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badditude

Latest Activity

Posted in: Where's the Origin texture?
 badditude
04-28-2002, 2:46 AM
#8
I've found the solution to my problem, thanks for all of your input. It turns out, upon unzipping the game's .pk3's to my /gamedata/base/ directory, it placed a /textures/system/ folder in there that contained only the security code textures. When J...  [Read More]
Posted in: Where's the Origin texture?
 badditude
04-27-2002, 6:23 PM
#4
Upon further investigation, I opened up the system shader document and found a bunch of shaders that are not loading into JK2Radiant, one of them being of course, my origin texture. Any ideas how to fix this?...  [Read More]
Posted in: Where's the Origin texture?
 badditude
04-27-2002, 6:18 PM
#3
A list of the textures in my System folder: caulk_nonsolid cluster_portal do_not_enter fog_black mirror1 mirror_yavin nodraw_slime nodraw_solid physics_clip portal portal_doomgiver portal_yavin security_code securitycode_blue securitycode_green secu...  [Read More]
Posted in: Where's the Origin texture?
 badditude
04-27-2002, 12:33 AM
#1
I'm attempting to create a func_train, and as we all know, I need to have an origin brush to start 'er off. Where is the origin texture I need for this brush? I can't find it anywhere, in Q3 it was /textures/common , yet not there in JK2. Any ideas?...  [Read More]
Posted in: Where's the Origin texture?
 badditude
04-27-2002, 12:27 AM
#1
I'm attempting to make a func_train, and as we all know, I need an origin brush to start it off. However, I cannot find the Origin texture to use on it. For Q3, it was in /textures/common/ Anybody know?...  [Read More]