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Morbius

Latest Activity

Posted in: A helpful sky tutorial
 Morbius
04-29-2002, 2:47 AM
#4
-how do u make elevators/stairs/sliding doors? Draw a brush representing the object you want. Left click in the map and select func_door or func_platform. Make a series of brushes for stairs....  [Read More]
Posted in: Making a multiplayer map
 Morbius
04-26-2002, 12:00 AM
#2
To make a multiplayer map go to the file menu in the command bar. Select load project. Go to the tools directory and select the StarWarsMP.qe4 project file. Now make your map. On a related note, make sure that you have the updated version of the tool...  [Read More]
Posted in: Rotating entities
 Morbius
04-25-2002, 7:55 PM
#3
I tried those last night. I think those commands change the direction of the model, but not of the bounding box....  [Read More]
Posted in: Rotating entities
 Morbius
04-25-2002, 4:18 AM
#1
OK, I have been trying to get this to work for several hours with no luck, so hopefully somone out there can help. I am desiging a map with doors, but right now all the doors slide in the same direction in the same axis, which is not what I want them...  [Read More]
Posted in: texturing faces/decals
 Morbius
04-26-2002, 12:08 AM
#2
I dont know how to select one face, but I can tell you what I have done to get around this. Make a brush hollow. This allows you to make a cube or other shape. Then select one of the walls and duplicate it. Now reduce youre grid size by one setting....  [Read More]