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Strider74205

Latest Activity

Posted in: MP_Coruscant (Video)
 Strider74205
04-10-2003, 9:03 PM
#7
could we see some screenshots? i'm just on dialup so i can't d/l 140 megs without staying online for an entire weekend or so....  [Read More]
Posted in: New Custom Stances
 Strider74205
04-13-2003, 1:07 AM
#25
any news?...  [Read More]
Posted in: New Custom Stances
 Strider74205
04-06-2003, 1:49 PM
#23
well, i usually like to play on force level 5 but if you want to limit the saber stances to 3 jus play singleplayer or multiplayer normally, or use force level 4. if you still want to play on level 5 but only want the 3 stances i can't help you. you'...  [Read More]
Posted in: New Custom Stances
 Strider74205
04-06-2003, 1:14 AM
#18
when can we expect this excellent mod? I have often wondered myself why there aren't many custom saber stances out there. Anyway, how were you planning to package this mod? you have over 10 saber stances here and there are only 5 ingame (just wonderi...  [Read More]
Posted in: New Custom Stances
 Strider74205
04-04-2003, 12:36 AM
#12
i like stance 7, looks like the stance anakin uses in ep2. seems to me it would be a red or yellow stance. you definetly have to release these. also would it be possible to have a stance with the lightsaber reversed in the grip so the blade is poin...  [Read More]
Posted in: WIP: Matt-Liell's Legolas Model
 Strider74205
02-18-2003, 4:07 PM
#236
wow, this is so awsome! are the hands one of the clipping issues? Because it looks like he's holding the saber with his wrists. other than that looks great!!! a sweet model like this needs an absolutely great skin....  [Read More]
Posted in: Helm's Deep
 Strider74205
02-18-2003, 3:50 PM
#13
hows, it going, this sounds really cool. we need some more LOTR maps besides the excellent moria map for our LOTR skins. (isengard or weathertop anyone)...  [Read More]
Posted in: WIP : Orc (LOTR)
 Strider74205
02-18-2003, 4:11 PM
#53
is any more work being done on this model? just wondering cause it looks REALLY good as is, and there hasn't been any posts lately....  [Read More]
Posted in: character stuck
 Strider74205
01-05-2005, 3:03 PM
#5
Darth333: go ahead and laugh, its pretty funny. :D even funnier: I used the party selection thing you suggested ChAiNz, and it worked like a charm. And then it happened AGAIN hahaha. The same SOB pushed me back through the door (i hadn't killed him...  [Read More]
Posted in: character stuck
 Strider74205
01-05-2005, 12:09 PM
#1
Here's the situation: On Korriban, just after defeating Uthura Ban and the other guy in Naga Sadow's Tomb. I went up the path and defeated the three sith that attack you there. Then I went inside and was attacked by the sith inside the academy and w...  [Read More]
I think i may have found some textures for sleheyron, including the sky textures. but they might also be for the taris undercity I don't know. They all have the LSL prefix. http://img.villagephotos.com/p/2004-7/775472/LSL_sky01copy.jpg btw it norma...  [Read More]
Posted in: How do I get a usable model out of KOTOR
 Strider74205
07-11-2004, 5:58 PM
#3
yeah i actually just found that about 5 minutes after i posted, lol. works great, but now i have another question: I found textures for a variety of ships like the leviathan, the republic cruiser and the republic fighter, but i only found the model...  [Read More]
Posted in: How do I get a usable model out of KOTOR
 Strider74205
07-11-2004, 4:32 PM
#1
I have MAX 5 and I extracted an .mdl out of kotor using the kotor tool, but even with an importer for the nwn .mdl format it won't import the model. Can anyone help me?...  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 Strider74205
03-01-2004, 6:32 PM
#141
Single player only i'm afraid. It contains all of the data for non-player characters in game. In JA they are all seperate whereas in JO its one big file that you can find in assets1.pk3/ext_data. In JO if you want to switch an npc to a new model you...  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 Strider74205
03-01-2004, 1:55 AM
#138
Well, of course sand troopers don't work well on hoth thats why i left the snowtrooper alone, it has its own model in JA, and a good one in my opinion. I did find that the sand trooper looked a bit out of place so I copied the clean textures from t...  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 Strider74205
02-29-2004, 11:31 PM
#134
you can also edit the npc files in assets1.pk3/ext_data/npcs so that stormtrooper officers appear as the sand trooper. trust me it works, and it looks cool too. Only problem for me is a drop in frame rate for which the only explanation is that every...  [Read More]
Posted in: speeder bike and STAP vehicles
 Strider74205
10-06-2003, 1:21 PM
#12
well since we can't change the posture all my concerns about that can be stricken from the record. :D...  [Read More]
Posted in: speeder bike and STAP vehicles
 Strider74205
10-06-2003, 2:43 AM
#9
as you requested duncan, here are some pics http://www.boomspeed.com/desertfox45/bike.JPG http://www.boomspeed.com/desertfox45/bike2.JPG the speeder bike is really good, except for a few small details, the rear end of the bike is kinda too long, i...  [Read More]
Posted in: speeder bike and STAP vehicles
 Strider74205
10-05-2003, 10:42 PM
#6
i would love to help test these for you, strider74205@yahoo.com...  [Read More]