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JebusJM

Latest Posts

Page: 5 of 6
Posted in: Talk-fight-talk problem
 JebusJM
05-13-2011, 10:13 PM
#1
I followed this tutorial (http://www.lucasforums.com/showthread.php?t=126615), it worked perfectly. But when I made a different NPC with the same dialog, same scripts, it cuts to the first part of the 'After Fight" dialog then my PC can't move,...  [Read More]
Posted in: What is the script to make the PC a Jedi?
 JebusJM
05-13-2011, 10:46 AM
#4
Thank you, Ferc, it worked wonderfully....  [Read More]
Posted in: What is the script to make the PC a Jedi?
 JebusJM
05-12-2011, 11:45 PM
#1
Hey all, It's me yet again. Just after a script to make the PC a Jedi Guardian. Thanks!...  [Read More]
Posted in: Need help with Booleans
 JebusJM
05-12-2011, 8:49 PM
#3
Thanks for the reply, but unfortunately I'm still having a hard time trying to wrap my head around it all. I've got a few more questions: 1. Do I need to edit globalcats.2d at all? 2. In regards to #1, if I do, do I need to add my own Booleans or ca...  [Read More]
Posted in: Need help with Booleans
 JebusJM
05-12-2011, 12:42 PM
#1
I just followed this tutorial on how to create journal entires: http://www.lucasforums.com/showthread.php?t=143372 At the very end, it says I need to keep track of the plot by booleans. Now unless I've missed one, but is there any indepth tutorial...  [Read More]
Posted in: Very weird problem with spawn script
 JebusJM
05-12-2011, 8:42 AM
#5
That didn't do the trick, but I randomly tried compiling it again and it worked. What a strange night I'm having... Thanks again mate....  [Read More]
Posted in: Very weird problem with spawn script
 JebusJM
05-12-2011, 7:30 AM
#3
Tried this and still getting the same error: void main() { CreateObject = ( OBJECT_TYPE_CREATURE, "belcameron" , Location(Vector(186.27,74.31,12.62), -1.0)); } The error: Error: syntax error at "," Thanks for the help so far....  [Read More]
Posted in: Very weird problem with spawn script
 JebusJM
05-12-2011, 6:35 AM
#1
Hey all, I'm trying to make a spawn script, but it's always giving me an error for ",". It's probably obvious, but I must be overlooking something. Here it is: void main() { CreateObject = ( OBJECT_TYPE_CREATURE, "belcameron" ,...  [Read More]
Posted in: Recruitment troubles
 JebusJM
05-11-2011, 9:24 AM
#3
Thanks, I tried that. But unfortunately for me, it doesn't work. It still goes to the screen and everyone is black. Any other ideas mate? :EDIT: I don't know what I did differently, but I got it to work. Thanks for your help mate, really appreciate...  [Read More]
Posted in: Recruitment troubles
 JebusJM
05-11-2011, 7:10 AM
#1
It's been a while since I did a custom recruitment, so bear with me. I'm using three scripts in one .dlg file (one that removes Canderous from the party/party screen, one to recruit the NPC and one to "eliminate twins"). As far as I know, o...  [Read More]
Posted in: Scripting Trouble
 JebusJM
05-09-2011, 9:12 PM
#2
This is a complete shot in the dark, but I owe you from your help in my modding thread: Would it be more simple to remove the ActionResumeConversation and just have the StartConversation?...  [Read More]
Posted in: How to force PC's appearance?
 JebusJM
05-09-2011, 9:09 PM
#11
Also, would it be possible to change their model/skin/head/hair appearance?. What script would I use for this one? Thanks. Friendly bump....  [Read More]
Posted in: How to force PC's appearance?
 JebusJM
05-09-2011, 10:07 AM
#8
Thank you so much for the scripts, Ferc. I'm having a little trouble following the on-enter script part of it. Do those script/s replace the on-enter script for the module? Or do I merge them together? :EDIT: Just did a re-read of Ferc's scripts and...  [Read More]
Posted in: How to force PC's appearance?
 JebusJM
05-09-2011, 8:57 AM
#4
Perhaps there is, but why do you need to mess about with it? I am in the modding section of the forum am I not? It's for my mod. At the beginning of the game, or in a specific module? Also, do you want the items equipped or just in the inventory?...  [Read More]
Posted in: How to force PC's appearance?
 JebusJM
05-09-2011, 7:41 AM
#1
Is there a script or something that will force the PC to have already set clothes, weapons, ect? And how would it work? Thanks...  [Read More]
I've decided that ever 24-48 hours, I will *show* progress instead of just saying "Oh yeah, I did this, this and this. It looks so epic bla bla". Around about 40-50% of the Enclave has been completed. Most quests have been written and i...  [Read More]
Completely new location. The protocol droid at the start of the video told you that the Enclave/Academy is in the heart of Theed, surrounded by structures to keep it hidden. With regards to the duelist, she was supposed to have a blue lightsaber, but...  [Read More]
A few changes I've made lately is that I'm changing the title to "The Tale of Jebord Esio". I realised I was too ambitious to pull off doing both Jebord and Belcameron. The mod is also now based loosely off two of their stories, basically c...  [Read More]
Thanks Silver. Here are a few more screenshots of what I've done in the past few hours: Talking to your Master: http://i1097.photobucket.com/albums/g360/jebord/swkotor-20110513-131024.png And featuring new and custom quests: http://i1097.photobuc...  [Read More]
Don't wiry the trial and error is the only way to learn, I did plenty of times spend four times longer on something then I thought it would. I had some modding experience a few years back, but when I started again, I forgot mostly all of it. Thanks...  [Read More]
Here's an update to confirm the mod is still in production: I know it isn't impressive, but it's taken me hours of trial and error. First off, the recruitment scripts were failing me, then the rotation of the NPC's was back to front, then... blargh....  [Read More]
This is for K1. The level where Jebord and Belcameron meet for the first time is 20% complete done. All the characters are placed + dialog written....  [Read More]
http://www.lucasforums.com/showthread.php?t=201593 There is also almost an entire episode sitting in the fan fiction area, but I consider it obsolete as I want to redo it....  [Read More]
Hey all, Star Wars: The Tale of Jebord Esio (formerly "The Chronicles of Jebord Esio & Belcameron Cook) is a mod that takes place roughly 20 years before The Old Republic (the mmo). It tells the story of two Jedi, Jebord Esio and Belcameron...  [Read More]
Posted in: Setting PC appearance [SOLVED]
 JebusJM
05-15-2011, 6:53 AM
#2
Sorry to bump this thread, but what was your workaround for this?...  [Read More]
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