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Stormtrooper Mod

Page: 3 of 5
 TK-425
03-08-2005, 7:14 AM
#101
I didnt. I have my own head:p
 adillon
03-08-2005, 10:48 AM
#102
@ TK42235 ... nice, long, informative post (about the pauldrons) there. glad to see that great minds truly do think alike ... QFE. :cool:
Originally posted by adillon
i was just checking out the star wars databank to see of there was anything describing the stormtroopers to help visually differentiate them. here's an idea for the squad leader ...

Officers were denoted with colored shoulder pauldrons.

as for the squad as a whole, *MAYBE* they could be sandtroopers, because ...

Desert stormtroopers, or sandtroopers, were identical to normal stormtroopers except for their specialized training and slightly modified armor. This elite corps emphasized independent-thinking more than standard stormtrooper units.

the sandtroopers especially seem to wear various types of equipment (backpacks, belts, etc). they still have the standard white color, but of all the mutliple versions of the 'trooper they seem to have the most variation.
 TK-8252
03-08-2005, 4:11 PM
#103
But you can't see yourself so what does it matter if you have a pauldron or not?
 El Sitherino
03-08-2005, 4:58 PM
#104
Originally posted by TK-8252
But you can't see yourself so what does it matter if you have a pauldron or not? Because OTHERS can see you. What's the point of customizing your clone if you can't see yourself?
 TK-8252
03-08-2005, 5:00 PM
#105
Originally posted by InsaneSith
Because OTHERS can see you. What's the point of customizing your clone if you can't see yourself?

We're talking about SP here. :p You can't see yourself in SP; they didn't even make Boss's orange skin in MP.
 El Sitherino
03-08-2005, 5:10 PM
#106
Oh.... hmm.... I dunno. I guess you could give other clones pauldrons too. *shrugs*

Too bad this isn't for MP also, that'd be a hell of a lot of fun.
 TK-425
03-08-2005, 10:11 PM
#107
Well maybe I could add some of the models to MP & change some menu atributes. Also some of the weapons fetures and things. But yeah, TK is right (as always:p), I am thinking of this being a SP mod. Btw TK, there are no pictures besides the one I have posted of the inside of the stormtrooper helmet is there?
 TK-8252
03-08-2005, 10:12 PM
#108
The Visual Dictionary cross-section is the only one I've seen.
 Oidar
03-08-2005, 10:34 PM
#109
Call me ignorant but do you need "technical" shots of the inside of a stormtroopers helmet and if so what for? I'm guessing it probably has something to do with an ingame hud. Just enlighten me a little so I may beable to help a little better.
 TK-8252
03-08-2005, 10:40 PM
#110
Well, there was the scene on Kamino of you dawning your helmet, and the inside was shown. There could be a level showing you dawning your Stormtrooper helmet too.
 Oidar
03-08-2005, 10:49 PM
#111
ah much thanks for clearing that up. Now it makes sence.
 TK-425
03-09-2005, 7:55 PM
#112
Basicly I want to know what to make the HUD look like.
 Redtech
03-10-2005, 3:45 AM
#113
Well, firstly, you're going to have to know what the view looks like, so it's "goggle-looking". Health etc is probably along the bottom or sides of the eyepiece, (timesplitter style?).
 adillon
03-10-2005, 9:04 AM
#114
Originally posted by TK-8252
But you can't see yourself so what does it matter if you have a pauldron or not?
but according to that very lengthy and informative post, there seems to be a different pauldron used by different ranks. so, if the members of the squad were to be of varying ranks within the imperial army/navy, then the use of pauldrons (with color coordination) would help to visually denote who is who. you know, along the lines of the color/marking variations on the clone commandos ...
 TK-8252
03-10-2005, 1:54 PM
#115
Originally posted by adillon
but according to that very lengthy and informative post, there seems to be a different pauldron used by different ranks. so, if the members of the squad were to be of varying ranks within the imperial army/navy, then the use of pauldrons (with color coordination) would help to visually denote who is who. you know, along the lines of the color/marking variations on the clone commandos ...

But they'd just all be black. Black = standard, white = sergeant (which I'd imagine you would be), orange = captain, who leads a squad of seven troopers. Unless in Sandtrooper units, regular troopers don't wear pauldrons. For a Tatooine mission, yeah they'll all have the Sandtrooper equipment, but the pauldrons would all be black ('cept yours but that doesn't matter because you can't see it).
 TK-425
03-10-2005, 5:48 PM
#116
I know this is a non issue. But just out of curiosity, what about the stormtroopers in the JK games? Some of the ranking officers wore pauldrons?
 TK-8252
03-10-2005, 5:53 PM
#117
Originally posted by TK42235
I know this is a non issue. But just out of curiosity, what about the stormtroopers in the JK games? Some of the ranking officers wore pauldrons?

I don't consider that canon. JO and JA had too many blatant errors with the Imperials (Imperial Officers with blue and brown uniforms and they all had a general's rank insignia). Look at the movies, and you'll see what must be a squad of Stormtroopers, and none of them are wearing pauldrons, but one of them must be their squad leader.
 adillon
03-10-2005, 9:27 PM
#118
Originally posted by TK-8252
But they'd just all be black. Black = standard, white = sergeant (which I'd imagine you would be), orange = captain, who leads a squad of seven troopers. Unless in Sandtrooper units, regular troopers don't wear pauldrons. For a Tatooine mission, yeah they'll all have the Sandtrooper equipment, but the pauldrons would all be black ('cept yours but that doesn't matter because you can't see it).
denotation of the commandos in RC took some creative license. nothing there is what you'll find in the star wars databank (yet). i tend to think that creativity with an element that does attribute to stormtroopers in star wars canon is the best way to go.

the only other thing i can suggest is to give them different equipment. one has a large comm backpack, another has something else.

it's your mod, do what you want, but you seem to be shooting down everyone's ideas here. *shrugs*
 TK-425
03-10-2005, 9:28 PM
#119
Yeah, thats what I thought you would say. And I agree. But I was reffering more to DF II & MotS, but dont worry about it I dont really care. Like I said its a non issue.
 TK-425
03-10-2005, 9:33 PM
#120
Originally posted by adillon
denotation of the commandos in RC took some creative license. nothing there is what you'll find in the star wars databank (yet). i tend to think that creativity with an element that does attribute to stormtroopers in star wars canon is the best way to go.

the only other thing i can suggest is to give them different equipment. one has a large comm backpack, another has something else.

it's your mod, do what you want, but you seem to be shooting down everyone's ideas here. *shrugs*

I didnt shoot down TK-8252's idea of the same sort.

the only other thing i can suggest is to give them different equipment. one has a large comm backpack, another has something else.
 IAMKINGCLONE
03-11-2005, 1:55 PM
#121
Maybe you could be special forces like from battleground Tatooine. And you could have 'Wings' stealing a spaceship to escape on one level.
 lonepadawan
03-11-2005, 4:36 PM
#122
denotation of the commandos in RC took some creative license. nothing there is what you'll find in the star wars databank (yet

Yes.. but George Lucas suggested it... so *shrugs*
 El Sitherino
03-13-2005, 12:46 AM
#123
Originally posted by lonepadawan
Yes.. but George Lucas suggested it... so *shrugs* Proof?
 TK-8252
03-13-2005, 12:48 AM
#124
Originally posted by InsaneSith
Proof?

In the RC concept art video it says that late in the development, George Lucas suggested that each commando wear color-coded armor to emphasize their personality.
 El Sitherino
03-13-2005, 1:01 AM
#125
Ah, gotcha.
 Nokill
03-13-2005, 6:11 AM
#126
well isn't it so that clones do have colors to seperate there ranks

the clone commando's have bigger armor and more addon's on there suit
and its more then good that thay have color's
or else a sniper will look yust the same as a heavy gunner and the commander
its a handy addition

and its true george suggested it and it whas a nice suggestion :)
 TK-425
03-13-2005, 9:59 AM
#127
Well were deffinatly not going to paint the stormtrooper armor. I like TK's idea on how to tell the squad appart. So far I have decided to let there be nicknames for the troopers. For the leader (you) I like TK's idea, "Sarge" but I'm not sure about the other ones. I want them to be really good nicknames. Also, "Saber" company, I'm ok with but it sounds to Jedi'ish to me. But i'm ok with it being I cant think of anything better. Btw, bare with me as I dont have SWRC yet. I need a new computer to play it wich is in the works. And TK, what do you suggest the weapons to be changed to besides the BlasTech E-11 and the (BlasTech?) DC-15 Blaster Pistol? And do you guys think there sould be more than just 4 squad members?
 TK-8252
03-13-2005, 12:49 PM
#128
The pistol shouldn't be the DC-15s Side Arm Blaster; it should be the pistol in my signature. I'm not sure but I think it's an SE-14r Blaster Pistol.

There would be all new weapons, but they wouldn't need to be named until missions with new NPC's are made with modding tools. Most weapons I imagine wouldn't be able to be picked up by the player, because they're the same as the player's weapons. For example, a Rebel Fleet Trooper's DH-17 Blaster Pistol would be the same as your SE-14r Blaster Pistol. But you could pick up weapons like say, a Rebel Hoth Soldier's heavy blaster cannon which could deal the same firepower as say, a Super Battle Droid's blaster.

I don't think there should be more than 4 squad members, because the enemies are gonna be pretty easy to kill. There's Rebels troops, Tusken Raiders, Jawas, Ewoks, and maybe some of Jabba's gangsters on Tatooine. The enemies are pretty weak, and with an extra squadmate it'd be way too easy.
 TK-425
03-13-2005, 8:15 PM
#129
Originally posted by TK-8252
Then the DC-15 pistol would be that pistol in my sig. SWBF calls it an SE-14r Pistol. A very simple scope could be used for its zoom.
:confused:
 TK-425
03-14-2005, 7:59 PM
#130
TK, is there a cirtain process I have to follow to Code the Troopers? As in do I have to make them all have the same first to letters? What do I have to do to come up with the numbers? Just pull it all out of the air?
 TK-8252
03-14-2005, 9:41 PM
#131
It just has to be TK-### or TK-####. I don't think the first numbers have to be the same. It could be TK-8252, TK-425, TK-1337, TK-666, really doesn't matter.
 Drax Kreiger
03-14-2005, 10:50 PM
#132
heh, a commando named TK-666 with the nickname of "Devil".
 L2.0
03-15-2005, 12:24 AM
#133
If you're taking suggestions for handles, I would like to throw my own out as well. :D

Dodge, Burn, Twitch and Hush. :trooper:
 TK-425
03-15-2005, 8:18 AM
#134
Lol:p... Ok, thanks. I was wondering, why just "TK" is it just for stormtroopers or something? Oh, and what about your quote? Why did you change your mind?
 PhireStorm
03-15-2005, 4:05 PM
#135
How about, insteand of patterns, or maybe in addition to patters:
Shoulder Shields with differnet colors, repsective to their sheild color.
Yeah, i know its not by-the-book star wars, but the commandos arent either. I say is its too limited, imagination (which makes good games in my opinion) is eliminated.
For names, I think these will be cool

Pyro- Demolition
Snap- Sniper
Ridge-Slicer/Hacker
Cheif-Squad Leader

Possible Patterns
01- Double Blue thick acents around the eyes, and drops down at the cheek bone to the chin
02- Red Stipesfrom the back of head, over the top and coming to a sharp point at the forehead
03- Yellow Lines outlining the built in rebreather, eyes, and mouth
04- Green Lines coming down the middle af the face, and thickening at the chin
05-Purple pinestripes that compliments the curves of the helmet
06- Black Tribal Marks. More on the right side thgan the left side
07-pinstripes of red, black, and yellow

*whew*
 TK-8252
03-15-2005, 4:18 PM
#136
Stormtroopers don't have stripes or "tribal marks."

And no, Clone Commandos are by-the-book Star Wars. It was in fact George himself who suggested that the commandos wear color-coded armor to emphasize their personality.

Oh and... it's spelled chief. I before E except after C. ;)
 adillon
03-15-2005, 4:58 PM
#137
slightly off topic, but i wonder why the stormies do not have any color-coding, when the clone troopers did to denote rank/specialty.

things that make you go, hmmmm ...

and slightly on topic, how about those crazy EU kids, the Storm Commandos (http://www.starwars.com/databank/organization/stormcommandos/eu.html)?)
 TK-425
03-15-2005, 5:12 PM
#138
Hmm... I dont know, maybe they didnt have as good of a recognition system in thier helmets as the stormtroopers?

Oh, and tell me what you guys think about what I've come up with. Thanks to Redtech for the core material.

Saber company

Code: TK-8041
Occupation: Saber company Leader/Playable character
Name: Rayce Gorshun
Nickname: Sarge
Profile: Usually barking out orders, Gorshun is a veteran approaching retirement age, Rayce has lead dozens of troopers under his command, many have moved on, but many died through their own stupidity. As such, he tries not to get emotionally attached to his unit although he looks upon them like his children and the unit as his family. Despite receiving many commendations for bravery and performance attributes, Gorshun declined the chance of any further promotion to continue to play a far more active role in the Empire's ranks. A model trooper that many aspire to be. Gorshun has survived by not playing by the rules. But instead of throwing out the rulebooks, as many younger troopers have mistakenly done, he prefers to add new pages. He is known to be very much in control and is flexible, using enemy weapons or his bare hands to destroy a target if need be. Nothing stops the mission succeeding.

As any other Imperial Trooper he is unmarried and has no children. The squad is literally his family and he secretly fears that without it, he may as well not exist.


Code: TK-3277
Occupation: 2nd Saber company Squad member/Sniper
Name: Thrak Jal'daan
Nickname: Snipe
Profile: A prodigiously gifted sniper, Jal'daan ascended through the ranks quickly solely due to his excellent marksmanship and amazing kill ratios. This has lead to suspicion that he is force-talented, which is immediately rebuked with swear words as violent as his kills and has lead to minor scuffles in the past. Unknowingly, he is force-talented, but not enough to do any significant feats of 'Jedi Magic'. Rather, he would say he has a 'gift' for knowing precisely where an enemy's vital organs are. At home with a scope equipped weapon, he is deadly at close range as well, simply because he absolutely hates being disturbed by friend or foe from his sniping. Thrak insists on calling the others by their designated numbers, rather than the nicknames they acquired.

He is cool, and almost unemotional from the outside, despite simmering deep inside, yet is fairly tolerant and enjoys leading from a supporting role, after all, he knows exactly where everyone is.

A career soldier, Jal'daan plans to one day lead a squad of his own and while he enjoys being under the control of Rayce Gorshun, Thrak is not comfortable with Sarge's unconventional methods, especially ones Gorshun rebukes others for doing. Jal'daan is a by-the-book trooper. Also, he never wants Scur Gunnar to watch his back..


Code: TK-7331
Occupation: 3rd Saber company Squad member/Demolitionist
Name: Scur Gunnar
Nickname: Grudge
Profile: Possibly the exact opposite of Sarge, Gunnar is coarse-mouthed and very violent, even by trooper standards. He follows the Emperor's anti-non-human sentiment to substantial lengths. As a youth from a relatively poor family, he was constantly frustrated with, and sometimes paranoid of non-humans, especially Rodians, some of their "foreign smells" and their "green slimy looks" and worst of all, (eluding mostly to the Huts) their criminals. His parents were killed by a group of non-humans affiliated with Huts, and their bodies thrown into a trash compactor when their search for valuables proved empty.

Gunnar immediately signed up to become a trooper 2 years underage. When his test scores came back, the shock of the recruitment officers made him immediately accepted. Tatooine was his first assignment, and Gunnar would say that it was the second worst moment of his entire life.

Gunnar has received many reprimands for excessive force, for destroying houses, religious temples, or public utilities in order to complete the mission, but they are all turned into commendations. When a criminal cell is wiped out in a single explosion, or a known bounty hunter is killed when his landspeeder explodes, or a rebel informant (and her family) are killed in their own home, people pay attention. He's an efficient killer with a fatalist sense of humor, and personally, Gunnar doesn't see any problems with his methods. After all, they're not human. Just don't get him started about the Rebels. He hates them even more.

Code: TK-4016
Occupation: 4th Saber company Squad member/Technician
Name: Ben Hanton
Nickname: Tie
Profile: The youngest, wittiest and most sarcastic trooper in the squad, originally, Ben planned on entering the Imperial academy to become a pilot. However, despite a consistent high score, he failed the final exams and dropped out. He doesn't begrudge being a trooper however, infact, he has a zeal which often frustrates his squad. Yet none would say he doesn't deserve a second chance, after all, it was a stand-off between the rebels and the imperials that lead to the death of Hanton's mother and the resultant test failure. He knows the rebels killed his mother and as such, Ben can't stand them, but not to the levels of Gunnar, although Scur is sympathetic and tends to call him "kid brother", mainly to annoy him.

Hanton is very by-the-book and so tends to empathize with Jal'Daan the most, when things get ugly, although Hanton is not afraid of 'borrowing' a weapon and turning it on its former owner. Ben is known for using an E11 like the bolts came out of his hands and is a surprisingly good shot regardless. He still has a love for space/air craft, and an equal obsession with technology, and talks about those things constantly, which is a good distraction in between the regular bouts of chaos. He enjoys traveling to new locations and likes to have almost sadistic fun when everyone else is loosing their heads...literally.
 PhireStorm
03-15-2005, 6:59 PM
#139
And no, Clone Commandos are by-the-book Star Wars. It was in fact George himself who suggested that the commandos wear color-coded armor to emphasize their personality"
oh ok, but, now Im not an all out star wars person, but isnt that like lucas' "mod", so to speak. I say let imagination take place of "the
correct way , cus its the fans that make star wars happen, and this mod, it would be pretty dull if the stormies had just their armor, nothing unique
 TK-425
03-15-2005, 7:27 PM
#140
Does this look boring?
http://www.starwarsknights.com/images/rc_header.jpg)

Plus, these ideas are wonderful, and I feel there good enough. Is it really that important that you know exactly wich trooper is planting a device?

Originally posted by TK-8252
There could be little things like maybe Wings gets a holster, Scope gets some ammo pouches on his belt (like on Sandtroopers), Grudge's armor is especially dirty, stuff like that.

Originally posted by TK-425
I think probably if its postible have the number and rank (mabe the name of the trooper?) like www.stardestroyer.net) speculates. Also, I like TK's idea too.

Just wait until the alpha release, (if there is one) and then you can tell me that its boring:p
 PhireStorm
03-15-2005, 7:34 PM
#141
Just stating my opinion. I think it allows for uniqueness online, In SP, plain is a good idea, just as long they have different voices. As Far as MP, i say let imagination run wild, as long as it reasonable, on the custimation screen
 TK-8252
03-15-2005, 7:35 PM
#142
Originally posted by adillon
slightly off topic, but i wonder why the stormies do not have any color-coding, when the clone troopers did to denote rank/specialty.

I think it's because the Empire has real officers, wearing their fancy tunics and hats for their uniform. Only low-ranking officers like sergeants and lieutenants still have to wear the armor. With the huge clone army with everyone, even commanders, all dressed in armor, it'd be impossible to sort through the ranks, which is why they were given color-coded armor.
 TK-425
03-15-2005, 8:17 PM
#143
Originally posted by PhireStorm
Just stating my opinion. I think it allows for uniqueness online, In SP, plain is a good idea, just as long they have different voices. As Far as MP, i say let imagination run wild, as long as it reasonable, on the custimation screen
Oh, I can agree with that.

Originally posted by TK-8252
I think it's because the Empire has real officers, wearing their fancy tunics and hats for their uniform. Only low-ranking officers like sergeants and lieutenants still have to wear the armor. With the huge clone army with everyone, even commanders, all dressed in armor, it'd be impossible to sort through the ranks, which is why they were given color-coded armor.
Makes sense.

And here is some weapon info you guys might want to read.
http://www.stardestroyer.net/Empire/Tech/Ground/Guns-SW.html)
 Drax Kreiger
03-15-2005, 8:38 PM
#144
lol, you're not making any sense. do you like TK's idea better, or Phirestorm's?
 TK-425
03-16-2005, 12:53 PM
#145
Originally posted by Drax Kreiger
lol, you're not making any sense. do you like TK's idea better, or Phirestorm's?
There two different ideas. Ones for MP, the other is for SP.
 Redtech
03-17-2005, 8:18 AM
#146
Tk-425, those profiles ROCK! Damn.

I suppose in MP, can't see a prob with "novelty" features like decals on the shoulders etc, like in Halo 2.

In SP, well, as long as you're HUD is decent enough, I think all they need is slight indicators of who they're are such as variations on equipement they're packing.
 TK-425
03-17-2005, 8:36 AM
#147
Originally posted by Redtech
Tk-425, those profiles ROCK! Damn.

I suppose in MP, can't see a prob with "novelty" features like decals on the shoulders etc, like in Halo 2.

In SP, well, as long as you're HUD is decent enough, I think all they need is slight indicators of who they're are such as variations on equipement they're packing. Exactly! And in MP I dont think its that improtant to completly keep the armor accurate to the movies, because you need other colors on the armor too tell wich team your on and things like that. Also, I think I have seen screenshots of the squad with their names floating above their heads. Is this true?
 Oidar
03-17-2005, 4:00 PM
#148
yes but only in close proximity.
 The Spartan
03-17-2005, 6:41 PM
#149
Originally posted by TK-8252
Using Stormtroopers would be realistic, since Stormtroopers are the elite units. What would the missions for the Storm Commando be? You could have no Tantive IV, Tatooine, Hoth, Cloud City, Endor, nothing...

A Storm Commando mod would be waaaaay less popular than a Stormtrooper mod since no one knows what they are and there would be no cool missions.


Errrrr...... NEGATIVE! No offense, but I partially agree with Redtech and Stormtroopers definitely are not the elite. Those ops were not employed by four man teams, but platoon and arger size elements. Do not get hung up on how many grenades to have and what not because if you are going to make it realistic, then you have ALOT of leeway. You will be using Stormtrooper comandos which are similar to some of the units seen in the movies, but not in the movies. A stormtrooper Commando would be a next gen version of our lovable Republic versions. Don't get too hung up on the commandos featured in star wars literature because the authors didn't always do their research or know their topics. If we went by the books, we could argue Jango Fett never existed and Boba was really Jaster Mareel......And none of the post Ep-III troopers would be clones until Thrawn....:fett:
 TK-8252
03-17-2005, 9:12 PM
#150
Stormtroopers are considered the elite force by Imperial standards. And yes, they work as squads. If you notice in the movies, there were small squads on the Tantive IV (the squad that captured Leia was four troopers) and on Cloud City.

http://www.starwars.com/databank/organization/stormtroopers/?id=eu)
Stormtrooper unit organization was separate to that of the Imperial Army and Navy, although this elite unit supported both arms of the Imperial Military. They followed similar organization patterns: squads, platoons, companies, battalions, regiments, and battlegroups (called legions).

The majority of Stormtroopers actually are clones. They're clones of random political people and their cousins, etc. Then there's also some enlisted and drafted.

Star Wars Insider #76
During the production of Episode III, Lucas told crewmembers that the stormtroopers seen in Episode IV are - in the story world - made from multiple sources. That is, they're not all Jango clones. By that time in the saga, other clone hosts have been selected.

Lucas intimated that the selection process has become more political than strategic in some cases - a highly placed officer's cousin might be selected over a more capable specimen, for example.

In addition to multiple clone hosts, stormtrooper ranks also include conscripted soldiers and academy graduates, as his been chronicled in the Expanded Universe for many years now.
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