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Sepulman

Latest Activity

Posted in: NPC Manager Beta is released
 Sepulman
09-04-2002, 7:56 AM
#6
The 0.1 string's found in the example section as an example for the 'vigilance' setting I'll try to get back to you asp, but I'm migrating to a different OS right now, so it'll probably be a while...  [Read More]
Posted in: NPC Manager Beta is released
 Sepulman
08-29-2002, 7:23 PM
#4
That's supposed to be; " is not a valid integer sounds like some of the stuff found in the npcs file isn't how the programme expects it to be.......  [Read More]
Posted in: NPC Manager Beta is released
 Sepulman
08-29-2002, 7:21 PM
#3
Tried running it on Win2k system and I get an ' " is an invalid integer' error looped ad infinitum, had to crash the app....  [Read More]
If you own a voodoo card, I suggest you download the 1.2 patch from lucasarts.com If you don't own a voodoo card, I suggest you download the latest detonator drivers from nvidia.com. Then you should be able to select your TNT card in the hardware sec...  [Read More]
Posted in: Darkness mod out
 Sepulman
04-16-2005, 7:20 PM
#1
Greetings, Since the people at jk2files just don't seem to release my mod, anyone can get it at the address below. http://www.sepultura.be/darkness.zip The readme Included: *************************** JEDI KNIGHT II MODIFICATION ******************...  [Read More]
1.open up the game's boba fetf model(glm) in milkshape or 3dsmax or whatever has a ghoul2 importer. 2.look at the names of the little triangles found inside the jetpack's exhausts (jet1 and jet2 or something similar) 3.make sure your model has simila...  [Read More]