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oldflash

Latest Posts

Page: 18 of 18
Posted in: Giving Carth Onasi a Republic Admiral Uniform
 oldflash
09-09-2005, 2:44 PM
#2
only if revan was on lightside (first dialog betwen pc and atton on peragus) otherwise will be another character instead of Carth...  [Read More]
Posted in: HK-47
 oldflash
09-09-2005, 4:20 AM
#2
Droid with lightsaber... don't think so you can't equip even with a sword...  [Read More]
Posted in: General Greivous
 oldflash
09-09-2005, 4:30 AM
#3
I think is possible to modify a headband or a mask to look like greivous head but 4 lightsaber?! no. no with what we have. first of all new body model is need for this. animated model. then new type of equip slots (4 slots for hand weapons) I think...  [Read More]
Posted in: atris selectable character with ds transitions
 oldflash
09-06-2005, 4:34 AM
#16
I have replace mira's head with atris head except that is not a bit of animation, it looks like I was take that head from the morgue and put to mira's shoulders... not even eyes, just two black holes... more like a dead angel head krepy I won't do th...  [Read More]
Posted in: atris selectable character with ds transitions
 oldflash
09-05-2005, 9:43 AM
#13
I was "play" for short time with atris model... http://q-net.netfirms.com/pic/...  [Read More]
Posted in: A-Z of Modeling a new Lightsaber
 oldflash
09-08-2005, 2:28 PM
#68
I wasn't forget. Tis is the great place for someone who want to learn somethink about making games and moding. Should be called "Holowan Academy"...  [Read More]
Posted in: A-Z of Modeling a new Lightsaber
 oldflash
09-08-2005, 4:04 AM
#66
If anyone have doubts about this tutorial sould look at this: http://www.pcgamemods.com/15990/ All lightsaber was make-it by folowing T7nowhere's tutorial Thanks again T7nowhere...  [Read More]
Posted in: A-Z of Modeling a new Lightsaber
 oldflash
09-06-2005, 3:34 AM
#63
thanks T7 thank for your tutorial I manage to do this: http://www.geocities.com/oldflash/preview about 3h for each model: 1h modeling and mapping, 2h exporting and ingame testing...  [Read More]
Posted in: A-Z of Modeling a new Lightsaber
 oldflash
09-02-2005, 7:10 PM
#59
it will be a complete saber pack: replacement for all 28 lightsabers on tsl (each saber with own model and texture) this one was more a test I hope to finish this in max 3 days and post it on pcgm...  [Read More]
Posted in: A-Z of Modeling a new Lightsaber
 oldflash
09-02-2005, 6:49 PM
#57
You deserve bazillions of thanks plus a coffee cup for your nicest tutorial that I have followed and especially thanks for the help you offer to modelling beginners, such as myself http://img111.imageshack.us/my.php?image=xx9hd.jpg http://img295.ima...  [Read More]
Posted in: A-Z of Modeling a new Lightsaber
 oldflash
09-02-2005, 7:32 AM
#56
Thanks for fast answer. In that case, (after exporting and recompile) if I extract ascii model from new one I will have only one hilt. Right? Thanks again for all support...  [Read More]
Posted in: A-Z of Modeling a new Lightsaber
 oldflash
09-02-2005, 6:24 AM
#54
I have done all steps until export part when one question float around old hilt geom. What I need to do with this one? delete'it or live'it where he is? Almost forgot: “Set Environ” button bring some additional dialog window? thanks...  [Read More]
Posted in: Where can I find mods?
 oldflash
09-09-2005, 11:21 AM
#61
pcgamemods is back!...  [Read More]
Posted in: Where can I find mods?
 oldflash
09-09-2005, 2:54 AM
#59
But if he bans Voyager763, where am I going to get my launchers? That's a good one :D...  [Read More]
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