Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

NomadInvader

Latest Posts

Page: 1 of 1
Posted in: Duplicating Buildings
 NomadInvader
06-17-2006, 9:12 PM
#14
I have been working on a change to mdlops that might enable us to use the replacer function with area models. However I have been running into perl compile problems. It seems everytime I go to compile it I'm missing or I've improperly installed a Per...  [Read More]
Posted in: Slashdot v. Digg
 NomadInvader
04-26-2006, 8:07 PM
#9
Digg FTW. I'm tired of dupes and stuff on /....  [Read More]
Posted in: Virago and Moldy Crow?
 NomadInvader
02-20-2006, 1:08 PM
#10
If you can successfully get the Moldy Crow in the game, please release the mod to the public. :)...  [Read More]
Posted in: Cheat Files
 NomadInvader
02-20-2006, 12:59 PM
#4
I found that too, but it seems there is no way to trigger them. I have to agree with DarkLord1981....  [Read More]
The yoda-like guy!...  [Read More]
Posted in: Getting rid of T3
 NomadInvader
04-24-2006, 3:21 PM
#125
T3 has a place in my heart(although HK-47's is greater) and you shall not get rid of him!!! If you get rid of T3, you'll then be whining about getting rid of T*. It's an endless chain waiting to happen! Don't start it....  [Read More]
Posted in: What you'd like in KOTOR III..
 NomadInvader
04-24-2006, 3:16 PM
#201
A fairly up-to-date game engine. The Odyssey(sp?) engine is obsolete now. The graphic limitations strain my eyes(on high!) after playing Oblivion(PC, of course). I suggest they should use the engine that is being used to develop NWN2 as it is fairly...  [Read More]
Posted in: What you'd like in KOTOR III..
 NomadInvader
09-22-2005, 8:52 PM
#184
1.Mod Tools :D 2. Freedom like Morrowind....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 NomadInvader
09-05-2005, 3:15 PM
#1402
Fred, I think I might have something about AuroraLights in models. I might be wrong or you might already know but you might want to check anyway. So here's what I think I found out. Using MDLops I believe I have discovered the RGB color information i...  [Read More]
Page: 1 of 1