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saberhagen

Latest Posts

Page: 2 of 2
Posted in: Useful Strategies for RM Gaming. Both SWGB & CC
 saberhagen
09-03-2003, 9:57 AM
#15
But how can you be sure that you'll have more troops than your opponent? Especially if you build lots of turrets. That takes a lot of ore which means you'll have to divert more workers from food and carbon, screwing up your econ and meaning you have...  [Read More]
Posted in: Useful Strategies for RM Gaming. Both SWGB & CC
 saberhagen
09-02-2003, 10:27 AM
#13
Most good players will have killed you long before you get 100 units together. To stand a chance you need to attack sooner than that. 5 to 10 of the right kind of unit at the right time can be decisive. Ultimately, any winning strategy depends on hav...  [Read More]
Posted in: SW: Next RTS: Military
 saberhagen
12-05-2004, 8:10 AM
#3
I'd rather have a bigger pop cap than have nice graphics. As long as the graphics are functional I'm happy, but I realise that the rest fo the market is against me there, so it's not going to happen. otoh it is possible for the game to get too big....  [Read More]
Posted in: Jedi Abilities
 saberhagen
05-04-2004, 1:40 PM
#2
Certain units and buildings can still see invisible jedi, and they can always be seen when they're attacking or converting. To reduce the chances of them being seen before they've got to where you want them to go, try setting them to no attack stance...  [Read More]
Posted in: stopping the rush
 saberhagen
12-07-2003, 11:56 AM
#2
The best way to stop a T2 trooper rush is to mass troopers. Troopers counter anything available in T2 and you can rush with them yourself, so it's usually best to build as many as you can, especially in a 1v1, as trooper wars are nearly always guaran...  [Read More]
Posted in: Coordinating long range and melee attacks
 saberhagen
11-22-2003, 7:43 PM
#2
In a word: no. If you're using anything with an area effect (ie. artillery, cannons, air cruisers, bombers, grenaders, assault mechs) then keep your other units out of the way because they're going to get hit indiscriminately. However, all other uni...  [Read More]
Posted in: stuk in game
 saberhagen
09-15-2003, 5:59 PM
#3
If it's the one I think it is (where the rebs and wookies have to capture the thing from the sith temple) you can't build anything, you have to use tactics instead of brute force, as DMUK said. It's tricky and took me several goes to get it right but...  [Read More]
Posted in: Rushing with Troopers/Mounties/Early rush
 saberhagen
11-22-2003, 7:26 PM
#4
Some walling can be useful early on, but once you start booming, it really is more trouble than it's worth. You should never aim to build a wall all the way around your base and rely on it to keep the enemy out. It just discourages you from spreading...  [Read More]
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