flip kicks.
 Girlloverke1
01-01-2004, 8:15 PM
#31
Techically, I'm quite a newbie at the Jedi Academy, since I only joined at the end of September 2003.
But anyways:
I know what it's like to work really hard on something and have it stolen by someone else
I shall join the revolution!

C1 rules!
And so does HIS mod!


Good work man!
 Slider744
01-01-2004, 8:31 PM
#32
i never hide that i had used several idea from your mod made for jk2..... u can even see that i keep the same cmd name....

in my admin mod there were a need, but i have plenty of cmds totally unique..... ...

in reality the problem is that i wanted to make a mod since the release of the SDK made by raven....

and in my project there were a nedd of admin cmds....

some of this need were covred by the ideas coded in your JK2 mOD.....

but i had very total new needs that i also coded....

and i have again a lot of needs to code that is not in your JK2 mod....

So as soon as the release of the raven SDK , i released a ja+ version without knowing that you were coding also a version of your mod for JKA....

so we have admin cmds in common but we also have a lot of differences in the lists of admin cmds....
each mods has its own particulariry and they will increase by the time....

now my mod is not only an admin mod, i plan to code a lots of things that will not be admin tools....

so it is true that my mod contains some of your ideas from your mod of another game but u will see when i will code everything i want that the common part is not hudge....

you already have full force duel, flip kick, 3 Speak mods (clan, team, admin), weapon melee, rcon admin rights management (admToggle), script and client cmd that automatize execution of admin cmd without going throw the console, tones of emots, .....

all thos features are not in your mod....
there also other admin cmd that ar not in your mod....

the number of differences will increased by the time
 TK-8252
01-01-2004, 8:35 PM
#33
LOL
 DeathStriker
01-01-2004, 8:43 PM
#34
Although your mod is much better for aiding JK3 online gaming C1, mods like JA+ and omnimod will always be around. This is because you get all of those cheap, pathetic clans who use them because of the cmds that they can use to abuse a player (i.e. /amslap, /ampunish etc.)

So no matter how much we want them to go away, I dont think that it will happen.
 IZaNaGI
01-01-2004, 10:10 PM
#35
He's right theres always gonna be people trying to rip you off, thats just the JK community, everyone is trying to better everyone else. Heck i admit it i like trying to better peoples work all the time, just to prove that things can always be made a little better then what they are but as things stand at the moment he is cloning other mods to make some kind of uber mod, which is a bit sh!tty considering he isnt even giving ppl credit for there hard work.

I use your mod on the current == clan server and i love it, the features at the moment give me everything i need to administrate and allow other ppl to admin my server for me so cheers (Emp Vs. Term is awesome :P) but when it comes to these ppl that rip off your work, the only thing you can realy do is inform the community, and then better these ppl by making a mod so awesome nothing can compare!

== Clan supports C1
 IZaNaGI
01-01-2004, 10:10 PM
#36
double post sheesh ;) :p
 Master William
01-01-2004, 10:16 PM
#37
My clan is not patethic, nor stupid. We use JA+ because other mods gave us errors and crashed our server constantly. We are trying to work with JA+ 1.5, but who knows, we might change to JA Reloaded, because we're trying alot of different admin mods, it seems each one of them has a particular problem. We will try JA Reloaded, though. We tried Xmod, but it gave us alot of trouble, and crashed our server. We even disabled slay and slap, and that breakarm thingie, because we had problems with a certain member of our clan abusing them.
 Rumor
01-01-2004, 10:25 PM
#38
slider lets see a list of your totally original features.
 gotcha8903
01-01-2004, 11:20 PM
#39
^with correct spelling please:D
 Slider744
01-01-2004, 11:37 PM
#40
- (Clan speak mod) + 2 others speak mods (team and admin)
added new client cmds :say_team_mod, clanpass, clanwhois
see the script chat.cfg that binds those cmds(/exec chat.cfg).
Clan speak Mod enable you to speak with all players of your clan without be read by others players
From other clans.
- clanpass : to log into your clan member group (it is a client side cmd)
- clanwhois : display all players logged into the same clan as you
- say_team_mod : = normal : the use of the say_team cmd send messages to your team
= clan : the use of the say_team cmd send messages to all players logged into the same clan as you
they have the same clanpass
= admin : send messages to all admins



- new rcon cmd : admToggle to allow/disallow and admin cmd for council or kight. It changes automatically the server cvar
jp_councilAllowedCMD and jp_knightAllowedCMD. So adding value bit is not annoying any more :)

- cvar bot_honorableduelacceptance (cheat protection removed)

- end duel is logged in the game.log in order to make stats on players. People told me to do it because they are using this file
to make stats on a web site.

- add weapon melee for player controled by cvar jp_giveWP_MELEE



more admin functions in order to exec admin commands without going into the console :
admCmdPrev,admCmdNext,playerPrev,playerNext,admCmd EXE
see the file admin.cfg that contain MY Script of binded CMDs ==> edit it with bloc note and change the bind key

kick and side kick like in JK2 game ( see Cvar jp_allowflipkick )

-ambreakarm,
-amunbreakarm
-amlockteam managed with bit value cvar

-engage_FullForceDuel for full force duel

- toggle_amthrow : turn on/off the possibility of others players to amthrow you.



- emots :
taunt ,meditate, bow, gloat, flourish, amthrow, amknockmedown, amdropsaber, ampower,
amflip, amnod, amshake, amhiltThrow1, amhiltThrow2,
amcomeon, amwon, amspin, amspin2, amspin3, amhello, amhug,
amatease, ambeg, sleep, amsit, amsurrender, amdie, amkneel, amfinishinghim




here is all the features i didn't saw in other mods....

and there will be more in the next version
 Master William
01-02-2004, 12:10 AM
#41
I want you do to add the following to your JA reloaded 1.3 version:

- Black names allowed
- When you stand on somebodys head, you shouldn't slide off
- Jk2 kicks
- More more emotes (I love emotes, just makes the game even more fun)

Can't figure out more, keep it up
 JHCLiam
01-02-2004, 1:08 AM
#42
Points of view...

Say I create a piece of art. During my creation, someone else has been standing over my shoulder looking at my work. During the time I'm working hard and studying and carefully defining each part of the picture, the person hovering over my shoulder has finished his, which has similar look, and a few bright colours in it, but it just doesn't have the same feel as the original creation by the true author.

Then again...

Say I live in a world of darkness and I create the only lightbulb in existance. I'm making copies and distributing it, but it's high in demand and some people don't like it's medium level of light. So, someone looks at it and gets ideas off it, perhaps uses a few parts from it, to get it to people faster, and give them brighter light, though it may flicker a bit more than the steady medium.

Whichever way you may look at it, this is how I see it:

Jedi Academy Reloaded Mod is the most stable mod I've seen, one with functionality and practical use without all the bug causing extras. For my main server, there is one and only mod - JAR.

Keep up the great work, Chosen One!
 zERoCooL2479
01-02-2004, 1:21 AM
#43
Originally posted by Master William
I want you do to add the following to your JA reloaded 1.3 version:

- Black names allowed
- When you stand on somebodys head, you shouldn't slide off
- Jk2 kicks
- More more emotes (I love emotes, just makes the game even more fun)

Can't figure out more, keep it up


I have black colored names in there already. set g_mAllowBlack to 1 in your config. I thank everyone who sees my point of this thread. I have seen so many other people getting things ripped off of them and being shafted for all of their work. Whether you make maps, scripts, models/skins, its happening.

BTW, Slider, some of those things you listed as your "new features" are features in JA Mod 1.4 for jk2. Try again...perhaps 3 times a charm? Also, ambreakarm is a real useful command...almost as useful as the amexplode command I used to have, tee-hee-hee
 zERoCooL2479
01-02-2004, 1:30 AM
#44
Originally posted by |GG|Carl
I agree:D.

But zERoCooL, if you have so many evidences, why don't you tell the staff at jk3files, lucasfiles, pcgamemods or whatever to detelte the "copied" mods from their servers?

Well, for one, I dont think I can tell them what they can have and cannot have. I have contacted the admins, I give them the choice to do the right thing. To remove and prevent authors that plagerize other peoples hard work and pawn it off as their own.
 Semicolon
01-02-2004, 2:23 AM
#45
How about a profanity filter as well?
 TK-8252
01-02-2004, 3:36 AM
#46
Originally posted by Master William
I want you do to add the following to your JA reloaded 1.3 version:

- Black names allowed
- When you stand on somebodys head, you shouldn't slide off
- Jk2 kicks
- More more emotes (I love emotes, just makes the game even more fun) I'd like to add some. :D

-Profanity filter in chat and names.
-Anti-laming/auto-admin.
-Force push/pull block animation as it is in single player for multiplayer.
-Force absorb more like in Jedi Outcast (so it actually ABSORBS!)
-Include your extra hilt pack as part of JAR (http://jk3files.com/file.info?ID=19420).
-Remove teleport, it's just a toy, and can be abused. Either remove it or just make teleport move the admin to a player (/amtele pada would teleport the admin to Padawan).
 NuTinmuch
01-02-2004, 4:22 AM
#47
Ah. Now for someone on the other side to post.

This will prolly' get me flamed, but Oh well.

I use JA+ 1.5 On my servers. Why? Well for one, I host the mods forums, and two, I have used it since it came out, simply because it seemed to be one step ahead of JAR.

Theres also another reason. The "Accept no Immitations" kind of thing on JAR. It just seemed rude. Don't you want some competition?

To be fair though, I can see how you can be mad since your, and your old friends ideas (Amsleep, etc) where used. But claiming that idea to be your own is like claiming all other reborn skins are copies of yours (Which most are, but you get my idea, hehe).

You also make it sound like he stole your code, which he didn't.

Also, I think instead of going around fighting amongst ourselves, it would be better if the people that *like* Honor,Adminmods, and No laming unite, instead of ripping this side of the community apart.

Thats all from me, Chances are, I won't be comming back simply because I rarely come to visit these forums, so if you want to argue your opinion to me, or something else you can reach me at http://bytewire.net/forum)

Cheers :)
 JHCKinetic
01-02-2004, 4:53 AM
#48
Thing about this consumer wise.

A great product is made and sold. This product is great, and loved my many. Another company makes their own version of the product. Yet, usually you choose to buy the original. You trust it more, and are used to it. *bad argument I know*

Now Slider, say I wanted to make an admin mod. Would you like it if I stole your 'new ideas' and put it in there, without even so much as THINKING of asking you if it's ok?

Now, Chosen, I agree with you alot. If you really want to prevent this, try going for a patent or a copyright of some sort. I don't know, but may be of help. And if you do already have those, then I think legal action should be taken.

"That's just my opiniont, but I could be wrong."
 Rad Blackrose
01-02-2004, 4:57 AM
#49
While I wouldn't exactly say I'm very "in it" with the whole situation between you and Slider, Chosen, I can comment on the pathetic slacker formerly known as BOFH since I was involved to an extent in the origonal JediMOD.

By nature, BOFH takes the works of others and copies it into a compliation, then sends it out enmasse to the File sites. If Dest never made JediMOD open source, BOFH wouldn't have any ground to stand on. I also heard that he tried to get his hands on Mars' work in the past, but alas, Mars told him to **** off.

Pretty sad when people have the balls to leech other people's work, and then make the community look bad because they (the community) tolerates such actions by the use of said leeched work.

As for you, Nu, the hit and run tactic is indeed going to get yourself flamed. Basically all you did was just come in, took a ****, and ran off without wiping your own ass. Hear that? It's the anti-flamebait squad.

EDIT: Just caught wind of this...

Now, Chosen, I agree with you alot. If you really want to prevent this, try going for a patent or a copyright of some sort. I don't know, but may be of help. And if you do already have those, then I think legal action should be taken.

Well, there's a bit of a battle going on between some of the modelers/skinners of The Specialists (specialistmod.net) and Games Fusion (Known for the Counter-Strike Fusion pack) over paying for material (in this case, models/skins) which were made to be free. One of the arguments being brought forward by the model party is that upon the final touches of a product, copyright is automatic... I'll have to dig into it again.
 AsoAron
01-02-2004, 7:18 AM
#50
-Anti-laming/auto-admin

Define "laming" :) If the server should kick everyone who attacks unarmed players/saber down, it might be a bit TOO sensitive...

-Remove teleport, it's just a toy, and can be abused. Either remove it or just make teleport move the admin to a player (/amtele pada would teleport the admin to Padawan).

Teleport will probably not be removed ;) Most people value this command a lot, since it can be used for teleporting to secret rooms, stuff like that.
Your idea of /amtele <nickname> is nice though :)
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