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Higginson

Latest Activity

Posted in: Monty Forums' Quest for the Holy.......Thing
 Higginson
04-28-2003, 4:48 PM
#29
Brilliant, just brilliant :D but why am i the singing boy? lol....  [Read More]
Posted in: Monty Forums' Quest for the Holy.......Thing
 Higginson
04-27-2003, 12:07 PM
#23
Very nice LW, very funny. keep it up. :D...  [Read More]
Posted in: Monty Forums' Quest for the Holy.......Thing
 Higginson
04-25-2003, 6:51 PM
#14
Thats real good LW, cant wait for part 3....  [Read More]
Posted in: Monty Forums' Quest for the Holy.......Thing
 Higginson
04-25-2003, 3:18 PM
#2
:rofl: Very good LW. cant wait to see the rest...  [Read More]
Posted in: Mandalorian Pack Fixed
 Higginson
04-22-2003, 5:05 PM
#2
Gd to hear bloodriot. i'll be using these models alot more now!...  [Read More]
Posted in: Menu Editing
 Higginson
09-10-2005, 2:16 PM
#8
Update: Managed to eliminate the original create-a-jedi characters, and split the species into two groups. Now when I press the Sith button it cycles through the Sith, and the Jedi button cycles through the Jedi. Did it by altering this piece of code...  [Read More]
Posted in: Menu Editing
 Higginson
09-07-2005, 7:01 PM
#7
Ok, Well, Update. I got the two buttons working. you can click them now. More info when I figure out how to say what I mean :P...  [Read More]
Posted in: Menu Editing
 Higginson
09-07-2005, 6:26 PM
#6
Yeah, that's what I'm trying to do, but I'm not particularly sure myself. At the moment I've managed to place the buttons onto the screen where I want them, but clicking them does nothing. It appears they are only text. Here is what I mean: http://...  [Read More]
Posted in: Menu Editing
 Higginson
09-07-2005, 6:42 AM
#4
Also, is there a way to remove the original Jedi_hf, Jedi_rm etc from the selection screen? Thanks....  [Read More]
Posted in: Menu Editing
 Higginson
09-06-2005, 9:46 PM
#3
Well, you'd have to set up the menu system to split up the current "species" selection stuff into Jedi and Sith lists. I imagine you'd have to just use some fancy .menu editting to either hardwire the possible selections or write up some ne...  [Read More]
Posted in: Menu Editing
 Higginson
09-06-2005, 9:21 PM
#1
OK, So I've resurrected a little mod I was doing way back, now that Hapslash's Dooku and Obi-Wan have been released. It's basically a mod that has all the Jedi and Sith from the Movies in it, all selectable in Single Player from the Create a Charac...  [Read More]
Posted in: Neomarz announces fall from community...
 Higginson
09-02-2005, 8:12 AM
#27
Marz I believe we've exchanged emails a few times, regarding textures and modelling and you've been a great help to me. Advice with photoshop etc, I'm very grateful. It's sad to see you leave bro, you were a real Pioneer in this community. I've never...  [Read More]
Posted in: Texture mapper?
 Higginson
05-25-2005, 6:29 AM
#2
There was one called LithUnwrap. PM me if you want it....  [Read More]
Posted in: RJWs Episode III Anakin coming soon *spoilers*
 Higginson
03-20-2005, 5:50 AM
#24
I like the first one more, he looks more menacing. The second looks OK, but he looks to young and not angry enough. But still the Jawline, just make the bottom half of his face thinner....  [Read More]
Posted in: RJWs Episode III Anakin coming soon *spoilers*
 Higginson
03-17-2005, 6:08 PM
#21
I agree, his jawline is too huge to be Anakin. Looks more like the proportions of the Hulk's....  [Read More]
Posted in: SP Model Scaling in JA
 Higginson
11-06-2004, 5:06 PM
#2
Bump....  [Read More]
Posted in: SP Model Scaling in JA
 Higginson
10-28-2004, 10:57 AM
#1
I've been making a Mod for a while, just for personal use, and have added quite a few jedi into the SP selection, (Obi-Wan, Mace Windu, Qui-Gon etc) and I want to add Yoda in. He is ingame with icons and all that side of it, only he is bloody huge!...  [Read More]
Posted in: WIP: Neo Model
 Higginson
11-12-2003, 8:42 AM
#41
thats lookin alot better man, good job!...  [Read More]
Posted in: WIP: Neo Model
 Higginson
11-09-2003, 12:15 PM
#27
tht looks awesome Salvy, but i think u need to darken the eyes quite alot, i dont remember them being that light....  [Read More]
Posted in: WIP: Neo Model
 Higginson
11-04-2003, 5:35 PM
#24
excellent job salvy, wish i could model that good!...  [Read More]
Posted in: Accurate Icons in SP classes...?
 Higginson
12-14-2003, 8:07 PM
#19
To make icons, just follow this very easy tutorial (http://www.lucasforums.com/showthread.php?s=&threadid=116943) by razorace, this is how i created all my icons. its easy to understand, and is a good way to get started....  [Read More]
Posted in: New Modview
 Higginson
10-10-2003, 5:04 PM
#3
Thanks so much, just finished downloading, so u can take it off. thanks again...  [Read More]
Posted in: New Modview
 Higginson
10-08-2003, 7:43 PM
#1
How big is the new modview? Could anyone attach to a post or sumbit the new modview on its own? because i have a really crappy connection and cant download the kit it was released in recently. so i was wondering if anyone could sumbmit it on its own....  [Read More]
Posted in: Tutorial: Replacing Jaden with custom model
 Higginson
12-14-2003, 8:09 PM
#109
ive been adding quite a few races myself, which are all the jedi models from JK2, (qui-gon, obi-wan, kevincoyle's anakin, plo koon, shaak ti, saesee tiin, eeth koth, mace windu, kit fisto, coleman trebor and ki adi mundi). they all work, have proper...  [Read More]
Posted in: WIP: Dark Absurdity (Funny)
 Higginson
06-25-2003, 4:58 PM
#8
another good piece of work, keep at it al. cant wait for the next piece!...  [Read More]