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71M

Latest Posts

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Posted in: Basic Brainstorming: Second Staff Blade Color
 71M
12-02-2003, 3:25 PM
#2
Cool. That'll look awesome! :) I tried doing that before. I got as far as putting in a 2nd color selection palatte before giving up in frustration. :) -TiM...  [Read More]
Posted in: Stargate Stuff
 71M
12-17-2003, 2:18 AM
#6
Originally posted by Andy867 Hey 71M, we could actually use ya for making the F-302, since Manquesa is currently working on the glider, plus with the asteroids map, he has very limited time for yet another project. Plus he would probably be relieved...  [Read More]
Posted in: Stargate Stuff
 71M
11-20-2003, 12:21 AM
#3
Hmm, I've been considering trying to model a death glider and an al'kesh with vehicle support. If I ever do, I'll let u know. -TiM...  [Read More]
Posted in: Making Trees
 71M
11-18-2003, 1:39 AM
#4
I was doing some browsing in JKA's model directory with PakRat (A Mac only MD3 viewer). The Yavin tree models consist of ONLY the trunks. There are no leaves actually on the MD3 model. My guess is Raven placed the trunks into the map and then lined...  [Read More]
Posted in: HELP!!! My Vehicle is in Pieces, Why?
 71M
11-30-2003, 8:00 AM
#22
Yeah, I realise that now, but at the time I started making this (something like 4 weeks ago now :P) the only tools I had access to was 3D Studio Max 3 (Ie No GLM support), JKA's assets1.pk3 and an old Star Wars book for reference. :) If I were to st...  [Read More]
Posted in: HELP!!! My Vehicle is in Pieces, Why?
 71M
11-29-2003, 4:11 PM
#20
Somebody already is working on the Tie Interceptor though, check it out here -- http://www.lucasforums.com/showthread.php?s=&threadid=116662 and i'm pretty sure that person did exactly what you suggested about using the model parts found in the a...  [Read More]
Posted in: Basic Brainstorming: Saber Hilts/Glow/Blades/Sounds
 71M
11-30-2003, 1:49 AM
#28
I tried posting this before, but there were some internet problems and I don't think it got through. But I was wondering, would it be possible to make a multi-colored saber staff? Ie, on one end a green blade, and on the other yellow? I tried modif...  [Read More]
Posted in: port a jo mp map, like the bespin dude
 71M
11-03-2003, 11:47 AM
#7
Ah, okay. That's alright then. :D So anyway, to respond to Szico's question, yeah, just 'borrow' the files that are needed from JK2, and put them into a separate PK3 file. JKA and JK2 are so similar that almost, if not no modifying is necessary. :...  [Read More]
Posted in: port a jo mp map, like the bespin dude
 71M
11-03-2003, 7:15 AM
#5
This may be a little off-topic, but I'm a bit curious. I was told it was illegal to rip files from other games and put them into others, like textures from JK2 to JKA. After seeing this, I guess it isn't, but has there been any debate over it? -Ti...  [Read More]
Posted in: Tutorial: Importing Vehicles into JA
 71M
11-03-2003, 5:03 AM
#25
Originally posted by Manquesa Thanks again for the tutorial, it really helped me a lot. Although, the tut is only for non-animated models. I need to know now how to animate the landing gear at take off. This is for my Sith Terminator model (well, fo...  [Read More]
You apply a specific command in the skybox's shader script, and then q3map will calculate and apply the sunlight while it compiles your map. I just quickly found a page that talks about it in more detail. It's for Q3, but there is virtually no diffe...  [Read More]
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