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Kishkuma

Latest Activity

Posted in: [Updated]Revans Mask Plus+ 2.0
 Kishkuma
02-02-2005, 3:17 PM
#87
I even agree that the hood is ballooned up and when I was editing the model I considered just leaving it the way it was, but the Mask was clipping through the hood. The Mask was the main focus of the mod I only fixed the robe as a compliment to it an...  [Read More]
Posted in: [Updated]Revans Mask Plus+ 2.0
 Kishkuma
02-02-2005, 12:42 PM
#84
First, the hood looks a little blown-up like a baloon, I know why you did this T7 because of headgear issues, so this isn't really a complaint as much as just astetically(sp?) disruptive to me, as I don't use headgear of any sort on my PC, so the sto...  [Read More]
Posted in: Classes and 2DA editing
 Kishkuma
01-30-2005, 9:45 AM
#14
Yeah, I was afraid that would be the case when I couldn't find ANY threads on it aside from this one. ^^; Well, thanks for the reply. I am curious though... why can't KSE give force powers/force points to a non force using class...? Any ideas?...  [Read More]
Posted in: Classes and 2DA editing
 Kishkuma
01-29-2005, 8:53 PM
#11
Allright, I know this is a REALLY old topic, but I have searched these forums for the last two hours or so, and maybe I just suck at searching, but this is the closest thread I have found. Anyway, my problem is thus: I have edited what I believe are...  [Read More]