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Corrupted Paths (SP)

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 JDKnite188
06-10-2003, 8:32 PM
#1
More updates from my JO SP level Corrupted Paths. Thanks to Emon and Omicron88 for help on some issues. All screenshots so far can be seen here: http://imagebase.freewebspace.com/photo.html)

Hallway below the conveyor.
http://www2.freepichosting.com/Images/24474/15.jpg)

Generator, Control Screen (I made the texture), and Elevator
http://www2.freepichosting.com/Images/24474/16.jpg)

A large door and something that you don't usually see in JO. A WORKING LADDER!
http://www2.freepichosting.com/Images/24474/17.jpg)

Conveyor Control Panel (I made the texture) and a heater
http://www2.freepichosting.com/Images/24474/18.jpg)

More Electronic Workstations
http://www2.freepichosting.com/Images/24474/19.jpg)

Cylindric Containers and a small ventilation shaft (I destroyed the grates that were there)
http://www2.freepichosting.com/Images/24474/20.jpg)

Comments, Suggestions? Updating soon.
 Kengo
06-10-2003, 8:55 PM
#2
To me this project has a real Half Life feel to it, which is frankly great - a really realistic look to everything. A working ladder is extremely impressive I must say! :)
 JDKnite188
06-11-2003, 9:54 AM
#3
A screenshot that pulls my newest additions to my map together.
http://www2.freepichosting.com/Images/24474/21.jpg)

I know that as usual the maximum number of posts I will receive in this thread is going to be a little more than 10 in either here or Massassi. Massassi is leading against Lucasforums at 2 to 1!
 lassev
06-11-2003, 12:01 PM
#4
Very interesting and fine looking architecture.
 Neш
06-14-2003, 6:22 AM
#5
That does have a bit of a Half-Life feel, and it looks quite good, though I'd like to see a couple of curves here and there to spice things up.
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