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Nuke

Latest Activity

Posted in: Advice Needed To Balance Play
 Nuke
03-15-2002, 4:47 AM
#1
Originally posted by DaNameLessOne I have a player that connects and he is REAL good. ..... I am using the Vulcanis Admin Mod, and would like to balance play. Is there a way to limit the damage of the heavy style? I really do not want to empower...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 Nuke
07-12-2002, 6:36 PM
#235
I wonder whats the difference between putting a semicolon at the end or not. To ask more specific: whats the difference between : bind MOUSE1 "+attack" vs. bind MOUSE1 "+attack;" and bind a "+moveright" vs. bind a &...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 Nuke
07-11-2002, 6:52 PM
#229
Originally posted by Kin Lun Phoenix I can't get this to work!! set "backstab" "+back;+moveright;+attack;wait;wait;-back;-moveright;-attack" bind X "vstr backstab" All that happen is that I keep walking backwards....  [Read More]
Posted in: SCRIPTS here (post & request thread)
 Nuke
07-06-2002, 12:27 AM
#177
Is there any scripting expert who can solve this? How do you bind commands to lets say the f key such that you grip someone while you press f and throw him away when you release the button? in mp of course .......  [Read More]
Posted in: Dedicated Server FAQ
 Nuke
08-20-2002, 4:29 AM
#111
I wonder if anybody knows which ports exactly need to be forwarded from the local ip dedicated server to my router in order to make the ded-server official in the masterjk2.ravensoft.com directory. Do i need to change net_ip and net_port? Thx, in ad...  [Read More]
Posted in: JKA community is dying (oh! the nostalgia!)
 Nuke
10-21-2004, 8:55 AM
#13
Sry to bring you this uncomfortable news, but JKA just died ^^ The point is there will be no improvements, bugs will not be removed. Since there where no good players in US anyway, there will be no quits of good players. In continental europe this...  [Read More]
Posted in: JKA community is dying (oh! the nostalgia!)
 Nuke
10-21-2004, 6:08 AM
#6
Needless to say ... its a bit sad, as you know its the only "lightsaber-multiplayer -ego-shooter" so I think its not so nice to let the community and the game down after only 1 year whithout relasing a substitue. To be onest I am a bit sry...  [Read More]
Posted in: JKA community is dying (oh! the nostalgia!)
 Nuke
10-21-2004, 3:00 AM
#4
Originally posted by txa1265 Cool. It has been *days* since we had a good 'Chicken Little' thread ... ;) Seriously, though ... neither JKII or JA *EVER* put up CS type numbers, or even MoH numbers, which was representative of the second tier when...  [Read More]
Posted in: JKA community is dying (oh! the nostalgia!)
 Nuke
10-20-2004, 11:46 PM
#1
Just want to know if there are any plans, to prevent the JKA-com from fading away? The facts speak a clear language: Number of ligafights per day go down rapidly from an alltime high that reached the order of magnitude of counter strike, and other...  [Read More]
Posted in: linux client
 Nuke
05-01-2004, 7:59 AM
#5
Would be intresting to see the error message ......  [Read More]
Posted in: Parries How does it work?
 Nuke
02-17-2004, 12:02 PM
#1
As most of you have relized, it happens that sabers collide (whithout a block) and one of them knocks the other one a bit away and does a counter hit which does severe damage. Thats what I call a parrie. Some players allready learned how to use that...  [Read More]
Posted in: staff saber help
 Nuke
02-16-2004, 3:29 PM
#6
The Yellow overhead is useless anyhow - unfortunately. I think those movements should not be disabled. The red style is strong enough....  [Read More]
Posted in: set, sets, seta
 Nuke
01-19-2004, 2:40 PM
#1
Does anybody know the difference between the commands: set, sets and seta ?...  [Read More]
Posted in: Linux Clanserver Setting
 Nuke
01-20-2004, 8:39 AM
#5
No, this relates to a more general case. Of course I trust my people. In most cases I can rely on them, but If I go on holiday or so, I would prefer a solutiuon where this just can not happen. On the other hand, If you would rent out clanservers, y...  [Read More]
Posted in: Linux Clanserver Setting
 Nuke
01-19-2004, 2:38 PM
#3
g_needpass cannot be overridden via rcon. So as long as there is ftp access to the base directory, a script can be uploaded and executed via rcon in order to change it. The setting +set g_needpass 1 in the commandline does not change that behaviour...  [Read More]
Posted in: Linux Clanserver Setting
 Nuke
01-19-2004, 10:38 AM
#1
How can I make shure from the commandline that the server runs allways "locked"? How do I make sure that this can NOT be changed via rcon? Im running a Linux Server and I do not want to allow, that somebody with rcon can set the server to...  [Read More]