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Mass Effect for PC!!

Page: 2 of 5
 MasterWaffle
02-19-2008, 3:39 AM
#51
I might just try this. My Xbox 360 play through died halfway through because I cannot for the life of me play first person shooters (even in RPGs), but I suspect my aiming would be much better wth a mouse. Wouldn't count on it, though. I really suck.
Am I the only one slightly put off by the voice of female Shepard? All I hear when she's talking is a silly cartoon my brother used to watch...
 Tommycat
02-19-2008, 4:25 AM
#52
Hehe Why do I see a KotOR mod for this game coming soon to a community near you.....
 Miltiades
02-19-2008, 7:53 AM
#53
Am I the only one slightly put off by the voice of female Shepard? All I hear when she's talking is a silly cartoon my brother used to watch...
Really? It's Jennifer Hale's, the same voice as Bastile in KotOR, if I'm not mistaken. I thought it'd be good.
 mimartin
02-19-2008, 1:07 PM
#54
Am I the only one slightly put off by the voice of female Shepard? All I hear when she's talking is a silly cartoon my brother used to watch...
Really? It's Jennifer Hale's, the same voice as Bastila in KotOR, if I'm not mistaken. I thought it'd be good.You are correct it is Jennifer Hale, and personally I thought she did a wonderful job in Mass Effect as the female Shepard. I thought her Shepard was way better than the male version.

However, in fairness to MasterWaffle, Jennifer Hale has done many cartoon voiceovers.
Jennifer Hale Imdb (http://us.imdb.com/name/nm0354937/)
 Corinthian
02-19-2008, 2:08 PM
#55
Really, is there anything Jennifer Hale HASN'T done?
 Web Rider
02-19-2008, 3:24 PM
#56
Really, is there anything Jennifer Hale HASN'T done?

*looks at IMDB link* no....apparently there isn't...
 MasterWaffle
02-19-2008, 3:56 PM
#57
I guess I am the only one then!

I think it's because her Shepard voice sounds similar to the cartoon voice overs and therefore I cannot take it seriously. Bastila sounds British at least, so it's not as noticeable.

Oh well, just thought I'd ask. :)
 Sith Holocron
02-26-2008, 10:35 PM
#58
As someone that hasn't played Mass Effect, would it make a good engine for Knights of the Old Republic III?

Edit: I somehow missed the Mass Effect thread in the forum. Moderators, feel free to close this thread or delete it.


Mod note: Merged the threads :) ~M
 Char Ell
02-27-2008, 1:00 AM
#59
Chris Priestly has announced Mass Effect for PC will be released on May 6 in North America.
Mass Effect for PC release date announced (http://masseffect.bioware.com/forums/viewtopic.html?topic=619732&forum=125)

Uh, yeah. I have the feeling I'll be infected with some nasty virus that will require me to stay home for a few days starting May 6. Being the kind, considerate person I am and all I don't want to contaminate my fellow co-workers. :angel:
 Ghost Down
02-27-2008, 2:35 AM
#60
Ah man, I hope the European release will be May 6th to..
 Jason Skywalker
02-27-2008, 3:40 AM
#61
Well, for me, i still need to get a better CPU and video card to play that bad boy. Any idea on the specs needed?
 Ghost Down
02-27-2008, 5:16 AM
#62
Probably the same as Bioshock, GoW, UT3
 Cygnus Q'ol
02-27-2008, 7:13 AM
#63
I thought her Shepard was way better than the male version.Jennifer Hale Imdb (http://us.imdb.com/name/nm0354937/)

I didn't mind the male Shepard's voice while going Paragon. It seemed a bit too soft for my renegade exploits though.

It's kinda funny listening to the female Shepard talking with Kaiden, since Kaiden's voice is Carth Onasi in KotOR.

If you close your eyes when they talk, it's like being on the Ebon Hawk again. :)
 sayoko
02-27-2008, 8:50 AM
#64
Probably not, Lucasarts seems to have a certain fondness for putting a stop to Starwars mods for games not released by them

Hm any exampleґs for that? I didnt notice them preventing stuff like that and i know of some very good starwars modґs for non-star wars games.
(BF2142 First Strike is the most recent is guess, and Warlords for Homeworld by EvilJedi is another very popular mod)

OT: Iam just glad i predicted this and didnt buy ME for my Xbox, i kinda knew they would sooner or later bring it out for the PC.
And the PC version allows Modґs and Modґs are what makes games like that even more fun to play for even more time!

Iam hoping for alot of sweet stoffe modґs :-)
 mimartin
02-27-2008, 11:14 AM
#65
I didn't mind the male Shepard's voice while going Paragon.Nothing wrong with the male voice, Jennifer Hale just did an outstanding job IMO. Actually when I wrote that post above I did not have a full appreciation of how good a job Jennifer Hale actually did. Her Renegade voice is classic, you can hear the subtle sarcasm in her voice. Any idea on the specs needed? They have not released the specs as of 02/26/2008. It pushes the Xbox360 to it limit, so I’m hoping my three month old PC can handle them. Uh, yeah. I have the feeling I'll be infected with some nasty virus that will require me to stay home for a few days starting May 6. Being the kind, considerate person I am and all I don't want to contaminate my fellow co-workers. :angel: If you are going to do a complete exploration job and you are planning to sleep some, you may want to make it 72-hour virus. As someone that hasn't played Mass Effect, would it make a good engine for Knights of the Old Republic III?I’d like to see how Mass Effect translates to PC before making that determination. However, I would say with a few small tweaks the engine would make a great Star Wars RPG game, including KOTOR III. I'll post screenshots of my character when I get the game. :DCan’t wait. All my female Shepard’s look basically the same except with different hair styles and color. Now some of the images posted on the Mass Effect forum look amazing. Needless to say my favorite PC creations have been other people’s work. Although the one time I really worked at it I got a fairly good likeness of myself. No matter your skill level it is hard to create a bad looking PC with the character creation system.
 Ctrl Alt Del
02-27-2008, 8:18 PM
#66
As someone that hasn't played Mass Effect, would it make a good engine for Knights of the Old Republic III?

Well, they need to either implement the melee fight well, or simply abandon it. Though that's not likely.

No matter your skill level it is hard to create a bad looking PC with the character creation system.
Not true. Take a look on the character tha spawn up every time you choose a male character. That's ugly. :xp:
 Char Ell
03-27-2008, 12:50 AM
#67
Looks like the release date for the PC version of Mass Effect may have been pushed back 3 weeks to May 27. No official confirmation from BioWare on this but some retail websites like Amazon, Gamestop, and GoGamer.com now list May 27 instead of May 6 as the ship date for the game.

Guess this means my life-threatening illness won't occur until the end of May now. ;)
 Taos
03-27-2008, 1:59 AM
#68
I'm oh so glad I remained patient and didn't buy a 360 just to get this game. I can't wait to be playing it on my machine in a few months time! I know it will be worth the wait! :)

Now if we can only get TFU on pc.....*dreams*
 Jae Onasi
03-27-2008, 2:01 AM
#69
Looks like the release date for the PC version of Mass Effect may have been pushed back 3 weeks to May 27....

Guess this means my life-threatening illness won't occur until the end of May now. ;)

Hmm--I wonder how long I can make my Labor day 'weekend' last. :D
 Tommycat
03-27-2008, 3:47 AM
#70
Maybe they pushed it back for the AWESOME TAX REBATE we're getting haha....

Who knows... little extra cash, new game... Yup I'm getting it..
 JCarter426
03-27-2008, 4:50 PM
#71
Aww...three weeks? :(

Actually, this might be a good thing; I won't disappear from the face of the earth until late May, when I'm expected to anyway. :p
 Char Ell
04-08-2008, 12:46 AM
#72
It's official now. Chris Priestly announced today (http://masseffect.bioware.com/forums/viewtopic.html?topic=625304&forum=125) that Mass Effect for PC will be released on May 28 in North America and June 6 in Europe.
 Lantzen
04-08-2008, 10:08 AM
#73
Hope they fix the haircuts... Serious, what the problem with doing good looking haircuts in game ? in Mass Effect for xbox they sucks, in Neverwinter Nights 2 most of them suck and in Oblivion almost evryone sucks. And it can't be so hard to do them either, since modder have fixed it for all the above game, except ME since it's pretty hard to mod a xbox ^^
 Ghost Down
04-08-2008, 1:51 PM
#74
Man, I have to wait till the 6th of June, but atleast my summer holiday starts somewhere around that time :)
 Altha
04-09-2008, 11:07 PM
#75
They probably used the wonderfully PR-diplomatic phrase "We have no plans at this time to..." which is a No which could change into a Yes at any time. :)


One can hope that The Force Unleashed will get the same treatment, eventually...
 Pavlos
04-16-2008, 9:37 AM
#76
Source (http://masseffect.bioware.com/forums/viewtopic.html?topic=626379&forum=125).

Accompanied by an immaculate chorus, BioWare's Jay Watamaniuk has released the system requirements for the corporation's critically acclaimed (buzz words are fun...) Mass Effect which is due to be released on the PC on May 28th in North America and June 6th in Europe.

Minimum System Requirements for Mass Effect on the PC

Operating System:
Windows XP or Vista

Processor:
2.4+GHZ Intel or 2.0+GHZ AMD

Memory:
1 Gigabyte Ram (XP)
2 Gigabyte Ram (Vista)

Video Card:
NVIDIA GeForce 6 series(6800GT or better)
ATI 1300XT or better (X1550, X1600 Pro and HD2400 are below minimum system requirements)

Hard Drive Space:
12 Gigabytes

Sound Card:
DirectX 9.0c compatible sound card and drivers
----------

Recommended System Requirements for Mass Effect on the PC

Operating System:
Windows XP or Vista

Processor:
2.6+GHZ Intel or 2.4+GHZ AMD

Memory:
2 Gigabyte Ram

Video Card:
NVIDIA GeForce 7900 GTX or higher.
ATI X1800 XL series or higher

Hard Drive Space:
12 Gigabytes

Sound Card:
DirectX 9.0c compatible sound card and drivers – 5.1 sound card recommended

-----------
Additional Note from Derek French:

The Mass Effect Config program will automatically adjust your settings on first run, to attempt to give you an optimal play experience. As with all PC games, computer performance varies from system to system and adjustments can be made via the Config or through the in-game options to tailor your experience.
The "Mass Effect Config program" in itself sounds epic, extreme, and ground breaking. (I told you buzz words were fun). But in all seriousness: it's nice to see a game out for PC that isn't going to need a nuclear power station to run it.

Happy gaming, PC-ers!

- Pavlos
 Astrotoy7
04-16-2008, 10:29 AM
#77
...(I told you buzz words were fun). But in all seriousness: it's nice to see a game out for PC that isn't going to need a nuclear power station to run it.

Happy gaming, PC-ers!

- Pavlos

since when can you have a decent gaming experience at min specs...!! in my thrifty student days I experienced constantly the disheartenment caused by trying to play a game on its min specs....

Also, on LCD screens, dumbing down rez and quality settings is not a forgiving process...

I'd upgraded my rig to play NWN2, a year later, my specs are still decent for Mass Effect :) Gotta love BioWare.

mtfbwya
 Ghost Down
04-16-2008, 11:16 AM
#78
Heh, and I'm about to buy a 700 dollar gaming rig, lol
 Miltiades
04-16-2008, 3:25 PM
#79
The only thing I'm worried about is my graphics card. It says the minimum is an ATI X1300XT while I have an X800 Pro. Hmm...
 Char Ell
04-16-2008, 11:01 PM
#80
Most excellent! BioWare had been saying they were shooting for making the MEPC run on a high-end PC from 2 years ago.

My system meets or exceeds all the recommended requirements except for the video card and that isn't by much. Considering that my PC was high end back in October 2005 when I built it I'm excited at the prospect of experiencing MEPC without having to turn down a whole lot of the quality settings.
 Char Ell
04-18-2008, 11:47 PM
#81
Oh yeah!!! BioWare announced today (http://www.bioware.com/bioware_info/press_releases/2008_04_18_mass_effect_pc_dlc/) that Bring Down the Sky will be a free download to those who purchase Mass Effect for PC and register on BioWare's website.

I would have been fine without this or if BioWare would have offered it as a $5 download but hey, free is even better!
I can only imagine the howls of outrage from the Xbox 360 players though. :smirk2:
 Commander Obi-Wan
04-19-2008, 2:55 AM
#82
Bloody hell. That's not cool.

I guess I'll keep waiting. :p
 Jvstice
04-19-2008, 6:03 AM
#83
Char: It doesn't cost any money to get it on 360 if you're an x-box live member. It costs achievement points, which you get by playing through the game anyway.
 JD-Rom
04-19-2008, 6:49 AM
#84
Char: It doesn't cost any money to get it on 360 if you're an x-box live member. It costs achievement points, which you get by playing through the game anyway.


No, I think it costs Microsoft Points, which are completely different from Gamerscore points and DEFINITELY cost money. Unless of course, someone can convert your Achievements into virtual cash, then that would be friggin' awesome! ;)
 Ctrl Alt Del
04-19-2008, 7:39 AM
#85
Unless of course, someone can convert your Achievements into virtual cash, then that would be friggin' awesome! ;)
QFT. So it would. :lol:
 Lantzen
04-19-2008, 11:03 AM
#86
No, I know it costs Microsoft Points, which are completely different from Gamerscore points and DEFINITELY cost money. Unless of course, someone can convert your Achievements into virtual cash, then that would be friggin' awesome! ;)
fix'd

When i just got my xbox it though you could buy things with your achievements point, why else have them ? But ohh, so wrong i was.
 Char Ell
04-26-2008, 12:33 PM
#87
For those that are interested, BioWare announced yesterday that MEPC will be available for purchase and download from the EA Store (http://eastore.ea.com/DRHM/servlet/ControllerServlet?Action=DisplayProductDetailsPage&SiteID=ea&Locale=en_US&Env=BASE&productID=102427200).

Personally I still prefer to buy the box so I'll be picking MEPC up from one of my local brick-and-mortar retail outlets.
 mimartin
04-28-2008, 12:14 PM
#88
For those that are interested, BioWare announced yesterday that MEPC will be available for purchase and download from the EA Store (http://eastore.ea.com/DRHM/servlet/ControllerServlet?Action=DisplayProductDetailsPage&SiteID=ea&Locale=en_US&Env=BASE&productID=102427200).

Personally I still prefer to buy the box so I'll be picking MEPC up from one of my local brick-and-mortar retail outlets. $49.95, U.S. Amazon and Best Buy are offering it for $49.99 and Game Stop is offering it for $39.99 (http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=69410). Seems you should get more of a discount for purchasing it electronically than 4 cents and it definitely should not be higher. There wasn’t anything great about the special edition or the booklet for the Xbox360 version so buying it from EA is no big deal, but I too will pick up the PC version at a brick-and-mortar shop and with Game Stop’s price it will most likely be there.
 Char Ell
05-04-2008, 9:10 PM
#89
BioWare has made it known on their forums that Mass Effect for PC will feature SecuROM. (http://masseffect.bioware.com/forums/viewtopic.html?topic=628375&forum=125&sp=0)
Mass Effect uses SecuROM and requires an online activation for the first time that you play it. Each copy of Mass Effect comes with a CD Key which is used for this activation and for registration here at the BioWare Community. Mass Effect does not require the DVD to be in the drive in order to play, it is only for installation.

After the first activation, SecuROM requires that it re-check with the server within ten days (in case the CD Key has become public/warez'd and gets banned). Just so that the 10 day thing doesn't become abrupt, SecuROM tries its first re-check with 5 days remaining in the 10 day window. If it can't contact the server before the 10 days are up, nothing bad happens and the game still runs. After 10 days a re-check is required before the game can run.

- Derek French, BioWare Technical Producer Some PC game players are not happy about this but IMO this is something we're all going to just have to deal with. Publishers aren't just going to sit back and watch their games get stolen. They're either going to stop publishing for PC altogether or they're going to try various things until they find a method that will greatly reduce or eliminate the piracy problem. It's unfortunate legitimate users have to suffer as a result.
 stoffe
05-05-2008, 5:55 AM
#90
They're either going to stop publishing for PC altogether or they're going to try various things until they find a method that will greatly reduce or eliminate the piracy problem. It's unfortunate legitimate users have to suffer as a result.

The problem with this sort of scheme is that it's usually only legitimate customers who have to jump through the hoops and suffer the extra annoyance in the long run. The pirated versions tend to remove the copy protection entirely, usually with better performance as a result.

Bioshock had something similar in place, requiring online activation. Took the crackers a week to figure out how to remove the protection, then they had a hazzle-free version available for download, while legitimate customers still have to jump through hoops to play the game we've bought. So these kind of schemes will at most give the developers a week or two to compel those who need to have the game Right Now to buy rather than pirate it. :)

My main beef with online activation of games is longevity. What happens when, for whatever reason, the online activation server isn't there anymore? The game becomes unplayable. This might not be a problem for most people, but I like installing old classics and giving them another play-through years after they were released. You can hope the developers have the decency to remove the copy protection in the last patch before they drop further support for a game, but only a small minority do this service for their customers, in my experience (Ionstorm with Deus Ex and Firaxis with Alpha Centauri comes to mind).
 Q
05-05-2008, 6:56 AM
#91
^^^
Don't forget that Bioware itself removed the disk check in the final patch(es) for NWN, which could be a good sign.
 Char Ell
05-05-2008, 8:44 AM
#92
My main beef with online activation of games is longevity. What happens when, for whatever reason, the online activation server isn't there anymore? The game becomes unplayable. This might not be a problem for most people, but I like installing old classics and giving them another play-through years after they were released. You can hope the developers have the decency to remove the copy protection in the last patch before they drop further support for a game, but only a small minority do this service for their customers, in my experience (Ionstorm with Deus Ex and Firaxis with Alpha Centauri comes to mind).
You aren't the only one with this concern. ;) Others have already expressed similar sentiment in the thread I linked to in my previous post. This is what Mr. French had to say in response:
Quote: Posted 05/04/08 00:03 (GMT) by darthviper107

That's ridiculous. To have it require activation every 10 days, what happens in the future if the servers go offline for some reason? (out of business, decide not to support it or whatever)
Then we would release an update that removes this.

Quote: So that means that if I wanted to play the game again in 10 years that it might not work because I can't activate it?
No, because either the servers will still be running or an update would be released to remove the system. Hope that makes you feel a bit better about MEPC's anti-piracy feature. :) I don't even go to pirate/warez sites so I know very little about what the hackers can do. But since I read so much about the piracy problem on PC I think I'll pay more attention to how soon Mass Effect gets hacked after release, just so I can see how this works.
 Darth333
05-05-2008, 12:27 PM
#93
I was looking forward for that game but now it looks like I won't be playing it.

This system won't stop piracy whatsoever. Also, other than the longevity concern (which has been addressed by Mr. French) this method also raises privacy issues. As someone who has always purchased my games in a legitimate way, I'm getting fed up by that "Big Brother" attitude. I can live with an initial authentification check (I think that falls within what's reasonable) but I really don't see any justification for this every 10 day check. Where, when and how often I play a single player game, on what hardware and whatever other data (http://www.cippic.ca/uploads/CIPPIC_Report_DRM_and_Privacy.pdf) they are collecting isn't anyone's business. I'd take the CD check over that anytime.

I'm not too fond of that 3 activations limit either...I hope that it will at least be well explained on the box. When I travel I always reinstall games on a different laptop...and very often there's no internet connection where I go.

I don't think that treating customers like criminals and placing such limits on the use of a product after it has been legitimately purchased is really going to help PC gaming...
 Miltiades
05-05-2008, 12:33 PM
#94
The reason why MMO's sell so much is because of their activation key and how the company behind the MMO can ban illegal keys/users. I don't really know how that works, but isn't it possible to implement that sort of security in SP games?

Either way, good try of BioWare, but I'm pretty sure that it won't last long and won't stop the illegal downloading of the game.
 mur'phon
05-05-2008, 3:28 PM
#95
It dosen't work in singelplayer games because you won't play multiplayer. If you remove the whole authentication from a game you can't play multiplayer. MMOs copy protection only work because you need to be multiplayer to play them, case in point: it's easy to get a pirated singleplay version of WoW.
 Char Ell
05-06-2008, 12:05 AM
#96
I was looking forward for that game but now it looks like I won't be playing it.

This system won't stop piracy whatsoever. Also, other than the longevity concern (which has been addressed by Mr. French) this method also raises privacy issues. As someone who has always purchased my games in a legitimate way, I'm getting fed up by that "Big Brother" attitude. I can live with an initial authentification check (I think that falls within what's reasonable) but I really don't see any justification for this every 10 day check. Where, when and how often I play a single player game, on what hardware and whatever other data (http://www.cippic.ca/uploads/CIPPIC_Report_DRM_and_Privacy.pdf) they are collecting isn't anyone's business. I'd take the CD check over that anytime.

I'm not too fond of that 3 activations limit either...I hope that it will at least be well explained on the box. When I travel I always reinstall games on a different laptop...and very often there's no internet connection where I go.

I don't think that treating customers like criminals and placing such limits the use of a product after it has been legitimately purchased is really going to help PC gaming...
Hmmm.... So what about buying MEPC and then getting the hacked .exe so you can play the game whenever, wherever, and on whatever hardware you want? Just a thought. :)

Though probably better suited for a separate thread, I've read a lot of complaints about copy protection on PC games. The only real solution I've read is that publishers shouldn't use any copy protection at all, like Stardock did with Sins of a Solar Empire. IMHO this isn't a solution that publishers are going to accept. One only has to look at the music industry for an example of how that strategy doesn't work. Publishers want people to buy their game if they're going to play it. How do publishers/developers achieve their goal of only allowing legitimate installations of their PC games to be played?
 Serpentine Cougar
05-06-2008, 12:22 AM
#97
What if you bought the game legitimately but then downloaded the hacked version?

EDIT: Didn't see your post, Char Ell...
 Ghost Down
05-06-2008, 2:47 AM
#98
I know I am not supposed to discuss this, but can't you just purchase it legally and then use a no-CD crack to bypass the security?

Btw, I understand if this post gets deleted because I am talking about something illegal.
 RedHawke
05-06-2008, 2:56 AM
#99
I was looking forward for that game but now it looks like I won't be playing it.

This system won't stop piracy whatsoever. Also, other than the longevity concern (which has been addressed by Mr. French) this method also raises privacy issues. As someone who has always purchased my games in a legitimate way, I'm getting fed up by that "Big Brother" attitude. I can live with an initial authentification check (I think that falls within what's reasonable) but I really don't see any justification for this every 10 day check. Where, when and how often I play a single player game, on what hardware and whatever other data (http://www.cippic.ca/uploads/CIPPIC_Report_DRM_and_Privacy.pdf) they are collecting isn't anyone's business. I'd take the CD check over that anytime.

I'm not too fond of that 3 activations limit either...I hope that it will at least be well explained on the box. When I travel I always reinstall games on a different laptop...and very often there's no internet connection where I go.

I don't think that treating customers like criminals and placing such limits the use of a product after it has been legitimately purchased is really going to help PC gaming...
Word! :carms:
 mur'phon
05-06-2008, 2:56 AM
#100
You are the third person sugesting that, and cracking games you already own isn't ilegal.
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