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[TSL] Warping to other modules using scripts?

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 Vegard Aune
02-11-2007, 1:32 PM
#1
Does anyone know how I make the game jump from one module to another using scripts in TSL? I would've just used the warp-code, but for some reason that doesn't work on my new computer. (Propably because it's a laptop, and the keyboard layout is different.) So, can someone give me a script which sends you to (Insert random module here)?
 Master Zionosis
02-11-2007, 1:56 PM
#2
I believe this should work, well, it worked for me. void main()
{
StartNewModule("PUT MODULE TAG HERE", "startpoint");
}

Hope this helps.
 Vegard Aune
02-11-2007, 2:08 PM
#3
Yeah, that worked fine. Thanks.
 Master Zionosis
02-11-2007, 2:18 PM
#4
No problem.
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