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snife

Latest Posts

Page: 1 of 2
Posted in: bsp to map?
 snife
09-05-2004, 8:20 AM
#5
yea lol gtk or any other mapeditor can decomplie without having some problems with the map,,,, lol,,,, some textures r not fit or just not looks like they do in the orginal! and as u said lights, misc, values and other maybe wrong,,,,, so just try to...  [Read More]
Posted in: scripting multiple/rancor/animation
 snife
09-18-2004, 7:00 AM
#5
cool! okey so here another question, is it possible to make a script that chances an npc to another? cuz i have made a friendly rancor npc, but i still cant make a sentry npc, i get game crash when im trying to spawn my own sentry, my plan is to mak...  [Read More]
Posted in: scripting multiple/rancor/animation
 snife
09-05-2004, 8:12 AM
#3
hallo? where r all the scripters? plz help me!...  [Read More]
Posted in: scripting multiple/rancor/animation
 snife
08-30-2004, 11:22 AM
#2
btw what "targetname" does fx_runners emplaced_gun have when u r scripting?...  [Read More]
Posted in: scripting multiple/rancor/animation
 snife
08-30-2004, 11:21 AM
#1
hi,,,,, im back with some other questions: 1. how can i make a script to fires more than 1 time? i wanna have a thing so u can set a stormtrooper to be invisible and then back to visible again,,,, and a rancor that doesnt attack the player. and i...  [Read More]
Posted in: NPC problems
 snife
10-10-2004, 10:24 AM
#5
hey dude, did it work?...  [Read More]
Posted in: NPC problems
 snife
09-03-2004, 6:36 AM
#4
u can make new npc's,,,, or just script it,,,, i think it is like this,,,, //(BHVD) affect ( "stormie1", /*@AFFECT_TYPE*/ FLUSH ) { set ( /*@SET_TYPES*/ "SET_DONTFIRE", /*@BOOL_TYPES*/ "true" ); } //(BHVD) affect (...  [Read More]
Posted in: NPC problems
 snife
08-30-2004, 6:16 AM
#2
script it,,,, cuz the "stormies" have to c u to move,,,,i think that they cant do that if u have a brush betwen u,,, and if they would c u,,, they probably would shot at u! im just a newbie in real scripting so im sry i cant help u with tha...  [Read More]
Posted in: Tutorials, etc.
 snife
08-29-2004, 11:12 AM
#2
YAY dude! thx, those links can be helpfull to me...  [Read More]
Posted in: some scripting questions
 snife
09-11-2004, 1:49 AM
#18
why isnt anyone posting back? and btw can you make so that a npc chances to another npc, cuz that would be great for my map, its like a starship where everything can be possible, i've made a friendly rancor and allso a mini-rancor but i still cant ge...  [Read More]
Posted in: some scripting questions
 snife
08-29-2004, 7:37 AM
#17
2 more questions: 1. how can i make a script to fires more than 1 time? i wanna have a thing so u can set a stormtrooper to be invisible and then back to visible again,,,, and a rancor that doesnt attack the player. and i wanna make so i can chance...  [Read More]
Posted in: some scripting questions
 snife
08-27-2004, 1:04 PM
#15
BTW! how do u make the script to run?' or is it automatic?...  [Read More]
Posted in: some scripting questions
 snife
08-27-2004, 1:01 PM
#14
Originally posted by lukeskywalker1 Make the stormtrooper, press N and click non-solid, then.. make a script that affects that NPC (it will need an NPC_targetname) Give the script these commands: //(BHVD) affect ( "stormtrooper_targetname&q...  [Read More]
Posted in: some scripting questions
 snife
08-26-2004, 9:03 AM
#12
i wanna make a npc that u cant see,,, and it should have a small model ,,, cuz i wanna have it like a shooter_blaster but that it has the player/npc's/bots as targets i meen that i wanna have a shooter_blaster that shots on the player and/or npc's....  [Read More]
Posted in: some scripting questions
 snife
08-25-2004, 3:47 PM
#9
okey,,, so heres another question! i wanna make a npc that u cant see,,, and it should have a small model ,,, cuz i wanna have it like a sooter_blaster but that it has the player/npc's/bots as targets i wanna make: 1 that can move and 1 that cant mov...  [Read More]
Posted in: some scripting questions
 snife
08-25-2004, 2:21 PM
#8
cant i even make then to follow u? or to follow a brush or anything?! i know that it can be done, i saw a forum that some1 made a script making some stormtroopers to follow a stormofficer but i dont just wanna make that,,, i wanna make spawn npc's to...  [Read More]
Posted in: some scripting questions
 snife
08-24-2004, 11:36 AM
#6
with password-door i ment like this: some1 can chance the password then when u press a button then u must enter that password and then if its correct u will be possible to enter a room or something for that level im guessing they used a func_usable...  [Read More]
Posted in: some scripting questions
 snife
08-24-2004, 5:01 AM
#1
hi,,, again i wanna make some scripts but i donno how, 1. how shall i setup the script in the map? like give the thing i want to be affected a targetname? if so then what targetname? scripttargetname? 2. i wanna make a script that makes some npcs t...  [Read More]
Posted in: Trip mines?
 snife
08-26-2004, 9:08 AM
#6
you mean a misc_trip_mine. If you can't find something similar for the detonator you can use a misc_model_breakable with the detonator md3. wha?! i cant find any misc_trip_mine or misc_model_breakable and btw i know 1 map that u can c that 1 guy h...  [Read More]
Posted in: Creating Custom NPCs
 snife
08-26-2004, 8:24 AM
#5
i think its like with shadowtrooper npc's example: if u wanna have a stormtrooper to use cloak then name it to shadowtrooper1 i think it could be the same with alora so that will be alora1 but im not sure that it works with them but i know it works w...  [Read More]
Posted in: Can anyone please try to make a remote droid for MP?
 snife
10-09-2004, 1:21 PM
#7
lol thougt that! but what i know is that u have to add a new remote in the source :( and probably would that make it client side and the only mod that i know that is client side is Forcemod. And i cant find anyone who doesnt want a RemoteDroid in MP...  [Read More]
Posted in: Can anyone please try to make a remote droid for MP?
 snife
08-21-2004, 2:14 PM
#3
i cant find the remote in the real academy v1 i have it, but i cant find anything in the pk3....  [Read More]
Posted in: Npc_droid_remote,,,not workin
 snife
06-29-2004, 6:32 AM
#17
Thx it works now...  [Read More]
Posted in: Npc_droid_remote,,,not workin
 snife
06-28-2004, 12:12 PM
#15
what do u meen with entry name?...  [Read More]
Posted in: Npc_droid_remote,,,not workin
 snife
06-28-2004, 9:48 AM
#13
i get error when im trying to spawn my own npc's it says error could not spawn npc's seekerown how shall i do to make it work?...  [Read More]
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