Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

numark79

Latest Activity

Posted in: Can you import player models from TSL into KotOR?
 numark79
04-05-2008, 6:53 AM
#3
im pretty sure this is porting and not allowed whoops, didn't realize that, lol. thx peace...  [Read More]
Posted in: Can you import player models from TSL into KotOR?
 numark79
04-05-2008, 5:50 AM
#1
Hello, Recently, I've been getting back into modding KotOR and TSL. I was wondering if anyone has had any experience bringing in items from TSL into KotOR? Specifically, what I'm trying to do is bring the human female head in TSL, PFHA04 into KotOR...  [Read More]
very nice work yo, I just saw them for the first time just now (I couldn't seem to be able to open that .rar file you e-mailed me, =P) and they look pretty sweet. Actually, this has also gotten me motivated now to work on some more robes myself , heh...  [Read More]
Sup, recently the game has been getting really choppy in terms of both graphics and sound. I've tried setting all the graphic settings down to a minimum, but it doesn't seem to really help. Also, I have a bunch of mods installed in the Override folde...  [Read More]
Posted in: Script to make Party NPC's same alignment
 numark79
08-07-2004, 5:02 PM
#5
Or, I think it's also possible to do it by editing your party npc's UTC files. It's pretty simple, and you can change their alignment to anything you want this way with out cheating =) peace...  [Read More]
Posted in: Like bastilla?
 numark79
08-08-2004, 5:23 PM
#65
I say keep her, maybe change her from a Sentinel into a Jedi Guardian. That way she'll at least be more of a threat in a fight =) peace...  [Read More]
http://www.pcgamemods.com/6152/ Sup, well maybe it isn't an EXACT copy of Aayla Secura, but short of some serious model editing this is prolly about as close as I'm going to get it, =P Anyways, this adds a blue female Twi'Lek skin as a selectable sk...  [Read More]
Originally posted by Darth333 Go to the Tools menu, select options and check the box "build bif tree at startup" and "build model Bif node in tree" :) word, that helped a LOT =) I've edited the twilek_f.mdl file and renumbered...  [Read More]
hmm, aight i think I've found the problem, for some reason my KotOR Tool can't open the models.bif file. There is no + sign situated to the left of the line, models.bif to indicate that it can be opened. This is wierd because I can open the party.bif...  [Read More]
coocoo, aight I think I've pretty much figured out the head.2da, appearance.2da, and portrait.2da stuff. I'm still a little confused about the .mdl editing part. From looking at the appearance and head.2da files, I can't tell which mdl file the twil...  [Read More]
word, that would be dope man =) I'll try and search for posts from those two as well. peace...  [Read More]
Sup, I'm currently working on an Aayla Secura skin based off of the female twi'lek model, and I was hoping to be able to add it as a selectable model at the character generation screen. I think I saw somewhere awhile back that somebody was able to ad...  [Read More]
Posted in: Want to start out jedi?
 numark79
06-15-2004, 7:41 PM
#13
Originally posted by Drog Okay there is a way, if you create 3 new classes in classes.2da add thir properties etc, then you will need to script an npc that will give you this ranks . if you want it to go fast in the game. you will have to create a n...  [Read More]
Posted in: Want to start out jedi?
 numark79
06-13-2004, 9:23 PM
#4
Originally posted by tk102 That makes everybody else Jedis too. Yup, I've been trying to figure out a way around this problem, so far no luck =\ However, although I haven't tried this yet I think if you edit the classes.2da file and rearrange the...  [Read More]
Posted in: Retexturing Bandon's armor...
 numark79
06-09-2004, 5:52 AM
#3
coocoo, thanks a bunch yo payce...  [Read More]
Posted in: Retexturing Bandon's armor...
 numark79
06-09-2004, 5:22 AM
#1
Sup, forgive me if this has been gone over before, but I was hoping to retexture Darth Bandon's armor into the game as a new sith armor/robe, since when you put on his fiber armor that you do get from him in the game, you look nothing like him =\ Now...  [Read More]
Sup! First of all, I would like to take this opportunity to thank Prime for all his support and advice, and for giving me the opportunity to work on such awesome stuff =) While this mod started out as a simple retexture of Prime's Ep.2 Movie Style R...  [Read More]
Posted in: Can you add the Jedi classes to the start-up menu?
 numark79
06-08-2004, 1:26 AM
#24
Originally posted by Jackel "since there are no Scout NPC's right?" i believe Big Z is a scout DOH! of course, dang what the heck was i thinking? heheh Originally posted by mgnails Sith Lord and Jedi Master are classes that will be in...  [Read More]
Posted in: Can you add the Jedi classes to the start-up menu?
 numark79
06-06-2004, 5:00 AM
#21
Originally posted by lowiej do do it you edit the classes.2da its as simple as that,, copy the row jedi guardian and paste that in the soldier row and do the same with the rest. (scout/siental)(scoundral/consular) that sounds cool, I think I'll tr...  [Read More]
Originally posted by MattColejk yeah he's got the KSE but wants to be able to be a Jedi RIGHT at the start of the game, a modder in the making maybe LOL, yeah, modding this game is so much more involved than JA it seems, heheh. I'm planning to rel...  [Read More]
Sup, I was wondering if this is at all possible. I know it is already possible to sort of start as a Jedi from the start using the KotOR savegame editor, but I was hoping that this way of adding the Jedi classes to the start menu could be an option t...  [Read More]
Sup, I was wondering if it is possible to add custom items to a specific shopkeeper's shop, say for example the Aratech Mercantile on Dantooine or Suvam Tan's shop on Yavin Station. I know it's already possible and probably easier to just add them to...  [Read More]
Posted in: Items restricted to 1Use/Day??
 numark79
05-31-2004, 6:12 AM
#1
Sup, hey I was wondering, using the KotOR tool to edit the UTI files, I came across the ability, "Activate Item" under the property tab. Now, you can then edit how many times you are able to use this ability/item, from single use all the wa...  [Read More]
Posted in: Override Folder question...
 numark79
05-28-2004, 2:49 PM
#3
Originally posted by Poggle Not as far as I know I have often ran the game fine with around 20 mods the problem may be that two or more of the mods you had installed clashed or simply werent compatible try adding them back in a couple at a time, see...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 numark79
04-03-2008, 6:01 PM
#1859
I've very new myself, but I believe ".net" is an abbreviation for "Microsoft.NET Framework", which is required to run KT? I don't have it myself yet, but I thought I could answer the question. Don't know if this has been asked b...  [Read More]