Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Kha

Latest Threads

Page: 1 of 1
Posted in: Male Hoods
 Kha
08-26-2006, 9:20 PM
#1
Hi, This mod was requested by HouseOfAmon (http://www.lucasforums.com/showthread.php?t=169193), it adds some hoods to Kotor 1 and Kotor 2 - TSL, the modeling was based on the male dark jedi hood and mask, some of them may fit female heads. As I don...  [Read More]
Posted in: [K1] Carth's Cloths I, II, III
 Kha
08-20-2006, 6:57 PM
#1
Hi, There is a long time I've been working on those... I think I should release it once and for all. I have remodeled Carth's clothes giving them some variation, and now I have 3 packages with 10 models each, thanks to Cjt0202 Carth gives you all of...  [Read More]
Posted in: Newbie trying to do a cutscene!
 Kha
08-15-2006, 2:14 PM
#1
Hi... I'm a completly newbie in scripting and I'm trying to do a simple cutscene! I've extracted the .git, .are and .ifo files from the area I want, and added a script in OnEnter slot of the .are file to load the npcs and it works, I've tried to make...  [Read More]
Posted in: Merging Models Tutorial
 Kha
07-06-2006, 7:39 PM
#1
Hi, Lord Spartan asked me if I could explain better how to merge models, so I decided to make a tutorial step by step, this first part is about loading the file in Gmax and organizing the workspace. I'll be using the model pmbil as a base, and we wi...  [Read More]
Posted in: Model problem - No smooth edges?
 Kha
12-22-2005, 6:46 AM
#1
Hi... I was trying to change some characters underwear, then I noticed that the edge of the mesh's model lose its smoothness even when importing and exporting, without any modeling. Picture of the problem. (http://img457.imageshack.us/my.php?image=...  [Read More]
Page: 1 of 1