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Maveritchell

Latest Posts

Page: 1 of 1
Posted in: Do it ourselves.....
 Maveritchell
03-01-2010, 6:15 PM
#9
A highly unlikely scenario, doing it ourselves, but possible. No, it's not. You have admitted to having little knowledge how to make a game, and then you insist that it's possible. Based on what knowledge? You're saying it can't be any harder to mak...  [Read More]
Posted in: Do it ourselves.....
 Maveritchell
02-28-2010, 11:48 PM
#7
It was just a thought. I think someone should. It's not a question of whether you or anyone else would - no group of volunteers/indie workers/amateur developers is going to get the licensing rights to simply develop something that so blatantly infri...  [Read More]
Posted in: Do it ourselves.....
 Maveritchell
02-25-2010, 7:38 AM
#5
If I knew the first thing about game design, I'd do it! :lol::lol: If you knew the first thing about game design, you wouldn't. Also: I'm pretty sure they'd sell the rights. But for how much?!? Not to be rude, but: :lol:...  [Read More]
Posted in: Where does one download ZeroEditor?
 Maveritchell
12-31-2009, 5:02 AM
#2
Else, does battlefront 2 mod tools ZeroEditor work with battlefront 1 mod tools? When I click "Edit xxx," I get a message saying, "You must have Star Wars: Battlefront installed to use the ZeroEditor," I do have it installed. It's...  [Read More]
Posted in: Can't find Princess Leia
 Maveritchell
04-10-2009, 1:02 PM
#3
If you're playing with the 1.3 patch, there's a bug in that which makes Leia not appear. Since you're at the end of the mission, you can just use the Fake Console to trigger victory....  [Read More]
Posted in: Mod I don't Remember Having
 Maveritchell
02-27-2009, 9:57 AM
#3
No, it's not. There's nothing that goofy in the Conversion Pack....  [Read More]
Posted in: Is this legal?
 Maveritchell
10-03-2008, 2:15 PM
#36
I've already gone over this in depth with anyone who's asked me directly, and I'm fairly certain that no one has ever been banned from Gametoast for asking questions. (To the OP: What was your SN at GT?) There are no ported models in the Battlefront...  [Read More]
Posted in: Underwater Battles
 Maveritchell
10-11-2008, 12:09 PM
#34
Last time I checked, if the Clone Wars cartoon was canon, droids don't suffocate underwater... I was talking about a game mechanic, not about what showed up in a TV show....  [Read More]
Posted in: Underwater Battles
 Maveritchell
09-26-2008, 2:52 PM
#7
The CIS already don't drown or suffocate. Uh, wrong? Any unit (except droidekas - possibly, because of a special droideka-only parameter) takes damage underwater. And there's no such thing as "suffocation" - Polis Massa just has a damage r...  [Read More]
Posted in: Commanders/Captains
 Maveritchell
09-21-2008, 12:15 AM
#12
The reason (that you don't recieve answers to requests) is probably a combination of a couple factors. 1) Most modders bristle at requests. We get them a lot, and sometimes they're pretty unreasonable (not saying yours are). As a result, the reflex...  [Read More]
Posted in: Commanders/Captains
 Maveritchell
09-20-2008, 2:01 PM
#10
What selfish little you know what. What selfish jerks... they won't just do a lot of unpaid work for other people. Hang on, I've got a letter to write to George Lucas calling him a jerk for not making the movies I wanted made. ...you do realize th...  [Read More]
Posted in: How To Add Clan Tags
 Maveritchell
03-27-2008, 10:41 AM
#6
Its pandemic/LA, expecting them to finish a game is unreasonable, expecting extra features is nonsense. That's a heady accusation when comparing it to Battlefield 2142 (or any EA game). Aside from a few graphical dumb things (like incorrect model ch...  [Read More]
Posted in: Kashyyk the failing planet
 Maveritchell
01-15-2008, 9:04 PM
#4
Don't let the tanks in. It's much easier to guard if you continually repair the gate winch - then you're only up against 2 or 3 AI soldiers at any given time, and with an engineer that's easy....  [Read More]
Posted in: Designers using mods on BFII on BFIII???
 Maveritchell
01-15-2008, 10:41 AM
#3
I wouldn't be fooled into thinking that any actual current released mod maps would ever go into a new game. While some of them are easily good enough, it's not so difficult to make a nice map that the development team would need to actually use it....  [Read More]
That "info" is completely bogus. Battlefront has traditionally been for the PC, and additionally it as a FPS is highly moddable. Its lifetime has been easily doubled if not more by the PC modding community and I don't believe LA is fool eno...  [Read More]
Posted in: Cheat Menu
 Maveritchell
01-15-2008, 9:02 PM
#5
Besides, we've already got the Fake console, which you can use to "cheat" if you must....  [Read More]
Posted in: Create ur own lvl!
 Maveritchell
01-13-2008, 9:49 PM
#9
Create your own level? Ok, done it, four or five times. Dont' see why BF3 would or should be any different. Modtools for BF2 are pretty easy....  [Read More]
Posted in: These should be part of Battlefront 3
 Maveritchell
04-07-2008, 12:17 AM
#64
Ummm... why get rid of the bodies, they add realism to an otherwise completely unrealistic(in ways that star wars should even be realistic in) game. Last time I checked, clones and such cant ghost through other people so they might as well leave it....  [Read More]
Posted in: Enemy heroes
 Maveritchell
01-15-2008, 10:33 AM
#5
It sucks it would make for a more intresting game. Archer01 created a mod more than a year ago that enables AI heroes for BF2. It's available at gametoast.com...  [Read More]
Posted in: W.I.P. B-Wing
 Maveritchell
04-17-2008, 10:50 AM
#26
The B-Wing's been done for a long time. (See upper right-hand corner of the pic) http://screenshot.xfire.com/screenshot/large/1b08bfb762ac866f4914874d4437a77fbadae3b4.jpg...  [Read More]
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