Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

JeepaPaedm

Latest Activity

Posted in: Finished the game...and now?
 JeepaPaedm
09-05-2001, 9:57 PM
#7
i hate to reminisce, but the original xwing game was the best so far. difficulty was just right. plenty of cutscenes...including a decent ending. and we got add-ons such as b-wing and imperial pursuit.... ah those were the days...... JP...  [Read More]
this was a "impossible" mission until i found a cunning solution...... Don't Hyperspace to the Camen Base until about 4 minutes into the mission. By this time the shuttle will be near its hyperspace point and the 8 initial incoming fighter...  [Read More]
Posted in: death star tunnel run
 JeepaPaedm
08-20-2001, 8:14 PM
#3
Done it.....not exactly Lando's way, but i done it..... I'd like to make an addition to moonstar's guide..... I cleared the exit path of the obstacles before coming back and blowing up the reactor....a little more in depth: Go into the reactor roo...  [Read More]
Posted in: death star tunnel run
 JeepaPaedm
08-19-2001, 9:42 PM
#1
I know moonstar's guide says use a speed of 100MGLT until u reach the pipe tunnel, where you then use 80MGLT......has anyone gone slower than 80 in the pipe tunnel? The first part of the tunnel I'm fine....i get stuck as soon as it narrows...am i hu...  [Read More]