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ILR

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Posted in: Closer to the films if...
 ILR
03-23-2003, 9:44 PM
#66
Originally posted by razorace *shrug* Momentum stuff is hard to do without making player feel unresponsive. I'll look into it thou. yeah, the thought occured to me that it would sooner frusterate the player than add hightened excitment through rea...  [Read More]
Posted in: Closer to the films if...
 ILR
03-23-2003, 5:33 PM
#64
Hmm... while I'm a little on the fence about the fatigue thing, I do have a suggestion that will make that addone less of a stat thing and more to do with the physical gameplay. With JKIIMP, I never liked how the players had ultimate Robotron abiliti...  [Read More]
Posted in: Closer to the films if...
 ILR
03-21-2003, 6:06 PM
#58
Originally posted by razorace What more justification do you need? If it's in the movie, it's in the movie. Obviously, it'll have to be carefully redone or it'll will be abused. I imagine the fatigue cost, having to recover the saber manually, and...  [Read More]
Posted in: Closer to the films if...
 ILR
03-21-2003, 5:58 PM
#57
I want to add a comment towards the original topic of the thread.. I felt that the beginning of the game had a great movie autmosphere. When things queited down you could hear the classic 'beeping' from when obi turned off the Death Star's tractor b...  [Read More]
Posted in: Closer to the films if...
 ILR
03-19-2003, 4:11 PM
#36
This thread is long and involved... but I only want to comment (nuterually) on the saber throw at the beginning. The saber throw in JKII was not an all powerful offensive strike from the jedi gods. In SP if you faught a serious jedi opponent (shadow...  [Read More]
Posted in: Why did the game die/is the game dying?
 ILR
03-18-2003, 9:48 PM
#204
Originally posted by Jolts solo: first thing I would do is redo all the animations and the animations system. Second would be making sure I had an engine that supported ragdoll physics, karma or something else. Movement speed, weapons, models, sound...  [Read More]
Posted in: Why did the game die/is the game dying?
 ILR
03-17-2003, 3:00 PM
#148
one more thing.. its ILR... If I had a dollar every time someone said IRL.. I'd have thirteen dollars....  [Read More]
Posted in: Why did the game die/is the game dying?
 ILR
03-16-2003, 8:49 PM
#140
Originally posted by razorace You gotta put it in the base/demos directory, fire up JK2, open the console and type in demo demonamehere. that is pretty sweet man. Hope you can take it to it's full extent....  [Read More]
Posted in: Why did the game die/is the game dying?
 ILR
03-16-2003, 5:05 PM
#137
Originally posted by Break_dF lmao... IRL's 27th post of infinite wisdom... And this will be my 30th. I fail to see how my newness to this board corrilates with my prior knowledge of the game. Seeing as how prior knowledge (by f'n definition) woul...  [Read More]
Posted in: Why did the game die/is the game dying?
 ILR
03-16-2003, 3:36 PM
#135
Originally posted by razorace Well, you can spend you time whining about JK2 or you spend it working on improving it. The following is a simple demo of the .01 version of my ghoul2 based blade collision system for MP. Unfortunately, the demo recor...  [Read More]
Posted in: Why did the game die/is the game dying?
 ILR
03-15-2003, 10:55 PM
#128
Originally posted by shock ~ unnamed JK2 is a video games loosely based in SW universe. Much like the novels that have been put out for several years now. The authors/developers are given the creative freedom to do things you never saw in the movie...  [Read More]
Posted in: Why did the game die/is the game dying?
 ILR
03-14-2003, 10:08 PM
#110
Originally posted by shock ~ unnamed Well since every fan boy likes to reference the movies let's do so now. ESB-Vader gets tired of screwing around w/ Luke and uses the Force to chunk his ass out a window. RotJ-Emperor does not even carry around...  [Read More]
Posted in: Why did the game die/is the game dying?
 ILR
03-13-2003, 8:34 PM
#102
Originally posted by shock ~ unnamed I'm not sure where you did most of your 1.04 Force dueling but statement could not be more off if you tried man. 1.04 Force dueling is ALL about Force based combat and maybe 1% saber swings. 99% of the top rank...  [Read More]
Posted in: Why did the game die/is the game dying?
 ILR
03-12-2003, 5:56 PM
#86
About the several game modes in one thing.. I only played Duels, never touched the CTF or DM stuff *shrugs*. And I know quite a few who are the opposite. This is the biggest split in a gaming community I have ever experienced. 1.04 came out I was st...  [Read More]
Posted in: Why did the game die/is the game dying?
 ILR
03-12-2003, 5:35 PM
#85
Originally posted by Spider AL Well, this might depend on what computer specs you have, but I didn't have a problem with Desann, and I played initially on the highest level of skill. It takes a few minutes observation, but he uses the same lunges qu...  [Read More]
Posted in: Why did the game die/is the game dying?
 ILR
03-12-2003, 5:02 AM
#80
Originally posted by Naphtali Spider your right this has been happening for a while now, I mean these threads, I stand true one thing though, JO feel's like other Raven games, and that the sabaer system in SP needs better collision especially for s...  [Read More]
Posted in: Why did the game die/is the game dying?
 ILR
03-12-2003, 2:27 AM
#78
*gets really broad and philosophical* I'm seeing alot of people saying that gaming with a purpose is becoming more entertaining than pointless DM's. I think that's a sign that the gaming community as a whole is starting to become more mature. If thi...  [Read More]
Posted in: **Official JKII.Net Broken Link Thread**
 ILR
03-12-2003, 2:02 AM
#20
I haven't been able to download anything from the file network as of late. I saw this thread and started writing down the broken links. After the millionth broken link I just replaced my list with "ALL OF THEM". One that really frosts my...  [Read More]
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